Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
I Bxpe I
Chernobog
Level 82
God Stats
41W - 26L
1,671 SR
Queue Stats
130W - 120L
1,500 Elo+
Solo
Thoth
Thoth
TheTJKid2006
Thoth
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
229W - 193L
1,445 Elo+
Party 2
Cabrakan
Cabrakan
jazzypickle75
Cabrakan
Level 60
God Stats
7W - 12L
1,383 SR
Queue Stats
175W - 160L
1,425 Elo+
Party 2
Team Averages
Level 98
1,511 SR
1,474 Elo+

VS

Team Averages
Level 103
1,519 SR
1,452 Elo+
Danzaburou
Danzaburou
Kennys321
Danzaburou
Level 88
God Stats
51W - 44L
1,485 SR
Queue Stats
454W - 446L
1,444 Elo+
Solo
Discordia
Discordia
Mofeta96
Discordia
Level 126
God Stats
51W - 49L
1,524 SR
Queue Stats
270W - 293L
1,460 Elo+
Party 1
Atlas
Atlas
WarmFishSalad
Atlas
Level 129
God Stats
169W - 139L
1,530 SR
Queue Stats
366W - 370L
1,448 Elo+
Solo
Mulan
Mulan
draco_omg
Mulan
Level 109
God Stats
10W - 5L
1,579 SR
Queue Stats
122W - 135L
1,471 Elo+
Party 1
Fenrir
Fenrir
gorrita_zoco0
Fenrir
Level 61
God Stats
36W - 49L
1,475 SR
Queue Stats
92W - 149L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 2 / 1
5,205
521
2,529
7,312
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
9
2 / 3 / 2
5,126
513
6,280
8,011
5,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
I Bxpe I
Chernobog
9
0 / 1 / 4
4,905
491
5,131
4,370
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,123
512
297
4,365
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
jazzypickle75
Cabrakan
8
0 / 3 / 1
4,582
458
3,004
6,650
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kennys321
Danzaburou
10
3 / 2 / 2
5,786
579
2,566
7,584
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Mofeta96
Discordia
11
1 / 0 / 0
6,234
623
2,430
1,415
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 5
5,353
535
4,698
9,102
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
draco_omg
Mulan
11
2 / 0 / 1
6,498
650
4,156
7,202
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 1 / 1
5,811
581
2,402
7,646
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
11
11
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
L
Cthulhu
 
Cthulhu
2
3
2
1
L
Chernobog
I Bxpe I
Chernobog
0
1
4
2
W
Danzaburou
Kennys321
Danzaburou
3
2
2
2
W
Discordia
Mofeta96
Discordia
1
0
0
1
L
0
2
0
0
W
1
2
5
1.75
W
Mulan
draco_omg
Mulan
2
0
1
2.5
W
4
1
1
4.5
L
Cabrakan
jazzypickle75
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,241
Damage
16,252
30,708
Taken
32,949
14,113
Mitigated
10,886
9,676
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,529
332
0
3,659
7,312
2,059
0
558
6,700
0
23,119
L
Cthulhu
 
Cthulhu
6,280
277
51
1,930
8,011
5,204
0
1,936
6,075
28,220
0
L
Chernobog
I Bxpe I
Chernobog
5,131
3,409
0
1,723
4,370
1,257
0
892
3,478
0
34,352
W
Danzaburou
Kennys321
Danzaburou
2,566
911
0
2,157
7,584
2,263
0
3,453
3,829
0
29,313
W
Discordia
Mofeta96
Discordia
2,430
83
0
415
1,415
350
0
149
1,266
33,710
846
L
297
92
0
582
4,365
1,025
0
1,741
2,333
34,732
0
W
4,698
2,237
0
2,703
9,102
3,185
217
3,019
5,812
18,138
9,219
W
Mulan
draco_omg
Mulan
4,156
515
0
2,405
7,202
2,965
0
2,064
4,925
0
33,410
W
2,402
541
0
3,476
7,646
2,123
535
677
6,925
0
27,588
L
Cabrakan
jazzypickle75
Cabrakan
3,004
465
0
1,731
6,650
4,568
0
1,085
5,565
16,492
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,941
Gold Earned
29,682
254
Minions Killed
273
0
Camps Cleared
0
949,482
Distance Traveled
957,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,205
521
35
4
0
218,929
0
L
Cthulhu
5,126
513
47
5
0
186,214
0
L
Chernobog
4,905
491
57
6
0
214,415
0
W
Danzaburou
5,786
579
46
5
0
188,290
0
W
Discordia
6,234
623
75
8
0
182,922
0
L
Thoth
5,123
512
76
8
0
182,003
0
W
Atlas
5,353
535
40
4
0
187,966
0
W
Mulan
6,498
650
56
6
0
179,851
0
W
Fenrir
5,811
581
56
6
0
218,691
0
L
Cabrakan
4,582
458
39
4
0
147,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role