Player Matchup

Zeus
Zeus
Eydderh
Zeus
Level 159
God Stats
18W - 17L
1,559 SR
Queue Stats
65W - 69L
1,533 Elo+
Solo
Scylla
Scylla
kunlealabi
Scylla
Level 142
God Stats
1W - 1L
1,574 SR
Queue Stats
43W - 34L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
mariogemarr
Sun Wukong
Level 48
God Stats
0W - 3L
1,391 SR
Queue Stats
19W - 30L
1,372 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,464 Elo+

VS

Team Averages
Level 128
1,542 SR
1,574 Elo+
Ne Zha
Ne Zha
Hormat
Ne Zha
Level 136
God Stats
42W - 20L
1,627 SR
Queue Stats
368W - 179L
1,724 Elo+
Solo
Sol
Sol
Ramoja
Sol
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
45W - 43L
1,533 Elo+
Solo
Odin
Odin
x kenpachi 81
Odin
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
107W - 100L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Eydderh
Zeus
9
0 / 1 / 0
6,824
682
2,420
2,413
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
kunlealabi
Scylla
13
0 / 4 / 1
7,499
750
2,299
6,748
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mariogemarr
Sun Wukong
13
0 / 4 / 1
7,211
721
5,580
13,665
12,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hormat
Ne Zha
16
6 / 0 / 2
10,091
1,009
8,068
7,678
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Ramoja
Sol
16
3 / 0 / 6
9,731
973
7,616
7,079
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 6
8,076
808
3,557
7,151
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
Eydderh
Zeus
0
1
0
0
W
Ne Zha
Hormat
Ne Zha
6
0
2
7
W
Sol
Ramoja
Sol
3
0
6
6
L
Scylla
kunlealabi
Scylla
0
4
1
0.13
L
Sun Wukong
mariogemarr
Sun Wukong
0
4
1
0.13
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
19,241
22,826
Taken
21,908
15,135
Mitigated
11,160
1,391
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Eydderh
Zeus
2,420
153
0
250
2,413
521
0
427
1,953
14,526
0
W
Ne Zha
Hormat
Ne Zha
8,068
1,406
0
3,393
7,678
3,190
1,187
1,069
6,609
0
43,548
W
Sol
Ramoja
Sol
7,616
2,117
0
4,093
7,079
2,704
2,054
1,739
5,340
43,399
3,878
L
Scylla
kunlealabi
Scylla
2,299
81
0
150
6,748
1,706
0
2,580
3,978
19,749
0
L
Sun Wukong
mariogemarr
Sun Wukong
5,580
743
0
991
13,665
12,908
0
4,212
9,026
0
19,915
W
3,557
621
0
1,718
7,151
5,266
192
2,001
5,150
0
12,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,534
Gold Earned
27,898
92
Minions Killed
171
0
Camps Cleared
0
448,943
Distance Traveled
664,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,824
682
29
3
0
107,036
0
W
Ne Zha
10,091
1,009
59
6
0
241,637
0
W
Sol
9,731
973
88
9
0
204,603
0
L
Scylla
7,499
750
36
4
0
161,754
0
L
Sun Wukong
7,211
721
27
3
0
180,153
0
W
Odin
8,076
808
24
2
0
218,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role