Player Matchup

Awilix
Awilix
Fontss48
Awilix
Level 149
God Stats
12W - 10L
1,408 SR
Queue Stats
494W - 477L
1,551 Elo+
Solo
Sol
Sol
Nihil79
Sol
Level 104
God Stats
9W - 11L
1,429 SR
Queue Stats
389W - 414L
1,431 Elo+
Solo
Surtr
Surtr
Nordicrune
Surtr
Level 126
God Stats
29W - 27L
1,567 SR
Queue Stats
82W - 82L
1,521 Elo+
Solo
Cthulhu
Cthulhu
SirManiac1
Cthulhu
Level 159
God Stats
2W - 0L
1,783 SR
Queue Stats
4W - 5L
1,442 Elo+
Solo
Ullr
Ullr
YogiPaw
Ullr
Level 159
God Stats
11W - 12L
1,482 SR
Queue Stats
387W - 344L
1,526 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,494 Elo+

VS

Team Averages
Level 151
1,542 SR
1,469 Elo+
Anhur
Anhur
Arenset
Anhur
Level 125
God Stats
4W - 10L
1,418 SR
Queue Stats
48W - 42L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrME9672
Tsukuyomi
Level 137
God Stats
8W - 5L
1,448 SR
Queue Stats
247W - 241L
1,473 Elo+
Party 1
Ra
Ra
Jaudat_5
Ra
Level 147
God Stats
6W - 4L
1,666 SR
Queue Stats
219W - 214L
1,467 Elo+
Party 1
Charon
Charon
SacNadou
Charon
Level 149
God Stats
36W - 31L
1,575 SR
Queue Stats
924W - 904L
1,450 Elo+
Solo
Da Ji
Da Ji
bluestorm666
Da Ji
Level 198
God Stats
15W - 18L
1,601 SR
Queue Stats
226W - 236L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Fontss48
Awilix
12
2 / 1 / 2
6,396
640
4,781
7,583
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
1 / 1 / 2
5,955
596
1,772
5,434
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
11
4 / 1 / 1
6,334
633
4,349
6,574
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SirManiac1
Cthulhu
9
0 / 0 / 4
5,926
593
3,322
4,563
3,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
YogiPaw
Ullr
12
3 / 0 / 0
6,913
691
3,970
5,011
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arenset
Anhur
9
0 / 1 / 1
4,802
480
1,802
4,451
1,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
DrME9672
Tsukuyomi
9
0 / 2 / 0
5,363
536
2,514
6,476
2,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 2
6,431
643
3,918
4,997
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
SacNadou
Charon
8
0 / 2 / 1
5,206
521
2,012
6,080
2,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 1
5,292
529
3,310
8,677
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
2
3
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arenset
Anhur
0
1
1
0.5
L
Tsukuyomi
DrME9672
Tsukuyomi
0
2
0
0
W
Awilix
Fontss48
Awilix
2
1
2
3
L
1
1
2
2
W
Sol
1
1
2
2
W
Surtr
4
1
1
4.5
L
Charon
SacNadou
Charon
0
2
1
0.25
W
Cthulhu
SirManiac1
Cthulhu
0
0
4
2
W
Ullr
YogiPaw
Ullr
3
0
0
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
13,556
29,165
Taken
30,681
10,662
Mitigated
11,794
15,015
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arenset
Anhur
1,802
1,247
0
1,104
4,451
1,228
0
1,545
2,906
0
25,920
L
Tsukuyomi
DrME9672
Tsukuyomi
2,514
227
0
2,602
6,476
2,877
0
133
6,343
0
29,887
W
Awilix
Fontss48
Awilix
4,781
1,679
0
4,508
7,583
2,421
0
1,456
6,127
0
49,527
L
3,918
310
297
2,074
4,997
1,715
0
1,151
3,846
49,199
0
W
Sol
1,772
274
0
2,519
5,434
1,248
809
1,572
3,806
33,363
655
W
Surtr
4,349
2,028
0
3,058
6,574
2,387
373
1,243
5,331
623
35,788
L
Charon
SacNadou
Charon
2,012
361
0
1,747
6,080
2,845
0
1,203
4,877
13,513
983
W
Cthulhu
SirManiac1
Cthulhu
3,322
346
1,483
1,644
4,563
3,017
217
1,394
3,169
20,927
0
W
Ullr
YogiPaw
Ullr
3,970
454
0
1,803
5,011
1,589
28
201
4,810
0
46,856
L
3,310
385
0
281
8,677
3,129
0
1,263
7,414
0
36,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
27,094
328
Minions Killed
294
0
Camps Cleared
0
1,086,817
Distance Traveled
1,081,389
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,802
480
50
5
0
191,203
0
L
Tsukuyomi
5,363
536
59
6
0
227,082
6
W
Awilix
6,396
640
85
9
0
261,200
0
L
Ra
6,431
643
96
10
0
223,717
4
W
Sol
5,955
596
61
6
0
170,556
0
W
Surtr
6,334
633
70
7
0
231,285
0
L
Charon
5,206
521
31
3
0
197,565
3
W
Cthulhu
5,926
593
32
3
0
230,447
3
W
Ullr
6,913
691
80
8
0
193,329
0
L
Da Ji
5,292
529
58
6
0
241,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role