Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HercHurts
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 1
Raijin
Raijin
I Bxpe I
Raijin
Level 82
God Stats
7W - 6L
1,402 SR
Queue Stats
128W - 120L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lavapies
Tsukuyomi
Level 105
God Stats
4W - 7L
1,477 SR
Queue Stats
88W - 99L
1,486 Elo+
Solo
Rama
Rama
WhiteyWayman
Rama
Level 134
God Stats
1W - 0L
1,505 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 1
Team Averages
Level 124
1,477 SR
1,504 Elo+

VS

Team Averages
Level 76
1,548 SR
1,484 Elo+
Kali
Kali
Ciertos
Kali
Level 67
God Stats
5W - 4L
1,639 SR
Queue Stats
270W - 274L
1,455 Elo+
Solo
Medusa
Medusa
Dr-Valkyriee
Medusa
Level 17
God Stats
3W - 2L
1,778 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
L3GEND-_ARY0
Sylvanus
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
352W - 343L
1,462 Elo+
Party 2
Horus
Horus
Rainbowblowboi
Horus
Level 103
God Stats
245W - 172L
1,639 SR
Queue Stats
295W - 268L
1,562 Elo+
Solo
Janus
Janus
sroomie
Janus
Level 83
God Stats
0W - 4L
1,186 SR
Queue Stats
249W - 225L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 2 / 0
3,472
694
1,288
5,170
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
HercHurts
Sobek
6
0 / 1 / 2
3,673
735
1,801
4,507
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
I Bxpe I
Raijin
8
1 / 0 / 1
4,111
822
1,850
1,621
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Lavapies
Tsukuyomi
7
1 / 0 / 0
3,586
717
1,533
2,742
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,556
711
1,804
2,721
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ciertos
Kali
2
0 / 1 / 0
2,713
543
172
1,079
211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
6
1 / 0 / 0
3,587
717
3,068
2,689
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
L3GEND-_ARY0
Sylvanus
8
2 / 0 / 0
4,669
934
3,075
3,426
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 1
3,687
737
2,339
3,927
1,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
sroomie
Janus
7
0 / 2 / 0
3,646
729
497
3,874
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
3
3
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
L
Kali
Ciertos
Kali
0
1
0
0
L
Medusa
1
0
0
1
W
Sobek
HercHurts
Sobek
0
1
2
1
W
Raijin
I Bxpe I
Raijin
1
0
1
1.5
L
Sylvanus
L3GEND-_ARY0
Sylvanus
2
0
0
2
W
Tsukuyomi
Lavapies
Tsukuyomi
1
0
0
1
L
0
0
1
0.5
W
1
0
0
1
L
Janus
sroomie
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,276
Damage
9,151
16,761
Taken
14,995
6,726
Mitigated
5,008
8,655
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,288
410
0
1,803
5,170
2,413
0
2,610
2,560
0
14,040
L
Kali
Ciertos
Kali
172
36
0
373
1,079
211
0
56
1,023
0
2,942
L
Medusa
3,068
1,124
0
470
2,689
718
0
575
2,114
0
19,994
W
Sobek
HercHurts
Sobek
1,801
154
0
2,764
4,507
2,569
0
0
4,507
6,898
0
W
Raijin
I Bxpe I
Raijin
1,850
130
0
760
1,621
399
0
415
1,124
22,301
0
L
Sylvanus
L3GEND-_ARY0
Sylvanus
3,075
1,389
0
1,601
3,426
1,433
0
0
3,426
19,436
8,264
W
Tsukuyomi
Lavapies
Tsukuyomi
1,533
530
0
1,936
2,742
651
7
158
2,584
0
16,924
L
2,339
1,124
1,087
1,744
3,927
1,652
0
1,103
2,784
0
10,912
W
1,804
1,605
0
1,392
2,721
694
0
0
2,721
0
19,923
L
Janus
sroomie
Janus
497
42
0
1,143
3,874
994
0
1,683
1,997
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
18,302
181
Minions Killed
154
0
Camps Cleared
0
596,698
Distance Traveled
508,371
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,472
694
34
7
0
112,385
1
L
Kali
2,713
543
7
1
0
31,535
0
L
Medusa
3,587
717
35
7
0
113,744
0
W
Sobek
3,673
735
15
3
0
127,892
0
W
Raijin
4,111
822
52
10
0
109,449
0
L
Sylvanus
4,669
934
48
10
0
105,117
2
W
Tsukuyomi
3,586
717
36
7
0
144,202
0
L
Horus
3,687
737
21
4
0
135,572
2
W
Rama
3,556
711
44
9
0
102,770
0
L
Janus
3,646
729
43
9
0
122,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role