Player Matchup

Hachiman
Hachiman
WIDERX_02
Hachiman
Level 106
God Stats
1W - 4L
1,172 SR
Queue Stats
135W - 104L
1,469 Elo+
Party 3
Jormungandr
Jormungandr
chorchanitis13
Jormungandr
Level 79
God Stats
10W - 8L
1,465 SR
Queue Stats
64W - 66L
1,402 Elo+
Party 3
Fenrir
Fenrir
eL_CuELLoS_
Fenrir
Level 88
God Stats
5W - 3L
1,711 SR
Queue Stats
116W - 93L
1,497 Elo+
Party 3
Bacchus
Bacchus
merce434_
Bacchus
Level 33
God Stats
24W - 16L
1,483 SR
Queue Stats
104W - 112L
1,360 Elo+
Party 3
Ix Chel
Ix Chel
void15075
Ix Chel
Level 49
God Stats
10W - 7L
1,449 SR
Queue Stats
31W - 36L
1,412 Elo+
Solo
Team Averages
Level 71
1,456 SR
1,428 Elo+

VS

Team Averages
Level 61
1,377 SR
1,440 Elo+
Horus
Horus
Aw Tysm 6555
Horus
Level 82
God Stats
23W - 21L
1,489 SR
Queue Stats
282W - 280L
1,451 Elo+
Party 2
Chaac
Chaac
Giarozzo
Chaac
Level 28
God Stats
3W - 7L
1,307 SR
Queue Stats
170W - 158L
1,437 Elo+
Party 1
Vulcan
Vulcan
ILGMV
Vulcan
Level 66
God Stats
10W - 12L
1,455 SR
Queue Stats
248W - 241L
1,455 Elo+
Party 1
Rama
Rama
Mappleh
Rama
Level 71
God Stats
1W - 6L
1,452 SR
Queue Stats
196W - 189L
1,448 Elo+
Party 2
Susano
Susano
OtotoSan42
Susano
Level 58
God Stats
0W - 2L
1,184 SR
Queue Stats
23W - 28L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
WIDERX_02
Hachiman
13
4 / 3 / 6
8,179
511
11,049
12,396
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
chorchanitis13
Jormungandr
15
2 / 1 / 1
9,100
569
12,326
8,601
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
5 / 2 / 8
9,125
570
10,209
11,902
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
merce434_
Bacchus
12
2 / 2 / 6
7,814
488
2,592
9,526
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
void15075
Ix Chel
15
5 / 2 / 1
9,106
569
7,503
7,946
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
6,990
437
8,284
14,916
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Giarozzo
Chaac
14
1 / 3 / 1
7,575
473
6,442
21,166
16,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
ILGMV
Vulcan
14
3 / 4 / 1
7,984
499
8,541
7,766
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Mappleh
Rama
12
1 / 3 / 2
6,751
422
3,213
9,074
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
OtotoSan42
Susano
12
3 / 3 / 2
7,166
448
7,325
12,879
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Chaac
Giarozzo
Chaac
1
3
1
0.5
L
Vulcan
ILGMV
Vulcan
3
4
1
0.88
L
Rama
Mappleh
Rama
1
3
2
0.67
L
Susano
OtotoSan42
Susano
3
3
2
1.33
W
Hachiman
WIDERX_02
Hachiman
4
3
6
2.33
W
Jormungandr
chorchanitis13
Jormungandr
2
1
1
2.5
W
Fenrir
5
2
8
4.5
W
Bacchus
merce434_
Bacchus
2
2
6
2.5
W
Ix Chel
void15075
Ix Chel
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,679
Damage
33,805
50,371
Taken
65,801
26,297
Mitigated
39,185
14,182
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,284
3,008
650
4,813
14,916
13,049
0
2,214
12,622
0
29,733
L
Chaac
Giarozzo
Chaac
6,442
753
0
4,554
21,166
16,902
0
11,046
9,142
0
53,838
L
Vulcan
ILGMV
Vulcan
8,541
424
0
0
7,766
2,764
260
2,485
5,015
55,819
0
L
Rama
Mappleh
Rama
3,213
2,160
0
1,598
9,074
2,304
180
2,204
6,790
0
35,187
L
Susano
OtotoSan42
Susano
7,325
683
0
4,305
12,879
4,166
0
2,309
10,400
0
41,994
W
Hachiman
WIDERX_02
Hachiman
11,049
6,985
0
4,890
12,396
3,524
555
2,058
9,905
0
62,444
W
Jormungandr
chorchanitis13
Jormungandr
12,326
3,454
0
2,054
8,601
7,023
803
0
8,601
67,188
1,913
W
Fenrir
10,209
2,687
0
1,594
11,902
5,682
0
1,499
10,301
0
68,367
W
Bacchus
merce434_
Bacchus
2,592
303
0
3,319
9,526
7,607
0
1,350
7,929
9,427
0
W
Ix Chel
void15075
Ix Chel
7,503
100
655
1,670
7,946
2,461
0
3,634
4,312
46,581
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
36,466
396
Minions Killed
378
0
Camps Cleared
0
1,608,162
Distance Traveled
1,532,813
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,990
437
32
2
0
292,630
0
L
Chaac
7,575
473
104
7
0
320,849
1
L
Vulcan
7,984
499
102
6
0
310,597
3
L
Rama
6,751
422
67
4
0
255,108
1
L
Susano
7,166
448
73
5
0
353,629
0
W
Hachiman
8,179
511
102
6
0
298,219
0
W
Jormungandr
9,100
569
107
7
0
306,526
1
W
Fenrir
9,125
570
92
6
0
369,003
0
W
Bacchus
7,814
488
11
1
0
323,434
6
W
Ix Chel
9,106
569
84
5
0
310,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role