Player Matchup

Athena
Athena
DISCUSTAN
Athena
Level 157
God Stats
11W - 7L
1,726 SR
Queue Stats
873W - 904L
1,455 Elo+
Solo
Loki
Loki
Mr_Sunshine-x_x
Loki
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,556 Elo+
Solo
Ra
Ra
bobjohn123
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,439 Elo+
Solo
Achilles
Achilles
kingdep
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,464 Elo+
Solo
Osiris
Osiris
maik_2234
Osiris
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,326 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,448 Elo+

VS

Team Averages
Level 113
1,509 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DarkJokey228
Maui
Level 66
God Stats
4W - 1L
1,655 SR
Queue Stats
37W - 31L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
IbraheemOmar8
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,488 Elo+
Solo
Bakasura
Bakasura
Szap0
Bakasura
Level 102
God Stats
1W - 0L
1,324 SR
Queue Stats
38W - 32L
1,484 Elo+
Party 1
Medusa
Medusa
rizibot
Medusa
Level 120
God Stats
8W - 5L
1,566 SR
Queue Stats
266W - 266L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DISCUSTAN
Athena
12
0 / 4 / 4
7,110
593
9,671
14,202
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 3
7,485
624
5,104
10,255
4,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 4 / 2
8,369
697
13,944
10,087
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
kingdep
Achilles
13
2 / 4 / 2
7,745
645
4,715
13,487
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
maik_2234
Osiris
14
0 / 3 / 3
7,441
620
9,511
14,447
17,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 0 / 15
10,043
837
11,731
7,886
3,740
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
4 / 2 / 15
10,140
845
10,378
13,727
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
IbraheemOmar8
Sylvanus
16
2 / 0 / 17
10,218
852
8,454
11,269
9,486
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
Szap0
Bakasura
16
5 / 2 / 14
9,582
799
14,662
15,434
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
rizibot
Medusa
17
5 / 0 / 14
9,717
810
11,377
8,570
4,158
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
4
Kills
20
20
Deaths
4
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
15
11.5
L
Athena
DISCUSTAN
Athena
0
4
4
0.5
W
4
2
15
5.75
W
Sylvanus
IbraheemOmar8
Sylvanus
2
0
17
10.5
L
1
5
3
0.5
W
Bakasura
Szap0
Bakasura
5
2
14
6
L
1
4
2
0.5
L
Achilles
kingdep
Achilles
2
4
2
0.75
L
Osiris
maik_2234
Osiris
0
3
3
0.5
W
Medusa
rizibot
Medusa
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
56,602
62,478
Taken
56,886
58,354
Mitigated
46,249
17,498
Healing
31,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,731
5,242
2,022
605
7,886
3,740
1,787
3,269
4,110
0
34,242
L
Athena
DISCUSTAN
Athena
9,671
1,832
487
1,693
14,202
15,530
0
5,496
7,624
14,330
0
W
10,378
2,554
2,551
3,303
13,727
13,302
238
6,543
6,276
12,254
0
W
Sylvanus
IbraheemOmar8
Sylvanus
8,454
1,362
9,406
5,319
11,269
9,486
206
3,563
6,741
11,472
676
L
5,104
604
263
187
10,255
4,140
0
2,717
6,784
1,033
14,180
W
Bakasura
Szap0
Bakasura
14,662
8,345
1,904
5,222
15,434
15,563
491
4,578
10,070
0
15,990
L
13,944
594
6,782
2,865
10,087
5,174
0
2,836
7,171
34,306
0
L
Achilles
kingdep
Achilles
4,715
295
245
1,323
13,487
15,777
0
3,689
8,853
0
11,275
L
Osiris
maik_2234
Osiris
9,511
1,507
1,211
2,442
14,447
17,733
0
3,853
9,924
0
17,089
W
Medusa
rizibot
Medusa
11,377
3,839
0
1,574
8,570
4,158
1,042
4,808
3,291
0
32,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
49,700
121
Minions Killed
126
0
Camps Cleared
0
1,040,999
Distance Traveled
1,179,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,043
837
58
5
0
194,149
0
L
Athena
7,110
593
10
1
0
211,750
0
W
Maui
10,140
845
4
0
0
228,582
0
W
Sylvanus
10,218
852
11
1
0
244,289
0
L
Loki
7,485
624
15
1
0
155,442
0
W
Bakasura
9,582
799
29
2
0
227,587
0
L
Ra
8,369
697
67
6
0
212,403
0
L
Achilles
7,745
645
11
1
0
229,998
0
L
Osiris
7,441
620
18
2
0
231,406
0
W
Medusa
9,717
810
24
2
0
284,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role