Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze III
FMC ScHnuFFi
Pele
Bronze III
Level 127
God Stats
1W - 2L
1,415 SR
Queue Stats
4W - 9L
1,457 MMR
Solo
Sylvanus
Sylvanus
Silver III
helboy99
Sylvanus
Silver III
Level 98
God Stats
5W - 5L
1,579 SR
Queue Stats
41W - 32L
1,416 MMR
Party 1
The Morrigan
The Morrigan
Silver III
knifed2_hell
The Morrigan
Silver III
Level 143
God Stats
3W - 2L
1,679 SR
Queue Stats
5W - 8L
1,421 MMR
Solo
Scylla
Scylla
Bronze III
sadasadacze
Scylla
Bronze III
Level 108
God Stats
2W - 2L
1,613 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,557 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,580 SR
1,441 MMR
Surtr
Surtr
Gold III
DaanKo108
Surtr
Gold III
Level 159
God Stats
10W - 6L
1,578 SR
Queue Stats
433W - 421L
1,501 MMR
Solo
Jing Wei
Jing Wei
Gold III
Menelogail
Jing Wei
Gold III
Level 159
God Stats
2W - 1L
1,514 SR
Queue Stats
64W - 64L
1,444 MMR
Solo
Ix Chel
Ix Chel
Gold II
Mor2fast4u
Ix Chel
Gold II
Level 158
God Stats
13W - 8L
1,602 SR
Queue Stats
462W - 460L
1,520 MMR
Party 2
Da Ji
Da Ji
Gold III
Simbaktu11
Da Ji
Gold III
Level 107
God Stats
137W - 124L
1,563 SR
Queue Stats
490W - 511L
1,445 MMR
Solo
Bacchus
Bacchus
Gold III
Сиракс
Bacchus
Gold III
Level 89
God Stats
4W - 4L
1,642 SR
Queue Stats
61W - 69L
1,297 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 3 / 1
7,162
448
7,163
11,022
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 4 / 2
6,786
424
5,095
13,852
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
helboy99
Sylvanus
12
2 / 5 / 3
7,724
483
6,087
15,558
14,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
knifed2_hell
The Morrigan
12
1 / 2 / 1
7,230
452
4,366
4,983
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
2 / 4 / 1
7,926
495
6,711
10,155
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SobekRavanaThothKing Arthur

VS

Bans
MulanThanatosThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DaanKo108
Surtr
16
3 / 2 / 2
10,115
632
6,954
13,447
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Menelogail
Jing Wei
15
4 / 0 / 2
9,344
584
7,153
8,011
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Mor2fast4u
Ix Chel
15
8 / 2 / 3
9,669
604
11,378
9,037
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Da Ji
14
3 / 1 / 4
8,147
509
7,970
11,672
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Сиракс
Bacchus
11
0 / 1 / 10
7,839
490
8,609
16,487
13,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
18
18
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Surtr
DaanKo108
Surtr
3
2
2
2
L
1
4
2
0.5
W
Jing Wei
Menelogail
Jing Wei
4
0
2
5
W
Ix Chel
Mor2fast4u
Ix Chel
8
2
3
4.75
W
Da Ji
3
1
4
5
L
Sylvanus
helboy99
Sylvanus
2
5
3
0.7
L
The Morrigan
knifed2_hell
The Morrigan
1
2
1
0.75
L
Scylla
2
4
1
0.63
W
Bacchus
Сиракс
Bacchus
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
42,064
55,570
Taken
58,654
29,135
Mitigated
28,878
12,862
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,163
4,519
0
3,754
11,022
3,842
0
1,893
9,089
0
52,020
W
Surtr
DaanKo108
Surtr
6,954
1,956
0
2,351
13,447
7,588
192
4,686
8,059
2,311
72,852
L
5,095
935
0
2,029
13,852
5,439
0
3,641
9,975
0
50,815
W
Jing Wei
Menelogail
Jing Wei
7,153
4,658
0
2,875
8,011
1,584
1,129
517
7,494
0
70,849
W
Ix Chel
Mor2fast4u
Ix Chel
11,378
1,367
2,091
2,510
9,037
2,632
10
3,675
5,322
59,288
2,179
W
Da Ji
7,970
1,773
0
5,607
11,672
3,972
373
3,266
8,406
0
57,141
L
Sylvanus
helboy99
Sylvanus
6,087
1,067
639
3,275
15,558
14,871
0
7,520
7,636
29,687
0
L
The Morrigan
knifed2_hell
The Morrigan
4,366
999
0
500
4,983
1,607
0
134
4,849
37,595
905
L
Scylla
6,711
950
0
2,665
10,155
3,376
0
5,311
4,526
58,201
0
W
Bacchus
Сиракс
Bacchus
8,609
687
0
3,836
16,487
13,102
31
4,233
12,254
19,976
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
45,114
430
Minions Killed
459
0
Camps Cleared
0
1,461,252
Distance Traveled
1,681,344
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,162
448
111
7
0
280,130
1
W
Surtr
10,115
632
122
8
0
330,211
5
L
Pele
6,786
424
80
5
0
333,350
1
W
Jing Wei
9,344
584
123
8
0
327,316
1
W
Ix Chel
9,669
604
106
7
0
322,685
0
W
Da Ji
8,147
509
84
5
0
337,705
0
L
Sylvanus
7,724
483
38
2
0
277,421
2
L
The Morrigan
7,230
452
97
6
0
263,320
4
L
Scylla
7,926
495
104
7
0
307,031
0
W
Bacchus
7,839
490
24
2
0
363,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role