Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DHG STROOP
Achilles
Level 96
God Stats
3W - 1L
1,489 SR
Queue Stats
22W - 17L
1,516 Elo+
Solo
Chang'e
Chang'e
GossamerHeart
Chang'e
Level 65
God Stats
28W - 21L
1,559 SR
Queue Stats
65W - 67L
1,448 Elo+
Solo
Nike
Nike
Od1nth34llf4th3r
Nike
Level 159
God Stats
23W - 12L
1,456 SR
Queue Stats
322W - 308L
1,440 Elo+
Solo
Anubis
Anubis
ROK INTENSITYz
Anubis
Level 68
God Stats
8W - 4L
1,578 SR
Queue Stats
18W - 15L
1,447 Elo+
Solo
Team Averages
Level 102
1,517 SR
1,470 Elo+

VS

Team Averages
Level 102
1,458 SR
1,431 Elo+
Bellona
Bellona
Chilts
Bellona
Level 65
God Stats
8W - 9L
1,435 SR
Queue Stats
133W - 115L
1,521 Elo+
Solo
Chernobog
Chernobog
DaBeatz
Chernobog
Level 101
God Stats
15W - 15L
1,430 SR
Queue Stats
93W - 104L
1,284 Elo+
Solo
Anubis
Anubis
Fluoxetine40mg
Anubis
Level 36
God Stats
4W - 7L
1,464 SR
Queue Stats
23W - 39L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
J3F3 3SPARTAC0
Kuzenbo
Level 163
God Stats
2W - 7L
1,474 SR
Queue Stats
122W - 119L
1,507 Elo+
Solo
Neith
Neith
TheBlvkYoda
Neith
Level 146
God Stats
70W - 77L
1,485 SR
Queue Stats
84W - 97L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 3
6,237
1,247
6,303
3,848
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DHG STROOP
Achilles
11
1 / 0 / 7
6,192
1,238
3,909
3,219
2,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
11
1 / 0 / 5
6,143
1,229
2,104
2,335
599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 2 / 5
5,829
1,166
4,181
4,595
3,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 0 / 4
7,291
1,458
8,566
4,165
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

399

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chilts
Bellona
10
1 / 0 / 1
5,744
1,149
3,154
6,407
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
DaBeatz
Chernobog
10
0 / 3 / 0
5,484
1,097
2,409
5,421
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 3 / 2
5,546
1,109
3,285
4,040
1,638
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 2 / 1
5,690
1,138
4,322
8,283
7,499
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,555
1,111
2,913
3,200
643
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
9
Kills
2
2
Deaths
9
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Bellona
Chilts
Bellona
1
0
1
1.5
W
Achilles
DHG STROOP
Achilles
1
0
7
4.5
L
Chernobog
DaBeatz
Chernobog
0
3
0
0
L
0
3
2
0.33
W
Chang'e
1
0
5
3.5
L
1
2
1
0.75
W
1
2
5
1.75
W
4
0
4
6
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
16,083
18,162
Taken
27,351
9,575
Mitigated
15,022
6,492
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,303
1,195
0
181
3,848
1,051
0
2,576
1,272
16,614
580
L
Bellona
Chilts
Bellona
3,154
945
0
515
6,407
3,980
0
4,179
2,228
0
12,298
W
Achilles
DHG STROOP
Achilles
3,909
481
0
21
3,219
2,221
0
1,190
2,029
0
6,087
L
Chernobog
DaBeatz
Chernobog
2,409
1,378
0
644
5,421
1,262
0
3,157
2,264
0
9,693
L
3,285
88
0
29
4,040
1,638
0
1,657
2,383
14,874
248
W
Chang'e
2,104
294
2,437
918
2,335
599
0
817
1,518
11,861
0
L
4,322
1,943
0
280
8,283
7,499
0
4,868
3,415
9,512
311
W
4,181
543
0
663
4,595
3,737
0
1,668
2,927
0
10,574
W
8,566
319
0
2,272
4,165
1,967
0
971
3,194
24,988
854
L
2,913
1,348
0
200
3,200
643
0
2,583
617
0
10,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
28,019
116
Minions Killed
90
5
Camps Cleared
4
491,316
Distance Traveled
439,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,237
1,247
30
6
1
96,204
0
L
Bellona
5,744
1,149
18
4
2
119,667
0
W
Achilles
6,192
1,238
9
2
1
100,243
0
L
Chernobog
5,484
1,097
14
3
2
80,040
0
L
Anubis
5,546
1,109
20
4
0
65,893
0
W
Chang'e
6,143
1,229
19
4
1
101,579
0
L
Kuzenbo
5,690
1,138
20
4
0
96,425
0
W
Nike
5,829
1,166
22
4
0
95,278
0
W
Anubis
7,291
1,458
36
7
2
98,012
0
L
Neith
5,555
1,111
18
4
0
77,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role