Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Deh Yelaiah
Pele
Level 218
God Stats
7W - 8L
1,571 SR
Queue Stats
204W - 187L
1,511 Elo+
Solo
Hel
Hel
Evnotevan
Hel
Level 106
God Stats
2W - 4L
1,342 SR
Queue Stats
174W - 163L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
TBE Snoop
Ao Kuang
Level 124
God Stats
83W - 78L
1,653 SR
Queue Stats
178W - 179L
1,528 Elo+
Party 1
Medusa
Medusa
frfrtyt
Medusa
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 55L
1,495 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,515 Elo+

VS

Team Averages
Level 124
1,416 SR
1,448 Elo+
Nu Wa
Nu Wa
AlkaliRL9227
Nu Wa
Level 64
God Stats
147W - 205L
1,414 SR
Queue Stats
157W - 231L
1,359 Elo+
Party 2
Nut
Nut
Doomsaucers21
Nut
Level 148
God Stats
44W - 66L
1,443 SR
Queue Stats
824W - 874L
1,468 Elo+
Party 2
Athena
Athena
MistressAlana
Athena
Level 128
God Stats
10W - 15L
1,419 SR
Queue Stats
176W - 204L
1,487 Elo+
Party 2
Thor
Thor
SmartGuy52
Thor
Level 157
God Stats
1W - 3L
1,133 SR
Queue Stats
379W - 457L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
WhiteSinceThe90s
Kukulkan
Level 123
God Stats
30W - 15L
1,669 SR
Queue Stats
112W - 107L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 0
6,727
561
4,419
5,010
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 2
6,614
551
5,165
10,151
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 2
5,570
464
3,471
6,851
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
TBE Snoop
Ao Kuang
13
5 / 2 / 1
8,002
667
4,705
8,873
2,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
frfrtyt
Medusa
9
1 / 4 / 1
5,767
481
3,707
10,634
2,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,505
542
2,798
5,390
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 2
6,487
541
8,277
7,862
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 6
6,684
557
4,689
8,356
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 2
7,413
618
6,553
10,624
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 1 / 2
7,297
608
4,027
4,567
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
12
12
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
1
4
3
0.63
L
2
1
2
3
W
3
3
2
1.33
L
0
3
2
0.33
W
0
0
6
3
W
5
1
2
6
L
Ao Kuang
TBE Snoop
Ao Kuang
5
2
1
2.75
W
3
1
2
4
L
Medusa
frfrtyt
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
26,344
41,519
Taken
36,799
15,066
Mitigated
16,090
16,107
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,419
892
0
930
5,010
1,633
0
2,292
2,718
43,318
1,955
W
2,798
313
0
355
5,390
1,406
0
2,808
2,582
24,206
487
L
5,165
1,200
0
3,375
10,151
3,537
0
1,728
8,423
0
51,003
W
8,277
3,373
0
1,597
7,862
2,609
1,575
2,620
5,242
0
45,771
L
3,471
270
1,767
2,904
6,851
4,156
0
1,779
5,072
15,081
1,021
W
4,689
1,561
0
1,620
8,356
7,025
501
1,727
6,629
20,205
1,817
W
6,553
2,331
0
5,713
10,624
3,490
0
2,012
8,612
0
47,594
L
Ao Kuang
TBE Snoop
Ao Kuang
4,705
1,579
0
4,481
8,873
2,806
796
2,050
6,823
41,203
2,659
W
4,027
537
0
741
4,567
1,560
0
2,553
2,014
44,301
0
L
Medusa
frfrtyt
Medusa
3,707
1,568
0
2,650
10,634
2,934
480
3,554
7,080
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
34,386
328
Minions Killed
337
0
Camps Cleared
0
1,186,619
Distance Traveled
1,183,418
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,727
561
96
8
0
240,197
0
W
Nu Wa
6,505
542
61
5
0
158,009
0
L
Pele
6,614
551
82
7
0
284,207
0
W
Nut
6,487
541
81
7
0
247,072
0
L
Hel
5,570
464
24
2
0
155,142
3
W
Athena
6,684
557
29
2
0
264,035
2
W
Thor
7,413
618
72
6
0
267,016
0
L
Ao Kuang
8,002
667
75
6
0
244,301
0
W
Kukulkan
7,297
608
94
8
0
247,286
5
L
Medusa
5,767
481
51
4
0
262,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role