Player Matchup

Loki
Loki
 
Loki
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ColossalHail
Cerberus
Level 81
God Stats
26W - 25L
1,510 SR
Queue Stats
278W - 301L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
dups-family
Kuzenbo
Level 103
God Stats
18W - 7L
1,718 SR
Queue Stats
301W - 280L
1,484 Elo+
Solo
Hou Yi
Hou Yi
guiriiii
Hou Yi
Level 147
God Stats
18W - 15L
1,331 SR
Queue Stats
424W - 452L
1,421 Elo+
Solo
Aphrodite
Aphrodite
x_-SH1N0B1-_x
Aphrodite
Level 154
God Stats
19W - 11L
1,691 SR
Queue Stats
392W - 386L
1,475 Elo+
Solo
Team Averages
Level 108
1,550 SR
1,465 Elo+

VS

Team Averages
Level 62
1,500 SR
1,498 Elo+
Hun Batz
Hun Batz
CallMeVpay
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,579 Elo+
Party 1
Fafnir
Fafnir
Sn0wSmite
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,564 Elo+
Party 2
Hercules
Hercules
WaxLicker
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 189L
1,398 Elo+
Solo
Izanami
Izanami
armiche15
Izanami
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,466 Elo+
Party 2
Thoth
Thoth
xAunix
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 3
6,662
666
4,473
5,674
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
ColossalHail
Cerberus
10
8 / 0 / 3
6,413
641
4,846
7,766
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
dups-family
Kuzenbo
9
0 / 1 / 2
5,214
521
4,253
6,229
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
guiriiii
Hou Yi
9
0 / 2 / 1
4,864
486
3,241
5,087
1,529
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
x_-SH1N0B1-_x
Aphrodite
11
2 / 0 / 5
5,939
594
3,635
3,753
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CallMeVpay
Hun Batz
10
0 / 1 / 0
5,041
504
961
6,886
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Sn0wSmite
Fafnir
9
1 / 1 / 2
5,594
559
2,706
9,082
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
WaxLicker
Hercules
7
0 / 4 / 0
4,380
438
4,275
10,603
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
armiche15
Izanami
8
2 / 2 / 1
5,156
516
4,280
5,358
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
xAunix
Thoth
8
0 / 4 / 0
4,824
482
1,437
3,914
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
3
3.5
L
Hun Batz
CallMeVpay
Hun Batz
0
1
0
0
W
Cerberus
ColossalHail
Cerberus
8
0
3
9.5
L
Fafnir
Sn0wSmite
Fafnir
1
1
2
2
L
Hercules
WaxLicker
Hercules
0
4
0
0
L
Izanami
armiche15
Izanami
2
2
1
1.25
W
Kuzenbo
dups-family
Kuzenbo
0
1
2
1
W
Hou Yi
guiriiii
Hou Yi
0
2
1
0.25
L
Thoth
xAunix
Thoth
0
4
0
0
W
Aphrodite
x_-SH1N0B1-_x
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
13,659
28,509
Taken
35,843
13,383
Mitigated
16,424
12,315
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,473
1,054
0
2,059
5,674
1,769
268
0
5,447
0
39,486
L
Hun Batz
CallMeVpay
Hun Batz
961
148
0
1,075
6,886
2,189
0
1,962
4,924
0
36,352
W
Cerberus
ColossalHail
Cerberus
4,846
587
0
1,801
7,766
3,242
0
655
6,865
34,446
0
L
Fafnir
Sn0wSmite
Fafnir
2,706
554
0
2,381
9,082
7,212
0
3,336
5,746
9,396
1,543
L
Hercules
WaxLicker
Hercules
4,275
2,351
0
2,339
10,603
4,825
0
2,022
8,581
0
20,229
L
Izanami
armiche15
Izanami
4,280
2,978
0
893
5,358
1,403
0
2,199
3,159
0
37,264
W
Kuzenbo
dups-family
Kuzenbo
4,253
2,006
0
2,470
6,229
5,546
0
873
5,356
15,349
0
W
Hou Yi
guiriiii
Hou Yi
3,241
1,515
0
1,309
5,087
1,529
0
1,415
3,672
0
31,352
L
Thoth
xAunix
Thoth
1,437
126
0
244
3,914
795
0
3,114
800
18,260
0
W
Aphrodite
x_-SH1N0B1-_x
Aphrodite
3,635
166
1,591
3,085
3,753
1,297
19
600
3,011
32,040
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
24,995
285
Minions Killed
241
0
Camps Cleared
0
1,027,224
Distance Traveled
982,525
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,662
666
78
8
0
176,382
0
L
Hun Batz
5,041
504
78
8
0
211,936
0
W
Cerberus
6,413
641
75
8
0
239,294
0
L
Fafnir
5,594
559
24
2
0
215,820
0
L
Hercules
4,380
438
25
3
0
174,279
0
L
Izanami
5,156
516
67
7
0
199,517
0
W
Kuzenbo
5,214
521
27
3
0
215,671
4
W
Hou Yi
4,864
486
48
5
0
176,149
0
L
Thoth
4,824
482
47
5
0
180,973
0
W
Aphrodite
5,939
594
57
6
0
219,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role