Player Matchup

Artemis
Artemis
ClairxVoyant
Artemis
Level 109
God Stats
1W - 5L
1,297 SR
Queue Stats
118W - 126L
1,531 Elo+
Solo
Bastet
Bastet
PatriotPower
Bastet
Level 148
God Stats
29W - 27L
1,444 SR
Queue Stats
994W - 1,070L
1,529 Elo+
Solo
Sol
Sol
hrcjcr
Sol
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
462W - 473L
1,419 Elo+
Solo
Heimdallr
Heimdallr
nuli8905788
Heimdallr
Level 48
God Stats
1W - 1L
1,777 SR
Queue Stats
133W - 132L
1,433 Elo+
Solo
Tiamat
Tiamat
Λιιε
Tiamat
Level 128
God Stats
2W - 4L
1,475 SR
Queue Stats
206W - 253L
1,442 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,471 Elo+

VS

Team Averages
Level 103
1,566 SR
1,458 Elo+
Sol
Sol
BigShane024
Sol
Level 157
God Stats
5W - 4L
1,825 SR
Queue Stats
223W - 236L
1,495 Elo+
Solo
Geb
Geb
JERRYFVS1230
Geb
Level 25
God Stats
2W - 2L
1,341 SR
Queue Stats
205W - 238L
1,433 Elo+
Solo
Chernobog
Chernobog
Magnolia_Scout
Chernobog
Level 84
God Stats
2W - 1L
1,516 SR
Queue Stats
138W - 151L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
SeasonedSoiler
Cthulhu
Level 129
God Stats
4W - 2L
1,648 SR
Queue Stats
147W - 160L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
june29
Morgan Le Fay
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 116L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClairxVoyant
Artemis
10
1 / 2 / 0
4,976
995
1,800
3,725
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
8
0 / 0 / 0
4,557
911
368
1,296
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
hrcjcr
Sol
10
0 / 2 / 2
5,100
1,020
3,240
4,343
1,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
nuli8905788
Heimdallr
9
0 / 1 / 3
4,853
971
1,931
3,278
1,210
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tiamat
Λιιε
Tiamat
9
1 / 1 / 1
5,055
1,011
2,541
3,387
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,554
1,111
5,314
2,913
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 2 / 4
5,166
1,033
1,923
6,438
4,571
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Magnolia_Scout
Chernobog
10
1 / 0 / 1
5,489
1,098
558
2,392
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 1
6,057
1,211
3,360
3,420
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
june29
Morgan Le Fay
10
1 / 1 / 3
5,562
1,112
3,344
2,668
765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
2
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Artemis
ClairxVoyant
Artemis
1
2
0
0.5
W
0
2
4
1
W
Chernobog
Magnolia_Scout
Chernobog
1
0
1
1.5
L
Bastet
0
0
0
0
W
3
0
1
3.5
L
Sol
hrcjcr
Sol
0
2
2
0.5
W
Morgan Le Fay
june29
Morgan Le Fay
1
1
3
2.5
L
Heimdallr
nuli8905788
Heimdallr
0
1
3
1.5
L
Tiamat
Λιιε
Tiamat
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,880
Damage
14,499
16,029
Taken
17,831
5,541
Mitigated
9,513
5,088
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,314
613
420
1,830
2,913
777
0
643
2,270
10,941
0
L
Artemis
ClairxVoyant
Artemis
1,800
194
92
279
3,725
1,139
0
3,232
493
0
5,340
W
1,923
0
965
787
6,438
4,571
0
1,945
4,493
5,733
418
W
Chernobog
Magnolia_Scout
Chernobog
558
215
347
628
2,392
671
0
605
1,787
0
5,919
L
Bastet
368
154
0
308
1,296
436
0
1,064
232
0
3,379
W
3,360
0
1,271
1,090
3,420
2,729
0
1,487
1,933
9,588
0
L
Sol
hrcjcr
Sol
3,240
651
34
1,245
4,343
1,369
0
3,663
680
6,477
268
W
Morgan Le Fay
june29
Morgan Le Fay
3,344
0
268
104
2,668
765
0
971
1,697
7,801
0
L
Heimdallr
nuli8905788
Heimdallr
1,931
249
566
996
3,278
1,210
0
2,941
337
0
4,311
L
Tiamat
Λιιε
Tiamat
2,541
176
0
1,568
3,387
1,387
0
3,018
369
10,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
27,828
50
Minions Killed
72
0
Camps Cleared
0
419,655
Distance Traveled
511,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,554
1,111
16
3
0
110,173
0
L
Artemis
4,976
995
12
2
0
101,520
0
W
Geb
5,166
1,033
9
2
0
95,817
0
W
Chernobog
5,489
1,098
17
3
0
81,431
0
L
Bastet
4,557
911
10
2
0
53,595
0
W
Cthulhu
6,057
1,211
18
4
0
100,322
0
L
Sol
5,100
1,020
13
3
0
80,953
0
W
Morgan Le Fay
5,562
1,112
12
2
0
123,639
0
L
Heimdallr
4,853
971
6
1
0
101,693
0
L
Tiamat
5,055
1,011
9
2
0
81,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role