Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Deadshott12
Nox
Level 144
God Stats
5W - 14L
1,371 SR
Queue Stats
336W - 318L
1,517 Elo+
Solo
Cupid
Cupid
Nepkan
Cupid
Level 87
God Stats
19W - 16L
1,570 SR
Queue Stats
364W - 339L
1,552 Elo+
Solo
Anubis
Anubis
ThaAanAtos
Anubis
Level 146
God Stats
6W - 3L
1,534 SR
Queue Stats
87W - 87L
1,535 Elo+
Solo
Khepri
Khepri
ieboo
Khepri
Level 109
God Stats
3W - 4L
1,244 SR
Queue Stats
13W - 17L
1,439 Elo+
Party 1
Team Averages
Level 121
1,444 SR
1,509 Elo+

VS

Team Averages
Level 78
1,517 SR
1,487 Elo+
Izanami
Izanami
ArmyOfbross
Izanami
Level 74
God Stats
1W - 5L
1,339 SR
Queue Stats
28W - 44L
1,307 Elo+
Solo
Thanatos
Thanatos
DualMagic47
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,459 Elo+
Solo
Achilles
Achilles
ErProaso
Achilles
Level 134
God Stats
0W - 2L
1,481 SR
Queue Stats
132W - 94L
1,555 Elo+
Solo
Artio
Artio
Julszar
Artio
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hera
Hera
我奶常扇赵子龙
Hera
Level 109
God Stats
4W - 3L
1,764 SR
Queue Stats
46W - 28L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 0 / 1
5,509
551
1,398
7,686
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,155
616
1,652
3,394
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Nepkan
Cupid
11
5 / 0 / 1
6,327
633
7,540
5,599
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ThaAanAtos
Anubis
11
3 / 2 / 1
6,263
626
7,036
7,643
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
ieboo
Khepri
11
2 / 0 / 5
6,434
643
2,449
3,999
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArmyOfbross
Izanami
9
0 / 3 / 0
4,912
491
3,132
5,855
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
DualMagic47
Thanatos
10
1 / 0 / 0
5,282
528
2,074
6,582
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ErProaso
Achilles
10
1 / 3 / 1
5,908
591
5,473
11,270
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Julszar
Artio
7
0 / 4 / 0
4,471
447
549
6,222
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,371
537
5,096
4,759
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Izanami
ArmyOfbross
Izanami
0
3
0
0
W
2
0
0
2
L
Thanatos
DualMagic47
Thanatos
1
0
0
1
L
Achilles
ErProaso
Achilles
1
3
1
0.5
L
Artio
Julszar
Artio
0
4
0
0
W
Cupid
Nepkan
Cupid
5
0
1
5.5
W
Anubis
ThaAanAtos
Anubis
3
2
1
1.75
W
Khepri
ieboo
Khepri
2
0
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
16,324
28,321
Taken
34,688
10,758
Mitigated
16,367
13,681
Healing
11,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,398
397
0
1,950
7,686
2,454
0
2,477
4,989
0
42,745
L
Izanami
ArmyOfbross
Izanami
3,132
1,979
0
1,077
5,855
1,414
0
1,255
4,600
0
37,369
W
1,652
0
0
500
3,394
811
0
1,899
1,167
37,046
738
L
Thanatos
DualMagic47
Thanatos
2,074
443
0
4,734
6,582
2,259
0
718
5,864
0
33,818
L
Achilles
ErProaso
Achilles
5,473
1,153
0
3,934
11,270
6,586
0
6,277
4,993
0
34,662
L
Artio
Julszar
Artio
549
156
0
754
6,222
4,982
0
1,086
5,136
3,900
219
W
Cupid
Nepkan
Cupid
7,540
3,886
956
3,623
5,599
1,919
800
399
5,200
0
49,627
W
Anubis
ThaAanAtos
Anubis
7,036
441
0
5,080
7,643
3,004
0
0
7,048
37,473
0
W
Khepri
ieboo
Khepri
2,449
340
226
1,346
3,999
2,570
152
145
3,854
19,441
2,659
L
5,096
756
0
587
4,759
1,126
0
1,707
3,052
35,354
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
25,944
320
Minions Killed
271
0
Camps Cleared
0
1,056,085
Distance Traveled
966,704
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,509
551
62
6
0
273,354
0
L
Izanami
4,912
491
71
7
0
176,612
4
W
Nox
6,155
616
81
8
0
201,918
5
L
Thanatos
5,282
528
62
6
0
230,969
0
L
Achilles
5,908
591
58
6
0
185,100
0
L
Artio
4,471
447
4
0
0
180,498
0
W
Cupid
6,327
633
80
8
0
195,638
0
W
Anubis
6,263
626
65
7
0
164,388
0
W
Khepri
6,434
643
32
3
0
220,787
3
L
Hera
5,371
537
76
8
0
193,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role