Player Matchup

Cupid
Cupid
 
Cupid
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DragonBorn20003
Fafnir
Level 179
God Stats
3W - 1L
1,453 SR
Queue Stats
113W - 108L
1,555 Elo+
Party 1
Ymir
Ymir
Royovac
Ymir
Level 159
God Stats
13W - 11L
1,640 SR
Queue Stats
537W - 467L
1,602 Elo+
Solo
Zeus
Zeus
xXxorionoiroxXx
Zeus
Level 69
God Stats
3W - 2L
1,367 SR
Queue Stats
150W - 140L
1,498 Elo+
Solo
Surtr
Surtr
yaboizatch773
Surtr
Level 123
God Stats
2W - 1L
1,506 SR
Queue Stats
117W - 103L
1,614 Elo+
Solo
Team Averages
Level 148
1,493 SR
1,554 Elo+

VS

Team Averages
Level 161
1,524 SR
1,572 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BIGGY 0 BOY
Ne Zha
Level 266
God Stats
44W - 34L
1,599 SR
Queue Stats
818W - 761L
1,615 Elo+
Solo
Ullr
Ullr
Epicfacman
Ullr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 67L
1,574 Elo+
Solo
Ganesha
Ganesha
Zfighter8000
Ganesha
Level 157
God Stats
0W - 4L
1,292 SR
Queue Stats
218W - 174L
1,616 Elo+
Solo
Sol
Sol
xMurdaSheSaid
Sol
Level 81
God Stats
1W - 1L
1,728 SR
Queue Stats
97W - 81L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 1 / 3
4,839
691
4,025
3,623
1,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 2
4,970
710
2,269
5,141
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Royovac
Ymir
9
3 / 1 / 2
5,128
733
2,176
3,612
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,522
646
803
2,863
525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 1 / 2
5,197
742
5,605
7,026
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 3 / 0
4,691
670
3,979
6,548
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
8
1 / 1 / 3
4,587
655
3,141
5,083
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 2 / 0
4,413
630
3,112
4,403
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Zfighter8000
Ganesha
5
0 / 2 / 2
3,843
549
1,391
4,932
2,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 1
4,706
672
1,734
2,904
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
6
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
3
2.5
L
Surtr
 
Surtr
1
3
0
0.33
L
Ne Zha
1
1
3
2.5
W
2
1
2
3
L
2
2
0
1
W
Ymir
Royovac
Ymir
3
1
2
4
L
Ganesha
Zfighter8000
Ganesha
0
2
2
0.5
L
2
0
1
2.5
W
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
13,357
22,265
Taken
23,870
9,236
Mitigated
8,354
9,366
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,025
2,822
241
2,108
3,623
1,004
0
736
2,887
0
33,978
L
Surtr
 
Surtr
3,979
1,589
0
2,279
6,548
2,662
0
823
5,725
514
28,543
L
Ne Zha
3,141
1,662
0
813
5,083
1,679
0
561
4,522
0
31,260
W
2,269
675
0
1,793
5,141
3,500
0
596
4,545
9,478
2,492
L
3,112
1,414
0
1,296
4,403
1,186
0
1,525
2,878
0
24,237
W
Ymir
Royovac
Ymir
2,176
940
0
2,066
3,612
1,268
0
553
2,982
32,018
1,210
L
Ganesha
Zfighter8000
Ganesha
1,391
278
0
1,154
4,932
2,074
0
1,329
3,603
7,141
0
L
1,734
340
0
1,298
2,904
753
0
1,038
1,866
20,282
0
W
803
179
0
964
2,863
525
117
994
1,700
27,484
58
W
5,605
2,742
0
2,194
7,026
2,939
0
237
6,789
713
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
22,240
268
Minions Killed
223
0
Camps Cleared
0
719,974
Distance Traveled
699,918
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,839
691
68
10
0
127,809
3
L
Surtr
4,691
670
60
9
0
153,919
0
L
Ne Zha
4,587
655
54
8
0
177,418
0
W
Fafnir
4,970
710
10
1
0
157,061
2
L
Ullr
4,413
630
53
8
0
130,573
0
W
Ymir
5,128
733
65
9
0
150,751
1
L
Ganesha
3,843
549
2
0
0
104,804
2
L
Sol
4,706
672
54
8
0
133,204
2
W
Zeus
4,522
646
52
7
0
143,915
0
W
Surtr
5,197
742
73
10
0
140,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role