Player Matchup

Surtr
Surtr
 
Surtr
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ShaDow_CoMaN
Cerberus
Level 62
God Stats
6W - 6L
1,792 SR
Queue Stats
167W - 146L
1,565 Elo+
Solo
Ymir
Ymir
mahoemada
Ymir
Level 145
God Stats
34W - 16L
1,677 SR
Queue Stats
125W - 124L
1,496 Elo+
Solo
Ix Chel
Ix Chel
pepod09
Ix Chel
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 121L
1,553 Elo+
Solo
Team Averages
Level 136
1,594 SR
1,523 Elo+

VS

Team Averages
Level 104
1,679 SR
1,508 Elo+
Olorun
Olorun
Capercaillie
Olorun
Level 105
God Stats
7W - 6L
1,641 SR
Queue Stats
145W - 163L
1,519 Elo+
Solo
Lancelot
Lancelot
DEOBET
Lancelot
Level 114
God Stats
4W - 2L
1,718 SR
Queue Stats
105W - 97L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
DofyMingo
Tsukuyomi
Level 147
God Stats
1W - 1L
1,820 SR
Queue Stats
74W - 88L
1,453 Elo+
Solo
Janus
Janus
Kirari 1689
Janus
Level 66
God Stats
47W - 54L
1,516 SR
Queue Stats
273W - 297L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Nenadveliki
Sylvanus
Level 88
God Stats
10W - 6L
1,700 SR
Queue Stats
197W - 185L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 0 / 1
4,389
878
2,116
4,636
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chiron
 
Chiron
6
1 / 1 / 0
3,472
694
2,011
2,267
502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ShaDow_CoMaN
Cerberus
6
0 / 1 / 1
3,573
715
2,597
4,511
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
6
0 / 1 / 2
3,559
712
1,930
4,210
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
pepod09
Ix Chel
8
4 / 1 / 0
4,640
928
1,476
2,938
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
1 / 1 / 2
3,662
732
3,432
4,307
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
DEOBET
Lancelot
6
0 / 3 / 0
3,467
693
1,696
3,847
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
DofyMingo
Tsukuyomi
4
0 / 2 / 0
2,870
574
444
2,667
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,377
675
881
1,855
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Nenadveliki
Sylvanus
7
2 / 0 / 1
4,100
820
1,989
3,311
1,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
4
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
W
Chiron
 
Chiron
1
1
0
1
L
Olorun
1
1
2
2
L
Lancelot
DEOBET
Lancelot
0
3
0
0
L
Tsukuyomi
DofyMingo
Tsukuyomi
0
2
0
0
L
0
1
0
0
L
Sylvanus
Nenadveliki
Sylvanus
2
0
1
2.5
W
Cerberus
ShaDow_CoMaN
Cerberus
0
1
1
0.5
W
Ymir
0
1
2
1
W
Ix Chel
pepod09
Ix Chel
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,130
Damage
8,442
18,562
Taken
15,987
6,262
Mitigated
4,458
6,732
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,116
521
0
1,697
4,636
1,664
2
331
4,305
504
19,594
W
Chiron
 
Chiron
2,011
266
357
561
2,267
502
0
1,639
628
0
18,226
L
Olorun
3,432
1,982
120
1,142
4,307
1,139
0
2,140
2,167
19,877
5,293
L
Lancelot
DEOBET
Lancelot
1,696
240
0
0
3,847
1,264
0
347
3,498
0
16,576
L
Tsukuyomi
DofyMingo
Tsukuyomi
444
170
0
992
2,667
589
0
1,138
1,451
0
6,756
L
881
47
0
190
1,855
458
0
610
1,209
18,156
0
L
Sylvanus
Nenadveliki
Sylvanus
1,989
764
1,737
1,615
3,311
1,008
0
1,598
1,713
8,139
0
W
Cerberus
ShaDow_CoMaN
Cerberus
2,597
82
0
1,943
4,511
1,844
0
2,081
2,430
8,310
1,701
W
Ymir
1,930
609
0
635
4,210
1,531
0
1,606
2,604
19,606
0
W
Ix Chel
pepod09
Ix Chel
1,476
223
250
1,289
2,938
721
0
324
2,614
18,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,633
Gold Earned
17,476
180
Minions Killed
140
0
Camps Cleared
0
564,513
Distance Traveled
503,071
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,389
878
39
8
0
109,130
0
W
Chiron
3,472
694
36
7
0
109,450
0
L
Olorun
3,662
732
46
9
0
98,762
0
L
Lancelot
3,467
693
32
6
0
120,233
0
L
Tsukuyomi
2,870
574
20
4
0
69,184
0
L
Janus
3,377
675
31
6
0
111,566
0
L
Sylvanus
4,100
820
11
2
0
103,326
1
W
Cerberus
3,573
715
20
4
0
113,520
0
W
Ymir
3,559
712
31
6
0
118,614
0
W
Ix Chel
4,640
928
54
11
0
113,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role