Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
JWop47
Cthulhu
Level 69
God Stats
30W - 26L
1,579 SR
Queue Stats
40W - 39L
1,559 Elo+
Party 1
Janus
Janus
Strayboss152
Janus
Level 109
God Stats
22W - 22L
1,477 SR
Queue Stats
609W - 567L
1,530 Elo+
Solo
Thanatos
Thanatos
sointense76
Thanatos
Level 122
God Stats
13W - 19L
1,439 SR
Queue Stats
31W - 34L
1,456 Elo+
Solo
Izanami
Izanami
xHirigollenx
Izanami
Level 148
God Stats
2W - 2L
1,699 SR
Queue Stats
142W - 150L
1,433 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,496 Elo+

VS

Team Averages
Level 138
1,564 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BIPOLARxGAMERXx
Ymir
Level 156
God Stats
8W - 18L
1,339 SR
Queue Stats
462W - 453L
1,422 Elo+
Solo
Xbalanque
Xbalanque
Garharticus
Xbalanque
Level 109
God Stats
7W - 5L
1,558 SR
Queue Stats
216W - 210L
1,447 Elo+
Solo
Ra
Ra
Karnist
Ra
Level 156
God Stats
14W - 7L
1,686 SR
Queue Stats
27W - 13L
1,639 Elo+
Solo
Maui
Maui
Sutona_Strawberr
Maui
Level 126
God Stats
6W - 10L
1,738 SR
Queue Stats
69W - 76L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 3
5,172
1,034
1,479
6,874
1,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
JWop47
Cthulhu
10
0 / 3 / 4
5,409
1,082
4,760
5,675
3,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 0
4,930
986
58
781
244
Thanatos
sointense76
Thanatos
10
4 / 6 / 1
5,812
1,162
5,442
6,937
2,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
xHirigollenx
Izanami
11
0 / 3 / 2
5,809
1,162
3,405
5,458
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
8 / 1 / 6
7,092
1,418
5,748
5,165
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 12
6,131
1,226
2,343
5,505
4,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Garharticus
Xbalanque
11
4 / 1 / 5
6,317
1,263
3,639
4,592
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 8
6,593
1,319
5,401
660
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 9
5,558
1,112
5,070
4,872
1,702
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
4
Kills
17
17
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
W
Thor
 
Thor
8
1
6
11
W
1
1
12
7
W
Xbalanque
Garharticus
Xbalanque
4
1
5
6.5
L
Cthulhu
JWop47
Cthulhu
0
3
4
0.67
W
4
0
8
8
L
0
1
0
0
W
0
2
9
2.25
L
Thanatos
sointense76
Thanatos
4
6
1
0.75
L
Izanami
xHirigollenx
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
22,201
25,725
Taken
20,794
9,983
Mitigated
9,257
5,243
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,479
41
1,286
1,135
6,874
1,955
0
3,578
3,168
5,625
39
W
Thor
 
Thor
5,748
736
0
500
5,165
1,941
428
1,141
4,024
0
13,243
W
2,343
518
0
953
5,505
4,061
0
1,295
4,210
3,794
0
W
Xbalanque
Garharticus
Xbalanque
3,639
1,565
0
598
4,592
1,358
66
1,617
2,975
0
11,844
L
Cthulhu
JWop47
Cthulhu
4,760
558
0
0
5,675
3,940
0
2,199
3,264
14,790
0
W
5,401
464
1,560
240
660
195
374
380
280
21,614
0
L
58
0
0
0
781
244
0
587
154
670
0
W
5,070
1,244
0
744
4,872
1,702
281
1,864
3,008
11,521
0
L
Thanatos
sointense76
Thanatos
5,442
1,085
0
2,028
6,937
2,203
0
3,425
3,248
0
8,176
L
Izanami
xHirigollenx
Izanami
3,405
2,595
0
794
5,458
1,641
0
2,262
3,077
0
16,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,132
Gold Earned
31,691
85
Minions Killed
113
0
Camps Cleared
0
493,583
Distance Traveled
664,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,172
1,034
8
2
0
108,833
0
W
Thor
7,092
1,418
26
5
0
129,296
0
W
Ymir
6,131
1,226
6
1
0
111,611
0
W
Xbalanque
6,317
1,263
21
4
0
139,462
0
L
Cthulhu
5,409
1,082
20
4
0
120,688
0
W
Ra
6,593
1,319
47
9
0
138,323
0
L
Janus
4,930
986
3
1
0
27,861
0
W
Maui
5,558
1,112
13
3
0
146,147
0
L
Thanatos
5,812
1,162
7
1
0
116,289
0
L
Izanami
5,809
1,162
47
9
0
119,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role