Player Matchup

Ne Zha
Ne Zha
EmpressArachne
Ne Zha
Level 176
God Stats
3W - 2L
1,651 SR
Queue Stats
197W - 149L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
FjordVin
Jormungandr
Level 69
God Stats
3W - 1L
1,658 SR
Queue Stats
145W - 124L
1,636 Elo+
Party 1
Ix Chel
Ix Chel
GorillagripP199
Ix Chel
Level 66
God Stats
4W - 6L
1,237 SR
Queue Stats
209W - 235L
1,408 Elo+
Solo
Anhur
Anhur
Magikarpthe_god
Anhur
Level 68
God Stats
2W - 1L
1,519 SR
Queue Stats
202W - 223L
1,463 Elo+
Solo
Chernobog
Chernobog
假发SSS
Chernobog
Level 124
God Stats
12W - 6L
1,501 SR
Queue Stats
652W - 705L
1,395 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,515 Elo+

VS

Team Averages
Level 152
1,627 SR
1,549 Elo+
Terra
Terra
BoneTrain
Terra
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
85W - 87L
1,501 Elo+
Solo
Persephone
Persephone
FurryAnimal
Persephone
Level 118
God Stats
5W - 7L
1,846 SR
Queue Stats
323W - 192L
1,599 Elo+
Solo
Charon
Charon
LeDankestMayMay
Charon
Level 158
God Stats
3W - 2L
1,790 SR
Queue Stats
146W - 138L
1,549 Elo+
Solo
Charybdis
Charybdis
Lip Splitter
Charybdis
Level 200
God Stats
12W - 14L
1,509 SR
Queue Stats
1,167W - 1,227L
1,590 Elo+
Solo
Ne Zha
Ne Zha
xGhost420Riderx
Ne Zha
Level 175
God Stats
3W - 2L
1,723 SR
Queue Stats
279W - 296L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 9
10,304
859
12,665
12,623
13,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
FjordVin
Jormungandr
19
6 / 2 / 7
10,367
864
11,114
13,207
15,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 10
9,541
795
7,461
9,167
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 8
9,625
802
5,068
9,166
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
假发SSS
Chernobog
5
0 / 0 / 0
6,648
554
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BoneTrain
Terra
1
0 / 0 / 0
3,160
263
0
0
0
Persephone
FurryAnimal
Persephone
14
0 / 4 / 4
8,205
684
6,160
7,585
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 3 / 4
9,861
822
8,099
12,697
14,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Lip Splitter
Charybdis
16
4 / 5 / 3
9,125
760
7,747
11,915
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 5
9,002
750
7,986
10,879
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
15
Kills
8
8
Deaths
15
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
BoneTrain
Terra
0
0
0
0
W
5
1
9
9.5
W
Jormungandr
FjordVin
Jormungandr
6
2
7
4.75
L
Persephone
FurryAnimal
Persephone
0
4
4
0.5
W
2
2
10
3.5
L
2
3
4
1.33
L
Charybdis
Lip Splitter
Charybdis
4
5
3
1.1
W
2
3
8
2
L
2
3
5
1.5
W
Chernobog
假发SSS
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,308
Damage
29,992
44,163
Taken
43,076
37,637
Mitigated
26,800
22,567
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BoneTrain
Terra
0
0
0
0
0
0
0
0
0
0
0
W
12,665
2,402
4,295
6,574
12,623
13,281
1,092
3,346
9,277
0
32,501
W
Jormungandr
FjordVin
Jormungandr
11,114
1,773
1,051
1,817
13,207
15,410
806
3,603
9,604
22,416
0
L
Persephone
FurryAnimal
Persephone
6,160
289
100
1,385
7,585
2,959
0
2,840
4,685
14,799
651
W
7,461
1,351
3,713
3,387
9,167
4,544
996
2,670
6,497
21,766
0
L
8,099
622
435
2,081
12,697
14,113
0
5,616
7,081
17,462
0
L
Charybdis
Lip Splitter
Charybdis
7,747
3,264
666
2,938
11,915
4,768
1,335
5,491
6,424
0
27,102
W
5,068
2,480
782
948
9,166
4,402
2,597
4,473
4,693
0
19,206
L
7,986
673
621
3,497
10,879
4,960
0
4,593
6,286
0
22,297
W
Chernobog
假发SSS
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
39,353
134
Minions Killed
113
0
Camps Cleared
0
960,224
Distance Traveled
805,910
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,160
263
0
0
0
0
0
W
Ne Zha
10,304
859
25
2
0
275,157
3
W
Jormungandr
10,367
864
20
2
0
263,461
0
L
Persephone
8,205
684
23
2
0
213,872
0
W
Ix Chel
9,541
795
48
4
0
222,065
0
L
Charon
9,861
822
13
1
0
221,313
1
L
Charybdis
9,125
760
48
4
0
166,856
0
W
Anhur
9,625
802
41
3
0
199,541
0
L
Ne Zha
9,002
750
29
2
0
203,869
0
W
Chernobog
6,648
554
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role