Player Matchup

Ra
Ra
Empereur_11
Ra
Level 47
God Stats
8W - 7L
1,624 SR
Queue Stats
71W - 68L
1,538 Elo+
Solo
Fafnir
Fafnir
Foxytoo_Dva
Fafnir
Level 98
God Stats
12W - 9L
1,672 SR
Queue Stats
336W - 334L
1,549 Elo+
Party 1
Ares
Ares
Furgo_ow
Ares
Level 108
God Stats
13W - 8L
1,880 SR
Queue Stats
789W - 768L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
Lycaner03
Ao Kuang
Level 107
God Stats
3W - 7L
1,393 SR
Queue Stats
44W - 42L
1,413 Elo+
Solo
Cernunnos
Cernunnos
Mootja
Cernunnos
Level 119
God Stats
3W - 5L
1,422 SR
Queue Stats
1,031W - 989L
1,489 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,503 Elo+

VS

Team Averages
Level 83
1,545 SR
1,500 Elo+
Bacchus
Bacchus
Mιℓσυ
Bacchus
Level 85
God Stats
17W - 7L
1,523 SR
Queue Stats
188W - 171L
1,472 Elo+
Party 2
Ra
Ra
OPahima
Ra
Level 121
God Stats
1W - 3L
1,293 SR
Queue Stats
48W - 37L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
R3v3n3nt
Tsukuyomi
Level 38
God Stats
2W - 0L
1,704 SR
Queue Stats
76W - 72L
1,538 Elo+
Party 2
Ymir
Ymir
Sotbler
Ymir
Level 157
God Stats
17W - 7L
1,707 SR
Queue Stats
75W - 58L
1,602 Elo+
Solo
Neith
Neith
TheNikeez
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,649
510
6,790
8,122
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
13
2 / 3 / 1
7,980
532
6,440
11,682
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
0 / 5 / 1
6,236
416
2,480
11,276
8,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Lycaner03
Ao Kuang
12
2 / 5 / 1
6,899
460
5,025
13,925
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Mootja
Cernunnos
13
2 / 4 / 1
7,138
476
8,855
13,078
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mιℓσυ
Bacchus
14
3 / 2 / 4
7,971
531
6,101
11,217
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 6
8,990
599
7,442
6,832
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
R3v3n3nt
Tsukuyomi
14
9 / 2 / 4
8,480
565
7,437
10,843
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
Sotbler
Ymir
13
3 / 1 / 7
8,038
536
6,128
11,798
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TheNikeez
Neith
15
4 / 2 / 4
8,480
565
10,266
9,470
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
24
24
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Fafnir
2
3
1
0.83
L
Ares
0
5
1
0.1
L
Ao Kuang
Lycaner03
Ao Kuang
2
5
1
0.5
L
Cernunnos
Mootja
Cernunnos
2
4
1
0.63
W
Bacchus
Mιℓσυ
Bacchus
3
2
4
2.5
W
5
1
6
8
W
Tsukuyomi
R3v3n3nt
Tsukuyomi
9
2
4
5.5
W
Ymir
Sotbler
Ymir
3
1
7
6.5
W
Neith
TheNikeez
Neith
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
37,374
58,083
Taken
50,160
28,412
Mitigated
28,766
17,384
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,790
206
562
798
8,122
2,746
312
4,033
4,044
39,873
0
L
Fafnir
6,440
2,371
0
4,406
11,682
8,650
0
4,560
6,446
41,980
7,102
L
Ares
2,480
113
0
1,639
11,276
8,594
0
4,408
6,788
18,734
0
L
Ao Kuang
Lycaner03
Ao Kuang
5,025
901
0
5,131
13,925
4,171
0
2,208
11,677
42,157
0
L
Cernunnos
Mootja
Cernunnos
8,855
4,478
0
4,848
13,078
4,251
0
2,738
10,264
0
56,200
W
Bacchus
Mιℓσυ
Bacchus
6,101
1,016
0
2,146
11,217
12,424
0
5,573
5,530
34,270
2,712
W
7,442
222
2,184
2,893
6,832
2,300
265
2,604
3,793
62,142
2,340
W
Tsukuyomi
R3v3n3nt
Tsukuyomi
7,437
2,131
0
4,350
10,843
3,182
0
4,619
6,090
0
51,080
W
Ymir
Sotbler
Ymir
6,128
1,395
0
3,480
11,798
8,419
16
4,924
6,483
22,003
1,536
W
Neith
TheNikeez
Neith
10,266
3,924
0
2,309
9,470
2,441
614
1,518
7,879
0
68,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
41,959
334
Minions Killed
426
0
Camps Cleared
0
1,451,260
Distance Traveled
1,435,789
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,649
510
89
6
0
313,039
0
L
Fafnir
7,980
532
72
5
0
290,244
2
L
Ares
6,236
416
28
2
0
288,533
0
L
Ao Kuang
6,899
460
62
4
0
301,077
7
L
Cernunnos
7,138
476
83
6
0
258,367
2
W
Bacchus
7,971
531
71
5
0
261,972
2
W
Ra
8,990
599
125
8
0
300,378
5
W
Tsukuyomi
8,480
565
82
5
0
336,829
2
W
Ymir
8,038
536
32
2
0
276,693
2
W
Neith
8,480
565
116
8
0
259,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role