Player Matchup

Cthulhu
Cthulhu
DiCrepid
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,347 Elo+
Solo
The Morrigan
The Morrigan
FroggyCBD
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Hannib4LKing
Heimdallr
Level 108
God Stats
39W - 49L
1,501 SR
Queue Stats
173W - 170L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Misscricrie
Danzaburou
Level 108
God Stats
9W - 16L
1,569 SR
Queue Stats
149W - 149L
1,445 Elo+
Party 1
Mulan
Mulan
Travy_Patti
Mulan
Level 26
God Stats
9W - 5L
1,568 SR
Queue Stats
44W - 68L
1,365 Elo+
Solo
Team Averages
Level 59
1,528 SR
1,403 Elo+

VS

Team Averages
Level 103
1,610 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BKeatt
Surtr
Level 167
God Stats
1W - 0L
1,664 SR
Queue Stats
95W - 105L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Jonathan Issac7
Cthulhu
Level 42
God Stats
25W - 12L
1,579 SR
Queue Stats
162W - 156L
1,487 Elo+
Solo
Anubis
Anubis
MathUMcGonaslay
Anubis
Level 121
God Stats
2W - 0L
1,601 SR
Queue Stats
17W - 18L
1,412 Elo+
Solo
Thor
Thor
Vitoco42O
Thor
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
41W - 34L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiCrepid
Cthulhu
11
2 / 1 / 3
6,126
1,021
3,956
4,604
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
FroggyCBD
The Morrigan
11
4 / 3 / 4
6,262
1,044
3,785
2,443
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Hannib4LKing
Heimdallr
11
1 / 4 / 1
5,854
976
4,137
7,186
2,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Misscricrie
Danzaburou
10
0 / 4 / 2
5,835
973
3,053
6,506
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
5,793
966
1,602
6,444
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 0
4,956
826
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
BKeatt
Surtr
13
6 / 1 / 3
6,966
1,161
7,361
6,245
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 2 / 7
6,522
1,087
6,195
6,043
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 5
6,366
1,061
4,057
7,356
2,962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
13
5 / 1 / 2
7,209
1,202
5,839
6,248
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
16
16
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Surtr
BKeatt
Surtr
6
1
3
7.5
L
Cthulhu
DiCrepid
Cthulhu
2
1
3
3.5
L
The Morrigan
FroggyCBD
The Morrigan
4
3
4
2
L
Heimdallr
Hannib4LKing
Heimdallr
1
4
1
0.38
W
2
2
7
2.75
W
3
4
5
1.38
L
Danzaburou
Misscricrie
Danzaburou
0
4
2
0.25
L
1
4
3
0.63
W
Thor
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
23,452
27,183
Taken
25,892
10,170
Mitigated
13,898
3,801
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
BKeatt
Surtr
7,361
2,222
0
1,808
6,245
4,908
302
1,048
4,944
1,452
15,731
L
Cthulhu
DiCrepid
Cthulhu
3,956
44
73
892
4,604
1,658
0
2,242
2,120
13,014
282
L
The Morrigan
FroggyCBD
The Morrigan
3,785
771
31
150
2,443
639
0
1,104
1,294
8,742
0
L
Heimdallr
Hannib4LKing
Heimdallr
4,137
1,491
112
897
7,186
2,410
106
2,032
4,952
0
13,957
W
6,195
296
77
655
6,043
3,918
396
2,121
3,644
18,316
0
W
4,057
184
538
1,387
7,356
2,962
289
2,730
4,484
19,286
0
L
Danzaburou
Misscricrie
Danzaburou
3,053
959
0
1,095
6,506
1,853
308
2,658
3,488
0
14,344
L
1,602
280
0
551
6,444
3,610
0
2,903
3,365
0
9,587
W
Thor
5,839
1,056
0
954
6,248
2,110
51
1,175
4,965
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
32,019
122
Minions Killed
127
0
Camps Cleared
0
550,765
Distance Traveled
579,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,956
826
0
0
0
4,781
0
W
Surtr
6,966
1,161
28
5
0
147,317
0
L
Cthulhu
6,126
1,021
35
6
0
104,649
0
L
The Morrigan
6,262
1,044
21
4
0
79,724
0
L
Heimdallr
5,854
976
13
2
0
127,549
0
W
Cthulhu
6,522
1,087
29
5
0
140,869
0
W
Anubis
6,366
1,061
28
5
0
133,876
0
L
Danzaburou
5,835
973
38
6
0
118,682
0
L
Mulan
5,793
966
15
3
0
120,161
0
W
Thor
7,209
1,202
42
7
0
152,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role