Player Matchup

Cernunnos
Cernunnos
Miihaai10
Cernunnos
Level 90
God Stats
0W - 2L
1,291 SR
Queue Stats
153W - 153L
1,408 Elo+
Solo
Nut
Nut
Muridayo
Nut
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,443 Elo+
Solo
Chronos
Chronos
Rianil
Chronos
Level 117
God Stats
3W - 1L
1,833 SR
Queue Stats
139W - 108L
1,537 Elo+
Solo
Bake Kujira
Bake Kujira
Zahza
Bake Kujira
Level 127
God Stats
6W - 5L
1,724 SR
Queue Stats
526W - 542L
1,535 Elo+
Solo
Anhur
Anhur
daikide
Anhur
Level 125
God Stats
2W - 5L
1,384 SR
Queue Stats
120W - 131L
1,399 Elo+
Solo
Team Averages
Level 121
1,546 SR
1,464 Elo+

VS

Team Averages
Level 94
1,547 SR
1,518 Elo+
Nut
Nut
Mapehe1
Nut
Level 107
God Stats
10W - 8L
1,702 SR
Queue Stats
403W - 396L
1,520 Elo+
Solo
Odin
Odin
MentalistSK
Odin
Level 107
God Stats
20W - 11L
1,603 SR
Queue Stats
704W - 695L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Taratatata
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,512 SR
Queue Stats
152W - 122L
1,548 Elo+
Party 1
Yu Huang
Yu Huang
bedvark
Yu Huang
Level 88
God Stats
9W - 4L
1,484 SR
Queue Stats
153W - 125L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
stout-ninepins5
Xing Tian
Level 99
God Stats
5W - 3L
1,433 SR
Queue Stats
449W - 458L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Miihaai10
Cernunnos
2
0 / 4 / 0
4,144
259
0
2,662
583
19
3 / 7 / 6
10,197
637
15,909
16,530
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Rianil
Chronos
18
1 / 8 / 9
10,100
631
12,414
21,376
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bake Kujira
Zahza
Bake Kujira
18
2 / 11 / 8
9,752
610
12,415
27,078
37,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
daikide
Anhur
20
10 / 5 / 3
12,267
767
15,832
18,543
11,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
20
15 / 3 / 11
13,952
872
20,005
14,621
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 3 / 14
10,799
675
8,059
13,185
14,215
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Muzen Cab
Taratatata
Ah Muzen Cab
20
11 / 3 / 12
12,939
809
18,592
18,127
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
bedvark
Yu Huang
20
6 / 2 / 17
13,845
865
26,579
14,846
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
stout-ninepins5
Xing Tian
18
0 / 6 / 22
12,275
767
8,847
27,382
25,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
16
Kills
35
35
Deaths
17
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nut
15
3
11
6.83
W
3
3
14
3.33
L
Cernunnos
Miihaai10
Cernunnos
0
4
0
0
L
3
7
6
0.86
L
Chronos
Rianil
Chronos
1
8
9
0.69
W
Ah Muzen Cab
Taratatata
Ah Muzen Cab
11
3
12
5.67
L
Bake Kujira
Zahza
Bake Kujira
2
11
8
0.55
W
Yu Huang
bedvark
Yu Huang
6
2
17
7.25
L
Anhur
daikide
Anhur
10
5
3
2.3
W
Xing Tian
stout-ninepins5
Xing Tian
0
6
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,570
Damage
82,082
86,189
Taken
88,161
66,939
Mitigated
61,827
17,179
Healing
35,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
20,005
14,021
755
3,696
14,621
5,977
1,418
5,972
8,547
0
42,590
W
8,059
397
2,221
2,843
13,185
14,215
386
4,628
7,882
3,470
12,839
L
Cernunnos
Miihaai10
Cernunnos
0
0
0
0
2,662
583
0
64
2,598
0
0
L
15,909
9,208
1,155
2,353
16,530
7,929
0
5,255
10,880
0
33,994
L
Chronos
Rianil
Chronos
12,414
3,389
1,557
2,509
21,376
9,850
0
9,902
11,071
27,467
661
W
Ah Muzen Cab
Taratatata
Ah Muzen Cab
18,592
10,054
2,352
3,923
18,127
8,861
3,533
3,728
14,288
0
43,065
L
Bake Kujira
Zahza
Bake Kujira
12,415
5,842
440
1,394
27,078
37,376
0
9,607
16,392
25,553
0
W
Yu Huang
bedvark
Yu Huang
26,579
2,711
1,281
6,106
14,846
6,927
1,573
4,106
10,697
54,335
0
L
Anhur
daikide
Anhur
15,832
5,551
1,177
6,594
18,543
11,201
0
9,507
8,186
0
36,153
W
Xing Tian
stout-ninepins5
Xing Tian
8,847
392
5,037
6,908
27,382
25,847
402
5,613
21,536
15,031
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
63,810
169
Minions Killed
193
0
Camps Cleared
0
859,926
Distance Traveled
1,337,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
13,952
872
47
3
0
236,726
0
W
Odin
10,799
675
18
1
0
281,919
0
L
Cernunnos
4,144
259
0
0
0
0
0
L
Nut
10,197
637
47
3
0
192,476
0
L
Chronos
10,100
631
44
3
0
229,627
0
W
Ah Muzen Cab
12,939
809
43
3
0
260,730
0
L
Bake Kujira
9,752
610
30
2
0
217,761
0
W
Yu Huang
13,845
865
75
5
0
281,718
0
L
Anhur
12,267
767
48
3
0
220,062
0
W
Xing Tian
12,275
767
10
1
0
276,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role