Player Matchup

Ymir
Ymir
 
Ymir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Katorasa
Danzaburou
Level 97
God Stats
21W - 20L
1,640 SR
Queue Stats
438W - 414L
1,536 Elo+
Party 2
Raijin
Raijin
jamster165000
Raijin
Level 128
God Stats
7W - 6L
1,767 SR
Queue Stats
44W - 36L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
panda74
Gilgamesh
Level 150
God Stats
13W - 9L
1,591 SR
Queue Stats
208W - 212L
1,514 Elo+
Solo
Jormungandr
Jormungandr
szren
Jormungandr
Level 104
God Stats
14W - 10L
1,608 SR
Queue Stats
485W - 440L
1,587 Elo+
Party 2
Team Averages
Level 128
1,621 SR
1,537 Elo+

VS

Team Averages
Level 120
1,495 SR
1,493 Elo+
Neith
Neith
Aybeg
Neith
Level 155
God Stats
4W - 7L
1,645 SR
Queue Stats
85W - 82L
1,426 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KcusEtims
Kumbhakarna
Level 108
God Stats
3W - 2L
1,562 SR
Queue Stats
113W - 114L
1,515 Elo+
Party 3
Agni
Agni
PacketOfWhiffs
Agni
Level 32
God Stats
1W - 3L
1,352 SR
Queue Stats
49W - 32L
1,600 Elo+
Party 3
Susano
Susano
Supérnatural
Susano
Level 161
God Stats
0W - 1L
1,705 SR
Queue Stats
50W - 38L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
XJmBontX
Ah Puch
Level 146
God Stats
2W - 6L
1,209 SR
Queue Stats
554W - 548L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 7
6,059
505
3,918
12,859
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Katorasa
Danzaburou
13
4 / 0 / 2
7,593
633
7,461
6,702
2,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 2
7,051
588
4,110
7,240
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
panda74
Gilgamesh
13
6 / 0 / 3
7,519
627
7,854
11,431
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
szren
Jormungandr
13
2 / 0 / 1
7,931
661
7,036
8,330
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aybeg
Neith
10
1 / 2 / 0
5,775
481
4,833
7,493
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
KcusEtims
Kumbhakarna
10
1 / 2 / 2
5,904
492
2,637
10,150
8,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 4 / 4
6,887
574
11,540
6,552
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 2
6,051
504
5,601
10,629
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
XJmBontX
Ah Puch
10
0 / 3 / 0
5,674
473
4,278
10,077
4,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
7
7
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
7
1.17
L
Neith
Aybeg
Neith
1
2
0
0.5
W
Danzaburou
Katorasa
Danzaburou
4
0
2
5
L
Kumbhakarna
KcusEtims
Kumbhakarna
1
2
2
1
L
2
4
4
1
L
3
4
2
1
L
Ah Puch
XJmBontX
Ah Puch
0
3
0
0
W
3
4
2
1
W
Gilgamesh
panda74
Gilgamesh
6
0
3
7.5
W
Jormungandr
szren
Jormungandr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
28,889
46,562
Taken
44,901
23,293
Mitigated
19,938
13,280
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,918
1,288
0
3,244
12,859
7,143
0
5,802
6,713
9,858
1,379
L
Neith
Aybeg
Neith
4,833
2,396
0
3,528
7,493
2,069
0
524
6,969
0
34,430
W
Danzaburou
Katorasa
Danzaburou
7,461
3,716
0
3,927
6,702
2,480
0
1,349
5,335
0
55,430
L
Kumbhakarna
KcusEtims
Kumbhakarna
2,637
266
0
1,370
10,150
8,053
0
3,600
6,505
16,276
0
L
11,540
760
0
285
6,552
2,030
0
2,613
3,939
58,390
734
L
5,601
1,078
0
4,515
10,629
3,376
0
1,275
9,354
0
33,582
L
Ah Puch
XJmBontX
Ah Puch
4,278
493
0
4,689
10,077
4,410
0
5,977
3,340
33,186
0
W
4,110
172
0
521
7,240
1,790
0
3,024
3,902
46,658
0
W
Gilgamesh
panda74
Gilgamesh
7,854
2,869
0
3,143
11,431
4,770
0
3,145
8,021
0
59,776
W
Jormungandr
szren
Jormungandr
7,036
1,082
0
2,445
8,330
7,110
129
3,886
4,195
53,053
3,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
30,291
412
Minions Killed
318
0
Camps Cleared
0
1,229,688
Distance Traveled
1,248,049
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,059
505
13
1
0
237,668
6
L
Neith
5,775
481
68
6
0
224,461
0
W
Danzaburou
7,593
633
92
8
0
238,807
0
L
Kumbhakarna
5,904
492
31
3
0
264,276
1
L
Agni
6,887
574
108
9
0
270,829
1
L
Susano
6,051
504
53
4
0
256,191
1
L
Ah Puch
5,674
473
58
5
0
232,292
0
W
Raijin
7,051
588
111
9
0
245,480
1
W
Gilgamesh
7,519
627
82
7
0
285,478
0
W
Jormungandr
7,931
661
114
10
0
222,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role