Player Matchup

Athena
Athena
Krpton_warrior
Athena
Level 66
God Stats
4W - 3L
1,479 SR
Queue Stats
129W - 130L
1,405 Elo+
Party 2
Arachne
Arachne
Marcusi069
Arachne
Level 40
God Stats
38W - 28L
1,522 SR
Queue Stats
70W - 66L
1,415 Elo+
Party 2
Ix Chel
Ix Chel
PinkPanther6353
Ix Chel
Level 104
God Stats
6W - 8L
1,490 SR
Queue Stats
191W - 205L
1,436 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,419 Elo+

VS

Team Averages
Level 74
1,497 SR
1,418 Elo+
Hel
Hel
TySaiyan12
Hel
Level 114
God Stats
1W - 2L
1,461 SR
Queue Stats
36W - 45L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
WarbanOP
Cernunnos
Level 48
God Stats
1W - 3L
1,389 SR
Queue Stats
13W - 17L
1,387 Elo+
Solo
Mulan
Mulan
villain arc1938
Mulan
Level 61
God Stats
34W - 25L
1,640 SR
Queue Stats
130W - 130L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
8,559
856
5,823
10,447
10,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Marcusi069
Arachne
16
7 / 1 / 5
10,131
1,013
10,283
8,538
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 1 / 5
8,939
894
8,895
4,606
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,168
717
3,694
7,800
3,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
WarbanOP
Cernunnos
12
1 / 4 / 2
7,597
760
4,589
8,293
2,434
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 1
7,494
749
8,248
13,353
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Arachne
Marcusi069
Arachne
7
1
5
9.5
W
4
1
5
6.5
L
0
3
3
0.5
L
Cernunnos
WarbanOP
Cernunnos
1
4
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
16,531
23,591
Taken
29,446
16,814
Mitigated
11,832
6,598
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,823
1,297
0
250
10,447
10,922
293
1,673
8,774
14,301
2,002
W
Arachne
Marcusi069
Arachne
10,283
7,876
0
3,233
8,538
4,221
2,131
1,582
6,956
0
40,868
W
8,895
768
992
2,123
4,606
1,671
1,249
789
3,817
29,839
0
L
3,694
434
2,751
3,162
7,800
3,876
0
4,038
3,572
17,926
0
L
Cernunnos
WarbanOP
Cernunnos
4,589
2,602
0
1,704
8,293
2,434
0
2,755
5,281
0
28,933
L
8,248
1,294
0
3,450
13,353
5,522
0
6,403
6,566
0
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
22,259
121
Minions Killed
117
0
Camps Cleared
0
571,193
Distance Traveled
480,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,559
856
27
3
0
192,555
0
W
Arachne
10,131
1,013
47
5
0
213,744
0
W
Ix Chel
8,939
894
47
5
0
164,894
0
L
Hel
7,168
717
38
4
0
159,990
2
L
Cernunnos
7,597
760
52
5
0
153,858
0
L
Mulan
7,494
749
27
3
0
166,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role