Player Matchup

Medusa
Medusa
AlphaHound167
Medusa
Level 78
God Stats
4W - 3L
1,560 SR
Queue Stats
71W - 69L
1,512 Elo+
Solo
Janus
Janus
Foolgar
Janus
Level 48
God Stats
21W - 15L
1,580 SR
Queue Stats
259W - 268L
1,486 Elo+
Solo
Mercury
Mercury
NeuroSwitch
Mercury
Level 109
God Stats
5W - 6L
1,460 SR
Queue Stats
57W - 41L
1,604 Elo+
Solo
Chaac
Chaac
Nusaith
Chaac
Level 126
God Stats
14W - 12L
1,501 SR
Queue Stats
177W - 168L
1,501 Elo+
Solo
Ganesha
Ganesha
highaz
Ganesha
Level 158
God Stats
2W - 3L
1,377 SR
Queue Stats
137W - 120L
1,546 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,530 Elo+

VS

Team Averages
Level 95
1,624 SR
1,495 Elo+
Merlin
Merlin
Cx-angel-slay3r
Merlin
Level 101
God Stats
1W - 2L
1,439 SR
Queue Stats
329W - 329L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
I--Shotz--l
Guan Yu
Level 59
God Stats
14W - 15L
1,789 SR
Queue Stats
274W - 298L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xerx9915
Tsukuyomi
Level 85
God Stats
3W - 3L
1,685 SR
Queue Stats
198W - 207L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolroco101
Ah Muzen Cab
Level 124
God Stats
12W - 11L
1,584 SR
Queue Stats
252W - 223L
1,542 Elo+
Solo
Khepri
Khepri
ghhoiirq2370p
Khepri
Level 108
God Stats
8W - 7L
1,625 SR
Queue Stats
401W - 373L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,781
519
2,215
8,599
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
Foolgar
Janus
12
1 / 1 / 3
7,606
507
3,053
5,836
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
NeuroSwitch
Mercury
17
9 / 4 / 0
10,057
670
9,864
14,838
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
Nusaith
Chaac
12
1 / 4 / 1
7,657
510
6,820
11,544
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
highaz
Ganesha
10
0 / 0 / 1
6,593
440
2,257
9,825
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,325
555
6,320
6,421
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
I--Shotz--l
Guan Yu
14
4 / 4 / 2
8,717
581
9,654
14,250
14,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Xerx9915
Tsukuyomi
12
3 / 2 / 0
7,138
476
4,810
10,530
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
coolroco101
Ah Muzen Cab
17
5 / 2 / 0
9,915
661
10,357
9,728
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,177
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
13
13
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
1
3
1
0.5
W
Janus
Foolgar
Janus
1
1
3
2.5
L
Guan Yu
I--Shotz--l
Guan Yu
4
4
2
1.25
W
Mercury
NeuroSwitch
Mercury
9
4
0
2.25
W
Chaac
Nusaith
Chaac
1
4
1
0.38
L
Tsukuyomi
Xerx9915
Tsukuyomi
3
2
0
1.5
L
Ah Muzen Cab
coolroco101
Ah Muzen Cab
5
2
0
2.5
L
0
0
0
0
W
Ganesha
highaz
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
31,141
50,642
Taken
40,929
22,986
Mitigated
24,433
14,779
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,215
995
0
570
8,599
2,824
716
282
8,317
0
49,676
L
6,320
487
0
428
6,421
1,971
408
2,403
3,826
56,473
1,309
W
Janus
Foolgar
Janus
3,053
51
0
1,461
5,836
1,671
0
2,122
3,714
38,514
738
L
Guan Yu
I--Shotz--l
Guan Yu
9,654
1,474
188
3,488
14,250
14,745
0
965
12,534
0
52,264
W
Mercury
NeuroSwitch
Mercury
9,864
6,333
0
5,508
14,838
5,890
0
1,602
13,236
0
68,165
W
Chaac
Nusaith
Chaac
6,820
1,376
0
3,851
11,544
6,930
251
0
11,544
0
44,308
L
Tsukuyomi
Xerx9915
Tsukuyomi
4,810
1,191
0
5,890
10,530
3,363
0
1,249
9,133
0
44,635
L
Ah Muzen Cab
coolroco101
Ah Muzen Cab
10,357
5,904
0
3,862
9,728
4,354
1,862
297
9,391
0
88,509
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
highaz
Ganesha
2,257
298
0
3,389
9,825
5,671
0
2,099
7,726
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
37,272
381
Minions Killed
452
0
Camps Cleared
0
1,500,591
Distance Traveled
1,228,144
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,781
519
112
7
0
299,153
2
L
Merlin
8,325
555
108
7
0
270,446
0
W
Janus
7,606
507
97
6
0
311,134
0
L
Guan Yu
8,717
581
99
7
0
302,639
3
W
Mercury
10,057
670
104
7
0
345,368
0
W
Chaac
7,657
510
63
4
0
285,693
0
L
Tsukuyomi
7,138
476
76
5
0
354,849
0
L
Ah Muzen Cab
9,915
661
169
11
0
300,210
2
L
Khepri
3,177
212
0
0
0
0
0
W
Ganesha
6,593
440
5
0
0
259,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role