Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BIGBLACKACORNS
Gilgamesh
Level 144
God Stats
2W - 1L
1,655 SR
Queue Stats
209W - 208L
1,581 Elo+
Solo
Awilix
Awilix
Briefing
Awilix
Level 146
God Stats
3W - 2L
1,515 SR
Queue Stats
139W - 126L
1,564 Elo+
Solo
Scylla
Scylla
TheLethalLemon
Scylla
Level 148
God Stats
91W - 66L
1,628 SR
Queue Stats
784W - 755L
1,558 Elo+
Solo
Artemis
Artemis
note137
Artemis
Level 85
God Stats
13W - 10L
1,447 SR
Queue Stats
88W - 93L
1,372 Elo+
Party 1
Team Averages
Level 128
1,549 SR
1,515 Elo+

VS

Team Averages
Level 101
1,471 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BustedNyoDaD
Charon
Level 149
God Stats
1W - 3L
1,719 SR
Queue Stats
233W - 218L
1,564 Elo+
Solo
Arachne
Arachne
ReaperClaws9621
Arachne
Level 65
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
StolenSoul98
Izanami
Level 69
God Stats
7W - 4L
1,222 SR
Queue Stats
9W - 9L
1,392 Elo+
Solo
Bellona
Bellona
ivancito2006
Bellona
Level 65
God Stats
0W - 1L
1,278 SR
Queue Stats
102W - 100L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 1
4,995
500
3,952
4,968
2,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
BIGBLACKACORNS
Gilgamesh
10
1 / 1 / 0
5,589
559
4,271
9,964
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Briefing
Awilix
10
5 / 1 / 4
5,939
594
6,219
4,733
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 1 / 0
6,267
627
2,535
2,574
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
note137
Artemis
9
1 / 0 / 1
4,962
496
1,814
1,795
448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 0
6,841
684
1,028
3,717
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
7
0 / 2 / 2
5,110
511
1,411
6,284
2,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 1
4,521
452
2,612
7,167
1,622
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Izanami
StolenSoul98
Izanami
8
0 / 2 / 0
4,576
458
1,448
4,195
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ivancito2006
Bellona
10
1 / 1 / 0
5,769
577
4,942
8,818
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Janus
 
Janus
2
0
0
2
W
Gilgamesh
BIGBLACKACORNS
Gilgamesh
1
1
0
1
W
Awilix
Briefing
Awilix
5
1
4
7
L
Charon
0
2
2
0.5
L
0
5
1
0.1
L
Izanami
StolenSoul98
Izanami
0
2
0
0
W
2
1
0
2
L
Bellona
ivancito2006
Bellona
1
1
0
1
W
Artemis
note137
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
11,441
24,034
Taken
30,181
12,400
Mitigated
13,828
7,999
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,952
0
61
1,325
4,968
2,434
54
393
4,575
25,231
2,509
L
Janus
 
Janus
1,028
72
0
750
3,717
1,161
0
239
3,478
56,026
0
W
Gilgamesh
BIGBLACKACORNS
Gilgamesh
4,271
1,135
0
3,500
9,964
7,442
7
0
9,964
0
35,498
W
Awilix
Briefing
Awilix
6,219
2,782
0
2,363
4,733
1,344
0
1,267
3,466
0
35,245
L
Charon
1,411
463
1,448
1,520
6,284
2,050
0
2,319
3,785
12,643
0
L
2,612
2,292
0
824
7,167
1,622
0
1,627
5,470
0
16,325
L
Izanami
StolenSoul98
Izanami
1,448
1,330
0
0
4,195
1,045
0
1,742
2,213
0
23,755
W
2,535
507
0
495
2,574
732
0
588
1,986
48,080
619
L
Bellona
ivancito2006
Bellona
4,942
1,366
0
3,638
8,818
7,950
0
0
8,248
0
34,311
W
Artemis
note137
Artemis
1,814
494
0
255
1,795
448
0
191
1,604
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
26,817
342
Minions Killed
272
0
Camps Cleared
0
1,008,833
Distance Traveled
1,033,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,995
500
48
5
0
205,459
2
L
Janus
6,841
684
123
12
0
225,111
0
W
Gilgamesh
5,589
559
63
6
0
178,252
0
W
Awilix
5,939
594
60
6
0
252,023
0
L
Charon
5,110
511
15
2
0
209,603
0
L
Arachne
4,521
452
30
3
0
221,941
0
L
Izanami
4,576
458
48
5
0
171,512
0
W
Scylla
6,267
627
112
11
0
187,855
2
L
Bellona
5,769
577
56
6
0
205,491
1
W
Artemis
4,962
496
59
6
0
185,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role