Player Matchup

Sol
Sol
AlphaRaBit
Sol
Level 133
God Stats
2W - 2L
1,383 SR
Queue Stats
106W - 115L
1,471 Elo+
Solo
Loki
Loki
JuanXama
Loki
Level 86
God Stats
2W - 4L
1,190 SR
Queue Stats
42W - 32L
1,575 Elo+
Party 1
Vamana
Vamana
Maitregeek_8544
Vamana
Level 123
God Stats
8W - 5L
1,653 SR
Queue Stats
112W - 111L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Pastoret
Sylvanus
Level 132
God Stats
4W - 6L
1,586 SR
Queue Stats
39W - 25L
1,614 Elo+
Party 1
Tiamat
Tiamat
Worzgang
Tiamat
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 161L
1,443 Elo+
Party 1
Team Averages
Level 119
1,463 SR
1,503 Elo+

VS

Team Averages
Level 112
1,415 SR
1,468 Elo+
Cabrakan
Cabrakan
AladinMDF
Cabrakan
Level 55
God Stats
8W - 13L
1,432 SR
Queue Stats
103W - 105L
1,456 Elo+
Solo
The Morrigan
The Morrigan
Puferpotato
The Morrigan
Level 153
God Stats
3W - 2L
1,393 SR
Queue Stats
325W - 293L
1,483 Elo+
Solo
Amaterasu
Amaterasu
TayzorCF5
Amaterasu
Level 88
God Stats
2W - 1L
1,214 SR
Queue Stats
18W - 24L
1,397 Elo+
Solo
Thor
Thor
ZeroGameImpact
Thor
Level 129
God Stats
5W - 2L
1,607 SR
Queue Stats
156W - 151L
1,493 Elo+
Solo
Neith
Neith
ursusbox
Neith
Level 137
God Stats
8W - 12L
1,429 SR
Queue Stats
144W - 140L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 4 / 0
3,447
689
2,507
4,081
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
6
0 / 2 / 1
3,293
659
971
3,618
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,392
678
745
2,912
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sylvanus
Pastoret
Sylvanus
6
1 / 0 / 2
3,802
760
1,849
3,047
1,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Worzgang
Tiamat
1
0 / 0 / 0
2,462
492
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AladinMDF
Cabrakan
6
2 / 1 / 2
3,795
759
1,792
2,625
1,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Puferpotato
The Morrigan
7
1 / 1 / 0
3,805
761
1,803
1,941
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TayzorCF5
Amaterasu
7
0 / 0 / 0
4,053
811
1,148
2,500
1,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 0
3,767
753
2,360
3,574
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ursusbox
Neith
6
1 / 0 / 2
3,658
732
1,270
2,348
604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AladinMDF
Cabrakan
2
1
2
3
L
2
4
0
0.5
L
Loki
0
2
1
0.25
L
0
0
0
0
L
Sylvanus
Pastoret
Sylvanus
1
0
2
2
W
The Morrigan
Puferpotato
The Morrigan
1
1
0
1
W
Amaterasu
TayzorCF5
Amaterasu
0
0
0
0
L
Tiamat
Worzgang
Tiamat
0
0
0
0
W
2
1
0
2
W
Neith
ursusbox
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,072
Damage
8,373
13,658
Taken
12,988
4,650
Mitigated
5,240
4,067
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AladinMDF
Cabrakan
1,792
704
0
416
2,625
1,976
0
1,345
1,280
5,267
1,383
L
2,507
1,034
0
793
4,081
860
0
1,551
2,530
7,401
1,830
L
Loki
971
325
0
1,076
3,618
857
0
691
2,927
0
14,780
L
745
198
0
490
2,912
1,548
0
0
2,783
0
15,175
L
Sylvanus
Pastoret
Sylvanus
1,849
514
630
1,078
3,047
1,385
12
662
2,385
9,591
0
W
The Morrigan
Puferpotato
The Morrigan
1,803
555
0
672
1,941
500
0
435
1,506
20,222
564
W
Amaterasu
TayzorCF5
Amaterasu
1,148
427
0
1,513
2,500
1,079
0
0
2,386
0
22,160
L
Tiamat
Worzgang
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
2,360
511
0
540
3,574
1,081
0
1,051
2,523
0
20,980
W
Neith
ursusbox
Neith
1,270
450
0
1,432
2,348
604
0
1,353
995
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,396
Gold Earned
19,078
101
Minions Killed
164
0
Camps Cleared
0
421,109
Distance Traveled
491,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,795
759
10
2
0
96,026
2
L
Sol
3,447
689
14
3
0
103,625
0
L
Loki
3,293
659
34
7
0
123,960
0
L
Vamana
3,392
678
39
8
0
106,756
0
L
Sylvanus
3,802
760
14
3
0
86,768
1
W
The Morrigan
3,805
761
34
7
0
89,961
0
W
Amaterasu
4,053
811
46
9
0
92,220
0
L
Tiamat
2,462
492
0
0
0
0
0
W
Thor
3,767
753
36
7
0
114,894
0
W
Neith
3,658
732
38
8
0
98,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role