Player Matchup
Team Averages
Diamond II
Average Tier
Level 116
1,779 SR
2,330
MMR
VS
Team Averages
Gold IV
Average Tier
Level 158
1,715 SR
1,533
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LorDPerCy17
Medusa
10
5 / 0 / 0
6,284
1,257
4,363
4,123
1,283
Griffonwing Earrings
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Meubem
Merlin
7
0 / 5 / 0
4,533
907
2,140
5,151
1,397
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Magic Focus
+20
Magical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,284
1,257
50
10
4
108,340
0
L
4,533
907
26
5
1
92,335
0