Player Matchup

Awilix
Awilix
 
Awilix
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FAP_Freaky
Charybdis
Level 33
God Stats
8W - 4L
1,660 SR
Queue Stats
44W - 44L
1,435 Elo+
Party 1
Chang'e
Chang'e
TDO Clik
Chang'e
Level 109
God Stats
2W - 4L
1,380 SR
Queue Stats
4W - 20L
1,221 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TDO Drago
Cu Chulainn
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
YoungDqgger
Baron Samedi
Level 49
God Stats
0W - 2L
1,201 SR
Queue Stats
40W - 36L
1,435 Elo+
Party 1
Team Averages
Level 113
1,448 SR
1,361 Elo+

VS

Team Averages
Level 70
1,490 SR
1,471 Elo+
Yemoja
Yemoja
Atwell12
Yemoja
Level 77
God Stats
30W - 19L
1,551 SR
Queue Stats
114W - 105L
1,404 Elo+
Solo
Zeus
Zeus
Flammablecoot19
Zeus
Level 51
God Stats
14W - 11L
1,609 SR
Queue Stats
16W - 14L
1,512 Elo+
Solo
Neith
Neith
Sulliyvahn
Neith
Level 89
God Stats
2W - 1L
1,518 SR
Queue Stats
205W - 182L
1,489 Elo+
Solo
Danzaburou
Danzaburou
TyKilla5star
Danzaburou
Level 68
God Stats
1W - 0L
1,307 SR
Queue Stats
78W - 68L
1,548 Elo+
Solo
Ravana
Ravana
Valeryan007
Ravana
Level 65
God Stats
61W - 52L
1,465 SR
Queue Stats
301W - 293L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
9 / 1 / 1
9,570
638
10,827
9,348
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
FAP_Freaky
Charybdis
11
0 / 5 / 2
6,480
432
4,353
11,071
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
TDO Clik
Chang'e
12
1 / 5 / 4
6,999
467
3,397
17,079
3,468
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TDO Drago
Cu Chulainn
13
1 / 5 / 1
7,519
501
5,442
14,128
10,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
YoungDqgger
Baron Samedi
10
1 / 3 / 2
6,495
433
4,730
9,795
7,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atwell12
Yemoja
13
3 / 1 / 5
8,205
547
5,480
8,611
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 6 / 5
7,958
531
8,758
7,916
1,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
5 / 1 / 7
10,414
694
14,469
9,885
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
TyKilla5star
Danzaburou
14
4 / 1 / 2
8,351
557
7,526
7,127
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
15
3 / 3 / 6
8,151
543
6,147
8,682
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
18
19
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
1
1
9.5
W
Yemoja
Atwell12
Yemoja
3
1
5
5.5
L
Charybdis
FAP_Freaky
Charybdis
0
5
2
0.2
W
3
6
5
0.92
W
Neith
5
1
7
8.5
L
Chang'e
TDO Clik
Chang'e
1
5
4
0.6
L
Cu Chulainn
TDO Drago
Cu Chulainn
1
5
1
0.3
W
Danzaburou
TyKilla5star
Danzaburou
4
1
2
5
W
Ravana
3
3
6
2
L
Baron Samedi
YoungDqgger
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
42,380
61,421
Taken
42,221
27,219
Mitigated
16,052
18,992
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,827
4,274
0
4,836
9,348
3,129
0
1,135
8,213
0
73,183
W
Yemoja
Atwell12
Yemoja
5,480
1,342
3,226
2,755
8,611
4,995
146
3,250
5,361
30,502
558
L
Charybdis
FAP_Freaky
Charybdis
4,353
2,078
0
3,495
11,071
2,635
0
2,895
8,176
0
43,603
W
8,758
612
0
1,022
7,916
1,881
60
996
6,920
48,000
0
W
Neith
14,469
5,044
0
4,998
9,885
3,806
10
730
9,155
0
91,718
L
Chang'e
TDO Clik
Chang'e
3,397
301
212
6,713
17,079
3,468
42
4,777
12,302
37,785
0
L
Cu Chulainn
TDO Drago
Cu Chulainn
5,442
681
0
1,562
14,128
10,637
232
1,924
12,204
0
53,926
W
Danzaburou
TyKilla5star
Danzaburou
7,526
3,270
0
2,064
7,127
2,004
1,414
465
6,662
0
55,018
W
Ravana
6,147
826
0
3,220
8,682
3,366
0
2,441
6,241
0
67,160
L
Baron Samedi
YoungDqgger
Baron Samedi
4,730
512
885
1,289
9,795
7,350
0
3,467
6,328
13,268
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
43,079
370
Minions Killed
498
0
Camps Cleared
0
1,443,032
Distance Traveled
1,416,539
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,570
638
120
8
0
374,663
0
W
Yemoja
8,205
547
43
3
0
261,623
1
L
Charybdis
6,480
432
80
5
0
251,826
0
W
Zeus
7,958
531
83
6
0
255,250
0
W
Neith
10,414
694
162
11
0
267,255
2
L
Chang'e
6,999
467
64
4
0
255,983
0
L
Cu Chulainn
7,519
501
88
6
0
295,693
0
W
Danzaburou
8,351
557
102
7
0
297,477
0
W
Ravana
8,151
543
108
7
0
334,934
0
L
Baron Samedi
6,495
433
18
1
0
264,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role