Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BEACH_CLUB_GAMES
Nu Wa
Level 99
God Stats
14W - 5L
1,701 SR
Queue Stats
57W - 60L
1,440 Elo+
Solo
Discordia
Discordia
Bribben
Discordia
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,571 Elo+
Solo
Achilles
Achilles
Skorch1262
Achilles
Level 157
God Stats
3W - 5L
1,550 SR
Queue Stats
140W - 142L
1,501 Elo+
Solo
Surtr
Surtr
Tha faded 1
Surtr
Level 184
God Stats
4W - 5L
1,534 SR
Queue Stats
374W - 387L
1,510 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,504 Elo+

VS

Team Averages
Level 143
1,522 SR
1,455 Elo+
Janus
Janus
CptGrizzly01
Janus
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,340 Elo+
Solo
Arachne
Arachne
TheChaoticAngel
Arachne
Level 159
God Stats
6W - 8L
1,556 SR
Queue Stats
506W - 481L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
Zahoe_
Erlang Shen
Level 107
God Stats
1W - 0L
1,520 SR
Queue Stats
148W - 143L
1,525 Elo+
Solo
Charybdis
Charybdis
lucianodenice
Charybdis
Level 154
God Stats
16W - 21L
1,524 SR
Queue Stats
312W - 312L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
shamus_the_lamus
Baron Samedi
Level 158
God Stats
14W - 10L
1,510 SR
Queue Stats
95W - 83L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 2 / 0
5,294
481
1,704
5,584
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,907
537
4,113
4,290
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Bribben
Discordia
10
0 / 1 / 2
5,270
479
5,847
3,797
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Skorch1262
Achilles
7
0 / 3 / 0
4,464
406
5,670
8,310
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 0
5,871
534
4,145
6,549
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,312
665
3,966
6,765
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 0 / 2
6,093
554
1,378
7,851
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Zahoe_
Erlang Shen
12
4 / 1 / 0
6,954
632
4,542
7,646
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
lucianodenice
Charybdis
11
0 / 0 / 3
6,208
564
4,590
5,794
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
shamus_the_lamus
Baron Samedi
10
0 / 1 / 3
5,983
544
3,411
7,107
3,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
9
9
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
0
2
2
0.5
L
Discordia
Bribben
Discordia
0
1
2
1
W
4
1
0
4
L
Achilles
Skorch1262
Achilles
0
3
0
0
L
3
1
0
3
W
1
0
2
2
W
Erlang Shen
Zahoe_
Erlang Shen
4
1
0
4
W
Charybdis
lucianodenice
Charybdis
0
0
3
1.5
W
Baron Samedi
shamus_the_lamus
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
17,887
28,530
Taken
35,163
12,398
Mitigated
12,999
8,586
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,704
717
650
2,618
5,584
1,734
96
661
4,923
30,179
0
L
4,113
1,768
0
1,175
4,290
995
0
0
3,895
36,836
684
L
Discordia
Bribben
Discordia
5,847
138
0
652
3,797
1,071
0
2,166
1,529
28,483
0
W
3,966
57
0
2,965
6,765
1,933
0
2,184
4,019
47,499
1,413
L
Achilles
Skorch1262
Achilles
5,670
670
0
2,420
8,310
5,725
0
2,150
5,959
0
20,967
L
4,145
1,276
0
1,071
6,549
2,873
0
1,684
4,739
847
37,646
W
1,378
990
0
6,069
7,851
2,499
88
1,422
6,126
0
32,890
W
Erlang Shen
Zahoe_
Erlang Shen
4,542
2,021
0
2,837
7,646
3,918
0
2,830
4,744
0
50,723
W
Charybdis
lucianodenice
Charybdis
4,590
1,935
0
3,500
5,794
1,488
651
1,224
4,206
0
48,929
W
Baron Samedi
shamus_the_lamus
Baron Samedi
3,411
75
332
2,450
7,107
3,161
156
3,160
3,552
19,427
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
32,550
298
Minions Killed
377
0
Camps Cleared
0
1,050,188
Distance Traveled
1,125,201
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,294
481
62
6
0
189,471
2
L
Nu Wa
5,907
537
66
6
0
182,435
0
L
Discordia
5,270
479
59
5
0
218,867
0
W
Janus
7,312
665
97
9
0
220,031
2
L
Achilles
4,464
406
32
3
0
215,727
0
L
Surtr
5,871
534
79
7
0
243,688
4
W
Arachne
6,093
554
72
7
0
266,714
0
W
Erlang Shen
6,954
632
82
7
0
214,106
0
W
Charybdis
6,208
564
95
9
0
212,899
2
W
Baron Samedi
5,983
544
31
3
0
211,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role