Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Aléxx
Aphrodite
Level 128
God Stats
3W - 1L
1,861 SR
Queue Stats
8W - 6L
1,582 Elo+
Solo
Fenrir
Fenrir
BIueFlame
Fenrir
Level 62
God Stats
2W - 7L
1,264 SR
Queue Stats
57W - 43L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
ELAMRAOUIchrists
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,462 Elo+
Party 1
Medusa
Medusa
xXHamidou3112Xx
Medusa
Level 124
God Stats
7W - 3L
1,605 SR
Queue Stats
118W - 121L
1,503 Elo+
Party 1
Team Averages
Level 110
1,546 SR
1,520 Elo+

VS

Team Averages
Level 137
1,440 SR
1,498 Elo+
Hun Batz
Hun Batz
FADT2x
Hun Batz
Level 145
God Stats
3W - 3L
1,450 SR
Queue Stats
41W - 29L
1,571 Elo+
Solo
Kuzenbo
Kuzenbo
dups-family
Kuzenbo
Level 103
God Stats
17W - 6L
1,741 SR
Queue Stats
280W - 258L
1,495 Elo+
Solo
Scylla
Scylla
guiriiii
Scylla
Level 147
God Stats
18W - 32L
1,376 SR
Queue Stats
384W - 419L
1,434 Elo+
Solo
Charybdis
Charybdis
pinkush72
Charybdis
Level 188
God Stats
3W - 11L
1,086 SR
Queue Stats
155W - 131L
1,518 Elo+
Solo
Ah Puch
Ah Puch
zDxrf
Ah Puch
Level 101
God Stats
2W - 0L
1,547 SR
Queue Stats
160W - 147L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 2 / 3
8,838
589
6,180
9,595
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Aléxx
Aphrodite
14
1 / 3 / 5
7,605
507
7,158
12,845
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
BIueFlame
Fenrir
15
5 / 5 / 3
8,333
556
11,014
13,817
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
ELAMRAOUIchrists
Kumbhakarna
12
0 / 3 / 5
7,073
472
4,071
15,117
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 1
7,494
500
7,969
10,940
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FADT2x
Hun Batz
16
5 / 2 / 3
9,080
605
7,568
11,470
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
dups-family
Kuzenbo
14
2 / 2 / 6
8,379
559
7,818
12,842
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
guiriiii
Scylla
16
2 / 2 / 4
9,116
608
7,930
8,278
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
pinkush72
Charybdis
15
4 / 3 / 6
8,532
569
14,621
12,572
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
zDxrf
Ah Puch
16
4 / 3 / 2
9,979
665
8,641
13,614
4,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
17
17
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
3
2.75
L
Aphrodite
Aléxx
Aphrodite
1
3
5
1.17
L
Fenrir
BIueFlame
Fenrir
5
5
3
1.3
L
Kumbhakarna
ELAMRAOUIchrists
Kumbhakarna
0
3
5
0.83
W
Hun Batz
FADT2x
Hun Batz
5
2
3
3.25
W
Kuzenbo
dups-family
Kuzenbo
2
2
6
2.5
W
Scylla
guiriiii
Scylla
2
2
4
2
W
Charybdis
pinkush72
Charybdis
4
3
6
2.33
L
2
4
1
0.63
W
Ah Puch
zDxrf
Ah Puch
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
46,578
62,314
Taken
58,776
26,234
Mitigated
29,947
19,048
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,180
51
0
3,418
9,595
2,966
0
4,135
5,460
56,095
1,184
L
Aphrodite
Aléxx
Aphrodite
7,158
1,021
852
6,342
12,845
4,260
0
7,856
4,989
47,331
0
L
Fenrir
BIueFlame
Fenrir
11,014
2,756
0
2,697
13,817
5,353
0
4,563
9,254
0
58,762
L
Kumbhakarna
ELAMRAOUIchrists
Kumbhakarna
4,071
511
0
3,793
15,117
10,355
0
4,701
10,416
19,895
0
W
Hun Batz
FADT2x
Hun Batz
7,568
2,848
0
5,162
11,470
3,840
0
1,509
9,861
0
66,653
W
Kuzenbo
dups-family
Kuzenbo
7,818
3,095
0
3,654
12,842
14,606
190
2,518
10,223
23,321
0
W
Scylla
guiriiii
Scylla
7,930
345
0
1,939
8,278
2,399
152
1,731
6,387
73,362
1,880
W
Charybdis
pinkush72
Charybdis
14,621
8,791
0
5,943
12,572
4,279
566
4,659
7,839
0
81,865
L
7,969
2,253
0
1,946
10,940
3,300
0
2,687
8,253
0
71,020
W
Ah Puch
zDxrf
Ah Puch
8,641
957
0
6,269
13,614
4,823
0
6,462
7,152
76,018
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
45,086
444
Minions Killed
546
0
Camps Cleared
0
1,508,142
Distance Traveled
1,500,349
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,838
589
113
8
0
306,136
0
L
Aphrodite
7,605
507
94
6
0
284,714
2
L
Fenrir
8,333
556
86
6
0
328,168
0
L
Kumbhakarna
7,073
472
27
2
0
295,677
10
W
Hun Batz
9,080
605
102
7
0
342,313
1
W
Kuzenbo
8,379
559
31
2
0
323,570
11
W
Scylla
9,116
608
140
9
0
318,839
0
W
Charybdis
8,532
569
134
9
0
251,091
1
L
Medusa
7,494
500
124
8
0
293,447
1
W
Ah Puch
9,979
665
139
9
0
264,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role