Player Matchup

Freya
Freya
BlackTzir
Freya
Level 100
God Stats
1W - 3L
1,453 SR
Queue Stats
183W - 178L
1,480 Elo+
Solo
Sobek
Sobek
Freudlaven
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,428 Elo+
Solo
Anhur
Anhur
HypnosGreat
Anhur
Level 157
God Stats
1W - 6L
1,701 SR
Queue Stats
341W - 338L
1,490 Elo+
Solo
Da Ji
Da Ji
xLastHashira
Da Ji
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 196L
1,416 Elo+
Solo
Charybdis
Charybdis
Λιιε
Charybdis
Level 128
God Stats
3W - 6L
1,264 SR
Queue Stats
209W - 253L
1,486 Elo+
Solo
Team Averages
Level 128
1,484 SR
1,460 Elo+

VS

Team Averages
Level 91
1,572 SR
1,448 Elo+
Persephone
Persephone
MenstrualGeyser
Persephone
Level 156
God Stats
26W - 20L
1,490 SR
Queue Stats
1,965W - 2,016L
1,511 Elo+
Solo
Artemis
Artemis
Mikuen17
Artemis
Level 85
God Stats
4W - 2L
1,579 SR
Queue Stats
290W - 302L
1,422 Elo+
Party 1
Ymir
Ymir
SoAddicted70
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 1
Fenrir
Fenrir
ZappyisTRASH
Fenrir
Level 161
God Stats
3W - 0L
1,688 SR
Queue Stats
340W - 318L
1,492 Elo+
Solo
Medusa
Medusa
terezinha20
Medusa
Level 35
God Stats
7W - 9L
1,601 SR
Queue Stats
267W - 333L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BlackTzir
Freya
10
4 / 3 / 3
5,638
1,128
5,704
4,792
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sobek
9
1 / 4 / 2
5,272
1,054
1,397
7,354
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 5 / 2
5,277
1,055
4,147
6,290
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
1,232
246
0
0
0
Charybdis
Λιιε
Charybdis
11
3 / 3 / 4
5,715
1,143
2,874
5,391
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MenstrualGeyser
Persephone
12
3 / 1 / 8
6,892
1,378
3,876
2,487
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mikuen17
Artemis
12
7 / 2 / 4
7,095
1,419
8,768
5,222
1,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 7
6,557
1,311
2,308
4,912
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
1 / 1 / 6
6,012
1,202
1,474
3,884
2,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
1 / 4 / 6
5,520
1,104
5,163
4,714
1,446
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
15
15
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
BlackTzir
Freya
4
3
3
1.83
L
Sobek
1
4
2
0.5
L
1
5
2
0.4
W
Persephone
MenstrualGeyser
Persephone
3
1
8
7
W
Artemis
Mikuen17
Artemis
7
2
4
4.5
W
3
1
7
6.5
W
Fenrir
1
1
6
4
W
Medusa
1
4
6
1
L
0
0
0
0
L
Charybdis
Λιιε
Charybdis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
21,589
23,827
Taken
21,219
10,531
Mitigated
11,193
4,404
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BlackTzir
Freya
5,704
1,663
155
842
4,792
1,567
0
910
3,882
6,583
0
L
Sobek
1,397
46
220
922
7,354
5,501
0
2,576
4,778
3,496
11
L
4,147
2,287
207
599
6,290
1,826
0
2,000
4,290
0
7,233
W
Persephone
MenstrualGeyser
Persephone
3,876
358
372
594
2,487
998
501
860
1,625
13,368
0
W
Artemis
Mikuen17
Artemis
8,768
4,656
268
1,023
5,222
1,946
433
1,695
3,527
0
12,870
W
2,308
192
396
908
4,912
4,252
153
1,613
3,299
6,788
0
W
Fenrir
1,474
265
309
1,459
3,884
2,551
58
1,431
2,453
0
3,423
W
Medusa
5,163
1,540
0
158
4,714
1,446
0
1,500
3,214
0
9,738
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Λιιε
Charybdis
2,874
477
80
1,379
5,391
1,637
0
698
4,693
0
9,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
32,076
28
Minions Killed
60
0
Camps Cleared
0
357,450
Distance Traveled
521,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,638
1,128
2
0
0
91,961
0
L
Sobek
5,272
1,054
5
1
0
92,171
0
L
Anhur
5,277
1,055
10
2
0
98,049
0
W
Persephone
6,892
1,378
19
4
0
85,954
0
W
Artemis
7,095
1,419
16
3
0
94,876
0
W
Ymir
6,557
1,311
6
1
0
111,801
0
W
Fenrir
6,012
1,202
14
3
0
126,208
0
W
Medusa
5,520
1,104
5
1
0
102,217
0
L
Da Ji
1,232
246
0
0
0
0
0
L
Charybdis
5,715
1,143
11
2
0
75,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role