Player Matchup

Mulan
Mulan
DnepmTT
Mulan
Level 47
God Stats
7W - 4L
1,616 SR
Queue Stats
102W - 94L
1,436 Elo+
Solo
Bakasura
Bakasura
OtotoSan42
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,402 Elo+
Solo
Jing Wei
Jing Wei
PVTT
Jing Wei
Level 157
God Stats
2W - 1L
1,617 SR
Queue Stats
245W - 182L
1,579 Elo+
Solo
Nu Wa
Nu Wa
Smoolbean
Nu Wa
Level 48
God Stats
36W - 21L
1,656 SR
Queue Stats
66W - 70L
1,454 Elo+
Solo
Bacchus
Bacchus
xFreeTime__
Bacchus
Level 103
God Stats
4W - 1L
1,595 SR
Queue Stats
56W - 44L
1,508 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,476 Elo+

VS

Team Averages
Level 107
1,494 SR
1,459 Elo+
Fenrir
Fenrir
DrME9672
Fenrir
Level 137
God Stats
6W - 3L
1,783 SR
Queue Stats
247W - 241L
1,482 Elo+
Solo
Neith
Neith
Zazuby
Neith
Level 106
God Stats
20W - 21L
1,445 SR
Queue Stats
82W - 78L
1,492 Elo+
Solo
Bastet
Bastet
groschichi55
Bastet
Level 64
God Stats
6W - 7L
1,311 SR
Queue Stats
107W - 116L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
inuzuka92
Gilgamesh
Level 137
God Stats
5W - 4L
1,580 SR
Queue Stats
6W - 12L
1,377 Elo+
Solo
Anubis
Anubis
nabonoka
Anubis
Level 89
God Stats
8W - 13L
1,352 SR
Queue Stats
291W - 286L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DnepmTT
Mulan
16
8 / 2 / 4
10,445
653
21,254
18,327
18,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
OtotoSan42
Bakasura
15
3 / 1 / 5
8,780
549
5,496
14,799
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
PVTT
Jing Wei
18
5 / 2 / 4
10,866
679
13,851
14,537
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Smoolbean
Nu Wa
14
1 / 2 / 7
8,274
517
8,700
7,760
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xFreeTime__
Bacchus
13
2 / 3 / 5
8,275
517
5,840
14,270
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrME9672
Fenrir
14
1 / 5 / 2
8,566
535
8,294
17,968
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Zazuby
Neith
13
1 / 6 / 3
7,652
478
8,399
11,599
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
14
4 / 1 / 5
8,431
527
11,793
13,125
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
inuzuka92
Gilgamesh
13
2 / 2 / 6
8,304
519
7,236
17,676
14,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
nabonoka
Anubis
16
2 / 5 / 2
8,619
539
4,268
11,054
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
19
Kills
10
10
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
DnepmTT
Mulan
8
2
4
5
L
Fenrir
DrME9672
Fenrir
1
5
2
0.4
W
Bakasura
OtotoSan42
Bakasura
3
1
5
5.5
W
Jing Wei
PVTT
Jing Wei
5
2
4
3.5
W
Nu Wa
Smoolbean
Nu Wa
1
2
7
2.25
L
Neith
Zazuby
Neith
1
6
3
0.42
L
Bastet
4
1
5
6.5
L
Gilgamesh
inuzuka92
Gilgamesh
2
2
6
2.5
L
Anubis
nabonoka
Anubis
2
5
2
0.6
W
Bacchus
xFreeTime__
Bacchus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,141
Damage
39,990
69,693
Taken
71,422
47,287
Mitigated
38,890
25,430
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DnepmTT
Mulan
21,254
2,672
0
5,424
18,327
18,471
634
1,764
16,036
0
73,068
L
Fenrir
DrME9672
Fenrir
8,294
1,573
0
3,840
17,968
11,443
0
2,638
14,964
0
48,485
W
Bakasura
OtotoSan42
Bakasura
5,496
3,568
0
6,063
14,799
6,416
26
242
14,515
0
55,719
W
Jing Wei
PVTT
Jing Wei
13,851
10,470
0
7,818
14,537
6,054
2,736
1,666
12,779
0
106,672
W
Nu Wa
Smoolbean
Nu Wa
8,700
1,566
0
1,290
7,760
2,676
493
40
7,678
50,074
0
L
Neith
Zazuby
Neith
8,399
1,493
0
1,825
11,599
3,710
0
1,407
10,021
0
63,713
L
Bastet
11,793
1,728
0
2,112
13,125
4,129
0
3,585
9,093
0
47,893
L
Gilgamesh
inuzuka92
Gilgamesh
7,236
2,044
0
3,358
17,676
14,699
0
4,271
12,901
2,699
30,040
L
Anubis
nabonoka
Anubis
4,268
0
0
4,180
11,054
4,909
69
1,563
9,052
59,603
164
W
Bacchus
xFreeTime__
Bacchus
5,840
923
0
4,835
14,270
13,670
36
532
13,738
15,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
41,572
513
Minions Killed
432
0
Camps Cleared
0
1,586,988
Distance Traveled
1,556,765
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,445
653
117
7
0
300,377
3
L
Fenrir
8,566
535
97
6
0
329,400
0
W
Bakasura
8,780
549
102
6
0
384,549
0
W
Jing Wei
10,866
679
178
11
0
285,626
0
W
Nu Wa
8,274
517
94
6
0
279,337
0
L
Neith
7,652
478
102
6
0
285,140
2
L
Bastet
8,431
527
81
5
0
381,639
0
L
Gilgamesh
8,304
519
55
3
0
344,737
2
L
Anubis
8,619
539
97
6
0
215,849
0
W
Bacchus
8,275
517
22
1
0
337,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role