Player Matchup

Awilix
Awilix
LegendDusty
Awilix
Level 128
God Stats
77W - 51L
1,650 SR
Queue Stats
356W - 349L
1,578 Elo+
Party 1
Ishtar
Ishtar
Oath_keeper0509
Ishtar
Level 147
God Stats
6W - 1L
1,898 SR
Queue Stats
249W - 232L
1,550 Elo+
Solo
Vulcan
Vulcan
OkazakiQuinn
Vulcan
Level 93
God Stats
1W - 1L
1,293 SR
Queue Stats
314W - 313L
1,533 Elo+
Party 1
Maui
Maui
cocoQTpi
Maui
Level 103
God Stats
3W - 2L
1,588 SR
Queue Stats
294W - 271L
1,587 Elo+
Party 1
Shiva
Shiva
jelatos
Shiva
Level 69
God Stats
4W - 3L
1,675 SR
Queue Stats
148W - 142L
1,549 Elo+
Party 1
Team Averages
Level 108
1,621 SR
1,559 Elo+

VS

Team Averages
Level 123
1,510 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ALEKXIS1313
Aphrodite
Level 134
God Stats
1W - 5L
1,318 SR
Queue Stats
349W - 345L
1,520 Elo+
Solo
Hel
Hel
ChickeyNuggy
Hel
Level 44
God Stats
3W - 4L
1,507 SR
Queue Stats
48W - 52L
1,540 Elo+
Solo
Ne Zha
Ne Zha
Leo Excalibur
Ne Zha
Level 128
God Stats
20W - 22L
1,654 SR
Queue Stats
209W - 171L
1,523 Elo+
Solo
King Arthur
King Arthur
Sebakool
King Arthur
Level 162
God Stats
17W - 12L
1,569 SR
Queue Stats
101W - 85L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
6
1 / 1 / 1
3,473
695
2,530
3,299
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 1
4,419
884
2,301
1,770
392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
7
2 / 3 / 0
4,083
817
1,406
3,143
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
6
1 / 0 / 4
4,155
831
1,723
3,003
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
jelatos
Shiva
7
3 / 0 / 0
4,256
851
2,871
4,511
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 3 / 0
3,021
604
887
3,329
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
ALEKXIS1313
Aphrodite
8
3 / 2 / 1
4,375
875
2,348
3,639
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
2,750
550
1,248
1,603
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 1
3,565
713
1,728
4,436
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Sebakool
King Arthur
6
0 / 3 / 0
3,614
723
2,360
5,220
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Aphrodite
ALEKXIS1313
Aphrodite
3
2
1
1.75
L
0
1
0
0
W
Awilix
1
1
1
1.5
L
1
1
1
1.5
W
3
0
1
3.5
W
Vulcan
2
3
0
0.67
L
King Arthur
Sebakool
King Arthur
0
3
0
0
W
Maui
1
0
4
3
W
Shiva
jelatos
Shiva
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,831
Damage
8,571
15,726
Taken
18,227
5,563
Mitigated
4,980
6,278
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
887
805
0
275
3,329
749
0
706
2,623
0
13,113
L
Aphrodite
ALEKXIS1313
Aphrodite
2,348
110
301
1,810
3,639
1,142
0
1,736
1,866
17,857
0
L
1,248
0
228
688
1,603
243
0
341
1,262
3,884
172
W
Awilix
2,530
648
0
1,615
3,299
775
0
307
2,908
0
14,200
L
1,728
562
0
2,585
4,436
1,047
0
258
4,127
0
14,091
W
2,301
954
0
988
1,770
392
0
429
1,143
0
25,025
W
Vulcan
1,406
401
0
536
3,143
798
0
1,332
1,615
14,223
0
L
King Arthur
Sebakool
King Arthur
2,360
452
0
1,468
5,220
1,799
0
0
5,220
0
17,896
W
Maui
1,723
661
0
1,353
3,003
1,107
0
783
1,988
8,456
0
W
Shiva
jelatos
Shiva
2,871
567
0
1,786
4,511
2,491
0
0
4,511
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
17,325
166
Minions Killed
141
0
Camps Cleared
0
575,396
Distance Traveled
514,854
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,021
604
16
3
0
105,790
2
L
Aphrodite
4,375
875
47
9
0
104,891
2
L
Hel
2,750
550
6
1
0
66,869
0
W
Awilix
3,473
695
27
5
0
142,662
0
L
Ne Zha
3,565
713
35
7
0
126,914
0
W
Ishtar
4,419
884
47
9
0
94,847
0
W
Vulcan
4,083
817
43
9
0
110,444
0
L
King Arthur
3,614
723
37
7
0
110,390
0
W
Maui
4,155
831
16
3
0
117,887
4
W
Shiva
4,256
851
33
7
0
109,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role