Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold I
 
Camazotz
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold II
AnciientHunterr
Tiamat
Gold II
Level 144
God Stats
2W - 0L
1,616 SR
Queue Stats
32W - 35L
1,646 MMR
Solo
Cupid
Cupid
Platinum I
BoItLightning
Cupid
Platinum I
Level 168
God Stats
9W - 7L
1,645 SR
Queue Stats
220W - 204L
2,028 MMR
Solo
Artio
Artio
Silver II
fruizveloso
Artio
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,571 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 170
1,552 SR
1,649 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,640 SR
1,844 MMR
Horus
Horus
Gold I
AllMelody
Horus
Gold I
Level 101
God Stats
6W - 6L
1,560 SR
Queue Stats
192W - 197L
1,557 MMR
Party 1
Janus
Janus
Diamond II
BluBrry
Janus
Diamond II
Level 125
God Stats
6W - 4L
1,804 SR
Queue Stats
102W - 63L
2,443 MMR
Solo
Susano
Susano
Diamond V
FallJoeT
Susano
Diamond V
Level 236
God Stats
4W - 3L
1,742 SR
Queue Stats
358W - 345L
1,951 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Ubiccc
Kuzenbo
Gold III
Level 128
God Stats
4W - 9L
1,465 SR
Queue Stats
65W - 72L
1,433 MMR
Party 1
Ishtar
Ishtar
Platinum IV
bluefiveone
Ishtar
Platinum IV
Level 156
God Stats
151W - 150L
1,631 SR
Queue Stats
299W - 293L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 1 / 2
3,971
794
1,936
4,610
2,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
 
Camazotz
7
1 / 2 / 0
3,728
746
1,410
4,641
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,700
740
1,080
1,871
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
2 / 0 / 1
3,974
795
3,219
2,398
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 1
3,728
746
1,254
5,555
1,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
CerberusThanatosBacchusGeb

VS

Bans
Da JiApolloCharonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AllMelody
Horus
6
0 / 1 / 1
3,435
687
1,305
4,596
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
BluBrry
Janus
1
0 / 0 / 0
1,044
209
0
0
0
Susano
FallJoeT
Susano
8
2 / 0 / 1
3,758
752
3,511
3,983
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Ubiccc
Kuzenbo
7
2 / 1 / 1
4,171
834
2,343
3,052
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
5
1 / 2 / 0
3,232
646
2,874
3,323
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
2
2
W
Camazotz
 
Camazotz
1
2
0
0.5
L
Horus
AllMelody
Horus
0
1
1
0.5
W
0
0
0
0
L
Janus
BluBrry
Janus
0
0
0
0
W
2
0
1
2.5
L
Susano
FallJoeT
Susano
2
0
1
2.5
L
Kuzenbo
Ubiccc
Kuzenbo
2
1
1
2.5
L
Ishtar
1
2
0
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,899
Damage
10,033
19,075
Taken
14,954
6,811
Mitigated
6,300
7,481
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,936
405
0
2,140
4,610
2,192
0
0
4,610
5,961
1,468
W
Camazotz
 
Camazotz
1,410
807
0
931
4,641
1,426
0
0
4,641
0
19,355
L
Horus
AllMelody
Horus
1,305
643
281
2,076
4,596
2,086
0
802
3,794
0
8,333
W
1,080
65
0
744
1,871
833
0
0
1,871
17,884
1,540
L
Janus
BluBrry
Janus
0
0
0
0
0
0
0
0
0
0
0
W
3,219
1,967
197
1,011
2,398
584
0
0
2,398
0
26,446
L
Susano
FallJoeT
Susano
3,511
1,284
0
2,140
3,983
1,157
0
923
3,060
0
19,135
L
Kuzenbo
Ubiccc
Kuzenbo
2,343
884
0
500
3,052
2,083
0
1,249
1,803
13,959
0
L
Ishtar
2,874
2,522
0
1,094
3,323
974
0
977
2,346
0
12,070
W
1,254
145
0
2,458
5,555
1,776
0
2,005
3,212
17,630
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,101
Gold Earned
15,640
178
Minions Killed
91
0
Camps Cleared
0
571,226
Distance Traveled
480,250
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,971
794
10
2
0
126,523
0
W
Camazotz
3,728
746
39
8
0
126,317
0
L
Horus
3,435
687
8
2
0
136,706
0
W
Tiamat
3,700
740
46
9
0
118,241
1
L
Janus
1,044
209
0
0
0
0
0
W
Cupid
3,974
795
48
10
0
94,691
0
L
Susano
3,758
752
35
7
0
131,550
0
L
Kuzenbo
4,171
834
25
5
0
104,573
0
L
Ishtar
3,232
646
23
5
0
107,421
2
W
Artio
3,728
746
35
7
0
105,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role