Player Matchup

Jormungandr
Jormungandr
DrakeZse
Jormungandr
Level 62
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Bakasura
Bakasura
finoallafine_18
Bakasura
Level 147
God Stats
1W - 4L
1,285 SR
Queue Stats
267W - 256L
1,546 Elo+
Party 1
Charybdis
Charybdis
krono1993
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
pxistixx
Sylvanus
Level 105
God Stats
0W - 1L
1,250 SR
Queue Stats
126W - 139L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
salamanca1096
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,442 Elo+
Solo
Team Averages
Level 89
1,409 SR
1,481 Elo+

VS

Team Averages
Level 88
1,446 SR
1,452 Elo+
Fenrir
Fenrir
CallMeB0ssman
Fenrir
Level 69
God Stats
11W - 8L
1,595 SR
Queue Stats
237W - 228L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
EddieN1794
Cthulhu
Level 98
God Stats
2W - 2L
1,438 SR
Queue Stats
55W - 49L
1,447 Elo+
Solo
Cernunnos
Cernunnos
LeoOrVyus
Cernunnos
Level 120
God Stats
7W - 6L
1,117 SR
Queue Stats
217W - 197L
1,442 Elo+
Solo
Nu Wa
Nu Wa
WatermelonChamoy
Nu Wa
Level 115
God Stats
68W - 52L
1,581 SR
Queue Stats
591W - 565L
1,407 Elo+
Party 2
King Arthur
King Arthur
sultanofshot
King Arthur
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrakeZse
Jormungandr
1
0 / 1 / 0
4,660
274
0
1,782
240
Bakasura
17
2 / 2 / 1
8,867
522
9,452
14,347
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
krono1993
Charybdis
13
3 / 3 / 2
7,669
451
7,638
14,468
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
pxistixx
Sylvanus
12
0 / 4 / 5
7,518
442
4,047
18,359
16,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
salamanca1096
Cu Chulainn
10
1 / 2 / 0
6,814
401
4,300
9,844
6,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,503
559
1,973
13,628
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
EddieN1794
Cthulhu
16
5 / 1 / 4
9,586
564
13,854
11,775
9,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
LeoOrVyus
Cernunnos
15
3 / 4 / 4
8,843
520
13,798
13,032
3,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 1 / 2
9,251
544
6,109
6,157
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sultanofshot
King Arthur
16
1 / 0 / 1
9,668
569
5,999
11,846
11,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
12
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Jormungandr
DrakeZse
Jormungandr
0
1
0
0
W
Cthulhu
EddieN1794
Cthulhu
5
1
4
7
W
Cernunnos
LeoOrVyus
Cernunnos
3
4
4
1.25
W
1
1
2
2
L
Bakasura
2
2
1
1.25
L
Charybdis
krono1993
Charybdis
3
3
2
1.33
L
Sylvanus
pxistixx
Sylvanus
0
4
5
0.63
L
Cu Chulainn
salamanca1096
Cu Chulainn
1
2
0
0.5
W
King Arthur
sultanofshot
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
41,733
58,800
Taken
56,438
37,078
Mitigated
32,127
17,438
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,973
594
0
9,594
13,628
5,379
37
1,187
12,379
0
89,927
L
Jormungandr
DrakeZse
Jormungandr
0
0
0
0
1,782
240
0
1,111
502
200
0
W
Cthulhu
EddieN1794
Cthulhu
13,854
458
183
1,474
11,775
9,212
899
1,591
10,184
59,133
1,327
W
Cernunnos
LeoOrVyus
Cernunnos
13,798
8,050
0
4,968
13,032
3,877
2,756
2,533
10,488
0
64,285
W
6,109
918
0
1,011
6,157
1,919
189
282
5,735
69,140
2,445
L
Bakasura
9,452
6,696
0
5,594
14,347
8,544
0
3,390
10,610
0
67,734
L
Charybdis
krono1993
Charybdis
7,638
3,965
0
2,606
14,468
4,925
0
5,827
8,077
0
51,822
L
Sylvanus
pxistixx
Sylvanus
4,047
1,045
3,248
4,974
18,359
16,467
0
5,747
11,896
19,783
0
L
Cu Chulainn
salamanca1096
Cu Chulainn
4,300
577
0
1,016
9,844
6,902
0
678
9,056
104
29,764
W
King Arthur
sultanofshot
King Arthur
5,999
525
0
2,315
11,846
11,740
206
0
11,016
135
63,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
46,851
296
Minions Killed
532
0
Camps Cleared
0
1,189,354
Distance Traveled
1,565,679
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,503
559
128
8
0
335,396
0
L
Jormungandr
4,660
274
1
0
0
56,424
0
W
Cthulhu
9,586
564
87
5
0
334,223
0
W
Cernunnos
8,843
520
110
6
0
269,863
0
W
Nu Wa
9,251
544
107
6
0
304,058
0
L
Bakasura
8,867
522
144
8
0
372,416
0
L
Charybdis
7,669
451
84
5
0
291,822
0
L
Sylvanus
7,518
442
22
1
0
258,442
4
L
Cu Chulainn
6,814
401
45
3
0
210,250
0
W
King Arthur
9,668
569
100
6
0
322,139
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role