Player Matchup

Sylvanus
Sylvanus
AntiSmarts
Sylvanus
Level 146
God Stats
277W - 166L
1,741 SR
Queue Stats
963W - 475L
1,729 Elo+
Party 1
Janus
Janus
Gloomу
Janus
Level 213
God Stats
1W - 3L
1,603 SR
Queue Stats
1,250W - 412L
1,846 Elo+
Party 1
Xbalanque
Xbalanque
QQQDASHWEEDGOD1
Xbalanque
Level 158
God Stats
61W - 43L
1,632 SR
Queue Stats
419W - 376L
1,537 Elo+
Solo
Team Averages
Level 172
1,658 SR
1,704 Elo+

VS

Team Averages
Level 105
1,477 SR
1,675 Elo+
Cthulhu
Cthulhu
GibberdaD
Cthulhu
Level 88
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 1L
1,929 Elo+
Party 2
Rama
Rama
Gweguwy
Rama
Level 111
God Stats
2W - 4L
1,491 SR
Queue Stats
299W - 267L
1,639 Elo+
Solo
Janus
Janus
WebbedBranch964
Janus
Level 117
God Stats
3W - 5L
1,345 SR
Queue Stats
223W - 220L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AntiSmarts
Sylvanus
15
5 / 1 / 13
8,922
1,115
5,716
10,120
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
Gloomу
Janus
15
7 / 0 / 7
8,992
1,124
10,055
4,975
1,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
QQQDASHWEEDGOD1
Xbalanque
14
7 / 2 / 7
9,089
1,136
10,321
7,988
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GibberdaD
Cthulhu
10
1 / 9 / 1
6,426
803
4,732
12,051
5,730
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
Gweguwy
Rama
10
1 / 2 / 1
6,498
812
2,971
7,036
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 2
6,544
818
2,478
8,963
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
2
3
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AntiSmarts
Sylvanus
5
1
13
11.5
L
Cthulhu
GibberdaD
Cthulhu
1
9
1
0.17
W
Janus
Gloomу
Janus
7
0
7
10.5
L
Rama
Gweguwy
Rama
1
2
1
0.75
W
Xbalanque
QQQDASHWEEDGOD1
Xbalanque
7
2
7
5.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,092
Damage
10,181
23,083
Taken
28,050
12,276
Mitigated
8,893
9,146
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AntiSmarts
Sylvanus
5,716
1,755
2,587
4,438
10,120
7,501
928
2,614
7,384
15,123
0
L
Cthulhu
GibberdaD
Cthulhu
4,732
171
0
120
12,051
5,730
0
6,179
5,645
12,143
0
W
Janus
Gloomу
Janus
10,055
1,117
0
682
4,975
1,766
1,036
1,580
3,355
47,608
0
L
Rama
Gweguwy
Rama
2,971
1,910
0
1,050
7,036
1,434
0
3,874
3,045
0
12,491
W
Xbalanque
QQQDASHWEEDGOD1
Xbalanque
10,321
2,318
0
1,439
7,988
3,009
1,131
2,770
5,098
0
33,945
L
2,478
197
0
110
8,963
1,729
0
5,289
3,537
14,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
19,468
146
Minions Killed
74
0
Camps Cleared
0
530,547
Distance Traveled
364,754
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,922
1,115
17
2
0
152,041
0
L
Cthulhu
6,426
803
25
3
0
136,438
0
W
Janus
8,992
1,124
77
10
0
203,379
0
L
Rama
6,498
812
23
3
0
102,734
0
W
Xbalanque
9,089
1,136
52
7
0
175,127
5
L
Janus
6,544
818
26
3
0
125,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role