Player Matchup

Olorun
Olorun
KillaZombi
Olorun
Level 107
God Stats
2W - 0L
1,674 SR
Queue Stats
13W - 9L
1,535 Elo+
Party 1
Surtr
Surtr
Prophet8616
Surtr
Level 107
God Stats
111W - 107L
1,427 SR
Queue Stats
128W - 123L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
WildDoom
Tsukuyomi
Level 45
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 7L
1,582 Elo+
Party 1
Team Averages
Level 86
1,462 SR
1,484 Elo+

VS

Team Averages
Level 121
1,355 SR
1,449 Elo+
Cthulhu
Cthulhu
CDTheBookMan
Cthulhu
Level 147
God Stats
1W - 5L
1,394 SR
Queue Stats
133W - 130L
1,408 Elo+
Solo
Thor
Thor
EddieN1794
Thor
Level 98
God Stats
1W - 5L
1,181 SR
Queue Stats
51W - 41L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
Level 119
God Stats
101W - 90L
1,491 SR
Queue Stats
283W - 273L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KillaZombi
Olorun
17
1 / 2 / 10
11,960
854
6,657
10,152
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

18
4 / 2 / 3
11,658
833
6,407
10,193
3,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
WildDoom
Tsukuyomi
19
7 / 3 / 4
12,491
892
12,850
11,935
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDTheBookMan
Cthulhu
17
2 / 6 / 5
10,652
761
9,234
19,009
19,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 0 / 0
6,096
435
0
0
0
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
18
5 / 6 / 2
11,922
852
13,028
12,577
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
7
7
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CDTheBookMan
Cthulhu
2
6
5
0.75
L
0
0
0
0
W
Olorun
KillaZombi
Olorun
1
2
10
3
W
4
2
3
2.75
L
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
5
6
2
1
W
Tsukuyomi
WildDoom
Tsukuyomi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
22,262
32,280
Taken
31,586
10,832
Mitigated
26,046
7,936
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CDTheBookMan
Cthulhu
9,234
585
481
657
19,009
19,586
201
3,873
15,041
21,904
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
KillaZombi
Olorun
6,657
3,580
691
2,840
10,152
3,158
2,392
6,892
2,935
39,346
2,658
W
6,407
2,362
0
1,268
10,193
3,592
369
7,663
2,177
437
36,170
L
Baron Samedi
Qu1cK x K1LLeR
Baron Samedi
13,028
543
1,099
1,945
12,577
6,460
226
3,217
9,331
46,846
0
W
Tsukuyomi
WildDoom
Tsukuyomi
12,850
3,501
0
3,137
11,935
4,082
1,076
6,812
4,764
0
50,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
28,670
180
Minions Killed
99
0
Camps Cleared
0
752,994
Distance Traveled
475,915
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,652
761
25
2
0
240,182
6
L
Thor
6,096
435
0
0
0
0
0
W
Olorun
11,960
854
67
5
0
226,512
1
W
Surtr
11,658
833
55
4
0
270,201
0
L
Baron Samedi
11,922
852
74
5
0
235,733
0
W
Tsukuyomi
12,491
892
58
4
0
256,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role