Player Matchup

Ra
Ra
AndyTheChief
Ra
Level 24
God Stats
2W - 0L
1,753 SR
Queue Stats
23W - 19L
1,548 Elo+
Party 4
Cerberus
Cerberus
JGXCAMPER
Cerberus
Level 86
God Stats
2W - 0L
1,766 SR
Queue Stats
74W - 67L
1,499 Elo+
Solo
Ah Puch
Ah Puch
NeneaTantί
Ah Puch
Level 144
God Stats
2W - 1L
1,281 SR
Queue Stats
99W - 83L
1,496 Elo+
Party 4
Charybdis
Charybdis
oOYmirOo
Charybdis
Level 109
God Stats
2W - 0L
1,662 SR
Queue Stats
108W - 89L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
ouddyanayya
Hun Batz
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
42W - 44L
1,510 Elo+
Party 3
Team Averages
Level 97
1,639 SR
1,515 Elo+

VS

Team Averages
Level 89
1,469 SR
1,491 Elo+
Hachiman
Hachiman
Davidrgueez
Hachiman
Level 106
God Stats
0W - 3L
1,201 SR
Queue Stats
192W - 170L
1,518 Elo+
Party 1
Achilles
Achilles
Furgo_ow
Achilles
Level 108
God Stats
16W - 18L
1,599 SR
Queue Stats
791W - 772L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Jackster07
Kukulkan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,454 Elo+
Solo
Fenrir
Fenrir
alanMuAz
Fenrir
Level 47
God Stats
10W - 10L
1,486 SR
Queue Stats
94W - 104L
1,520 Elo+
Party 1
Ares
Ares
holakim
Ares
Level 67
God Stats
6W - 5L
1,557 SR
Queue Stats
211W - 221L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,213
721
4,142
6,261
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
JGXCAMPER
Cerberus
9
0 / 0 / 3
5,523
552
4,531
7,299
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
NeneaTantί
Ah Puch
12
3 / 0 / 2
6,823
682
3,990
3,641
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
oOYmirOo
Charybdis
9
1 / 2 / 1
5,174
517
2,903
6,517
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ouddyanayya
Hun Batz
11
2 / 0 / 2
5,886
589
2,669
5,727
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Davidrgueez
Hachiman
9
1 / 1 / 1
4,968
497
6,000
4,737
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Furgo_ow
Achilles
9
0 / 4 / 1
4,815
482
3,483
8,031
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Jackster07
Kukulkan
9
0 / 4 / 0
4,944
494
815
4,785
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
alanMuAz
Fenrir
6
1 / 1 / 0
4,203
420
1,873
3,417
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
holakim
Ares
8
1 / 1 / 1
5,040
504
3,931
7,107
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Hachiman
Davidrgueez
Hachiman
1
1
1
1.5
L
Achilles
Furgo_ow
Achilles
0
4
1
0.13
W
Cerberus
JGXCAMPER
Cerberus
0
0
3
1.5
L
Kukulkan
Jackster07
Kukulkan
0
4
0
0
W
Ah Puch
NeneaTantί
Ah Puch
3
0
2
4
L
Fenrir
alanMuAz
Fenrir
1
1
0
1
L
Ares
holakim
Ares
1
1
1
1.5
W
Charybdis
oOYmirOo
Charybdis
1
2
1
0.75
W
Hun Batz
ouddyanayya
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
16,102
29,445
Taken
28,077
11,347
Mitigated
10,642
13,311
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,142
494
24
3,348
6,261
1,797
412
0
5,800
45,419
830
L
Hachiman
Davidrgueez
Hachiman
6,000
3,048
0
2,075
4,737
1,183
0
1,527
3,210
0
33,542
L
Achilles
Furgo_ow
Achilles
3,483
424
0
2,871
8,031
3,688
0
3,767
4,223
0
24,486
W
Cerberus
JGXCAMPER
Cerberus
4,531
418
0
4,360
7,299
4,437
0
1,851
5,448
22,264
1,034
L
Kukulkan
Jackster07
Kukulkan
815
0
0
240
4,785
1,425
0
2,866
1,455
26,135
0
W
Ah Puch
NeneaTantί
Ah Puch
3,990
41
0
1,629
3,641
1,050
538
717
2,924
31,180
3,584
L
Fenrir
alanMuAz
Fenrir
1,873
399
0
731
3,417
913
0
1,255
2,066
0
12,801
L
Ares
holakim
Ares
3,931
400
0
1,908
7,107
3,433
0
2,373
4,734
13,827
0
W
Charybdis
oOYmirOo
Charybdis
2,903
1,337
0
3,172
6,517
1,901
0
1,933
4,584
0
26,462
W
Hun Batz
ouddyanayya
Hun Batz
2,669
454
0
778
5,727
2,162
0
245
5,482
0
39,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
23,970
346
Minions Killed
217
0
Camps Cleared
0
1,000,651
Distance Traveled
851,993
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,213
721
91
9
0
201,314
2
L
Hachiman
4,968
497
63
6
0
180,571
0
L
Achilles
4,815
482
36
4
0
166,392
0
W
Cerberus
5,523
552
53
5
0
203,427
0
L
Kukulkan
4,944
494
72
7
0
184,169
3
W
Ah Puch
6,823
682
72
7
0
190,085
2
L
Fenrir
4,203
420
24
2
0
117,383
0
L
Ares
5,040
504
22
2
0
203,478
2
W
Charybdis
5,174
517
61
6
0
176,839
0
W
Hun Batz
5,886
589
69
7
0
228,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role