Player Matchup

Nike
Nike
 
Nike
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BabbaPOO
Eset
Level 152
God Stats
5W - 4L
1,520 SR
Queue Stats
709W - 683L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Obersturmann
Kuzenbo
Level 149
God Stats
13W - 3L
1,734 SR
Queue Stats
453W - 477L
1,488 Elo+
Party 1
Tyr
Tyr
RaduZMA
Tyr
Level 137
God Stats
3W - 0L
1,764 SR
Queue Stats
143W - 143L
1,539 Elo+
Solo
Team Averages
Level 142
1,604 SR
1,501 Elo+

VS

Team Averages
Level 130
1,521 SR
1,488 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Shemsey
Amaterasu
Level 126
God Stats
6W - 4L
1,606 SR
Queue Stats
320W - 320L
1,502 Elo+
Solo
Osiris
Osiris
Taiyoukai01
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 223L
1,391 Elo+
Solo
Kali
Kali
xiaohuazhu
Kali
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
646W - 620L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 1 / 1
5,553
1,111
4,827
3,881
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
 
Poseidon
9
0 / 1 / 1
5,401
1,080
3,442
2,309
656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
10
0 / 0 / 1
5,442
1,088
1,485
1,755
603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Obersturmann
Kuzenbo
10
0 / 1 / 0
5,868
1,174
1,389
3,292
3,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyr
10
1 / 1 / 0
5,635
1,127
1,947
3,077
2,562
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 2
5,794
1,159
3,312
3,239
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
1
0 / 0 / 0
1,292
258
0
0
0
Amaterasu
Shemsey
Amaterasu
11
1 / 1 / 2
5,387
1,077
1,645
4,473
3,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Osiris
8
0 / 0 / 3
4,808
962
1,749
3,343
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 1 / 0
4,982
996
1,496
3,354
2,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
3
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
1
1.5
W
Poseidon
 
Poseidon
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
1
0
2
2
L
He Bo
 
He Bo
0
0
0
0
W
Eset
0
0
1
0.5
W
Kuzenbo
Obersturmann
Kuzenbo
0
1
0
0
W
Tyr
1
1
0
1
L
Amaterasu
Shemsey
Amaterasu
1
1
2
2
L
Osiris
0
0
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,090
Damage
8,202
14,314
Taken
14,409
10,820
Mitigated
11,079
4,089
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,827
367
161
580
3,881
3,023
0
1,123
2,615
1,091
7,572
W
Poseidon
 
Poseidon
3,442
761
0
0
2,309
656
153
34
2,238
13,422
369
L
Baron Samedi
 
Baron Samedi
3,312
159
1,211
1,552
3,239
1,709
0
1,149
2,020
16,629
0
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Eset
1,485
134
680
991
1,755
603
0
56
1,662
9,529
218
W
Kuzenbo
Obersturmann
Kuzenbo
1,389
548
344
1,065
3,292
3,976
40
793
2,466
4,092
0
W
Tyr
1,947
78
135
133
3,077
2,562
0
1,306
1,700
0
2,643
L
Amaterasu
Shemsey
Amaterasu
1,645
507
336
1,727
4,473
3,845
0
1,801
2,633
0
3,060
L
Osiris
1,749
393
315
1,095
3,343
3,169
0
1,422
1,889
0
2,983
L
1,496
415
0
1,111
3,354
2,356
0
2,424
930
0
3,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,899
Gold Earned
22,263
47
Minions Killed
32
0
Camps Cleared
0
391,817
Distance Traveled
351,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,553
1,111
5
1
0
57,459
0
W
Poseidon
5,401
1,080
20
4
0
73,994
0
L
Baron Samedi
5,794
1,159
19
4
0
119,204
0
L
He Bo
1,292
258
0
0
0
0
0
W
Eset
5,442
1,088
16
3
0
85,158
0
W
Kuzenbo
5,868
1,174
1
0
0
82,774
0
W
Tyr
5,635
1,127
5
1
0
92,432
0
L
Amaterasu
5,387
1,077
6
1
0
110,237
0
L
Osiris
4,808
962
4
1
0
60,460
0
L
Kali
4,982
996
3
1
0
61,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role