Player Matchup

Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AbdelLeS
Jing Wei
Level 68
God Stats
19W - 13L
1,700 SR
Queue Stats
111W - 100L
1,431 Elo+
Solo
Cthulhu
Cthulhu
MadaraSSN--
Cthulhu
Level 65
God Stats
48W - 35L
1,513 SR
Queue Stats
286W - 308L
1,456 Elo+
Party 2
Shiva
Shiva
SkullZ_KiILLER
Shiva
Level 105
God Stats
8W - 8L
1,495 SR
Queue Stats
310W - 337L
1,445 Elo+
Party 2
Ra
Ra
ЗАdroТ
Ra
Level 68
God Stats
31W - 42L
1,371 SR
Queue Stats
538W - 580L
1,399 Elo+
Solo
Team Averages
Level 103
1,516 SR
1,446 Elo+

VS

Team Averages
Level 64
1,543 SR
1,453 Elo+
Freya
Freya
 
Freya
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Eniosss1
Geb
Level 7
God Stats
70W - 73L
1,507 SR
Queue Stats
73W - 80L
1,393 Elo+
Party 1
Chaac
Chaac
Marcedon
Chaac
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 82L
1,431 Elo+
Solo
Scylla
Scylla
jaden45
Scylla
Level 86
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 11L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 5
6,413
1,283
3,517
1,734
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
AbdelLeS
Jing Wei
11
0 / 0 / 7
5,752
1,150
3,135
3,003
923
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MadaraSSN--
Cthulhu
11
2 / 1 / 5
6,219
1,244
4,078
4,206
2,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 0 / 4
6,562
1,312
4,593
5,036
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 5
5,729
1,146
3,129
3,022
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

393

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 1 / 0
5,990
1,198
2,602
3,874
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
 
Medusa
9
0 / 0 / 0
3,553
711
0
0
0
11
0 / 4 / 2
6,296
1,259
3,894
8,479
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Marcedon
Chaac
10
1 / 2 / 0
5,771
1,154
5,301
5,433
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jaden45
Scylla
11
0 / 0 / 1
5,774
1,155
4,224
2,547
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
7
Kills
2
2
Deaths
7
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
5
4.5
L
Freya
 
Freya
1
1
0
1
L
Medusa
 
Medusa
0
0
0
0
W
Jing Wei
AbdelLeS
Jing Wei
0
0
7
3.5
L
0
4
2
0.25
W
Cthulhu
MadaraSSN--
Cthulhu
2
1
5
4.5
L
Chaac
Marcedon
Chaac
1
2
0
0.5
W
3
0
4
5
L
Scylla
jaden45
Scylla
0
0
1
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
16,021
17,001
Taken
20,333
10,216
Mitigated
12,539
3,508
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,517
304
0
130
1,734
574
0
962
739
17,191
0
L
Freya
 
Freya
2,602
959
0
530
3,874
1,145
0
1,371
2,359
11,886
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
AbdelLeS
Jing Wei
3,135
2,514
0
93
3,003
923
0
1,971
956
0
5,716
L
3,894
227
0
856
8,479
5,839
0
4,328
3,633
13,165
0
W
Cthulhu
MadaraSSN--
Cthulhu
4,078
29
209
0
4,206
2,915
0
2,889
1,135
13,403
0
L
Chaac
Marcedon
Chaac
5,301
338
0
977
5,433
4,875
0
3,000
2,313
0
10,791
W
4,593
499
345
733
5,036
4,750
0
3,445
1,521
0
10,631
L
Scylla
jaden45
Scylla
4,224
114
0
242
2,547
680
0
1,503
875
18,574
0
W
3,129
474
905
1,093
3,022
1,054
0
1,453
1,569
9,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
27,384
101
Minions Killed
83
3
Camps Cleared
4
543,673
Distance Traveled
397,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,413
1,283
43
9
1
112,128
0
L
Freya
5,990
1,198
35
7
4
95,441
0
L
Medusa
3,553
711
0
0
0
0
0
W
Jing Wei
5,752
1,150
5
1
0
103,373
0
L
Geb
6,296
1,259
8
2
0
105,551
0
W
Cthulhu
6,219
1,244
15
3
0
112,727
0
L
Chaac
5,771
1,154
8
2
0
86,527
0
W
Shiva
6,562
1,312
13
3
1
124,806
0
L
Scylla
5,774
1,155
32
6
0
110,293
0
W
Ra
5,729
1,146
25
5
1
90,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role