Player Matchup

Awilix
Awilix
 
Awilix
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AyoooDre_
Merlin
Level 89
God Stats
4W - 6L
1,474 SR
Queue Stats
243W - 226L
1,493 Elo+
Solo
Sobek
Sobek
Duki_55
Sobek
Level 137
God Stats
2W - 3L
1,115 SR
Queue Stats
180W - 168L
1,519 Elo+
Party 1
Artemis
Artemis
KevinLz
Artemis
Level 65
God Stats
3W - 4L
1,810 SR
Queue Stats
246W - 210L
1,564 Elo+
Party 1
Charybdis
Charybdis
Oath_keeper0509
Charybdis
Level 147
God Stats
92W - 78L
1,663 SR
Queue Stats
259W - 241L
1,552 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,526 Elo+

VS

Team Averages
Level 132
1,604 SR
1,560 Elo+
Artemis
Artemis
AlmightyGoesHAM
Artemis
Level 164
God Stats
1W - 0L
1,534 SR
Queue Stats
7W - 1L
1,758 Elo+
Party 2
Bakasura
Bakasura
ELPeeta
Bakasura
Level 128
God Stats
11W - 10L
1,646 SR
Queue Stats
147W - 144L
1,498 Elo+
Solo
Serqet
Serqet
ZerachielXV
Serqet
Level 79
God Stats
2W - 3L
1,501 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
iamborednow
Zhong Kui
Level 164
God Stats
2W - 1L
1,768 SR
Queue Stats
41W - 38L
1,500 Elo+
Party 2
Anubis
Anubis
xSteedo
Anubis
Level 126
God Stats
5W - 4L
1,570 SR
Queue Stats
232W - 187L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 2 / 4
5,105
464
2,768
6,683
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
AyoooDre_
Merlin
11
0 / 4 / 0
5,517
502
1,237
4,325
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Duki_55
Sobek
10
2 / 2 / 3
5,924
539
3,350
9,318
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KevinLz
Artemis
9
3 / 3 / 2
5,357
487
6,900
6,164
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Oath_keeper0509
Charybdis
11
2 / 3 / 1
6,482
589
6,095
8,188
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,445
495
4,500
5,862
1,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bakasura
ELPeeta
Bakasura
12
2 / 2 / 4
6,958
633
5,275
10,406
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
10
0 / 0 / 4
5,594
509
2,106
5,557
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
iamborednow
Zhong Kui
9
3 / 3 / 2
6,186
562
5,641
8,177
4,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xSteedo
Anubis
14
9 / 0 / 0
8,518
774
6,257
7,564
3,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
14
14
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
4
1
W
0
2
2
0.5
L
Merlin
AyoooDre_
Merlin
0
4
0
0
L
Sobek
Duki_55
Sobek
2
2
3
1.75
W
Bakasura
ELPeeta
Bakasura
2
2
4
2
L
Artemis
KevinLz
Artemis
3
3
2
1.33
L
Charybdis
Oath_keeper0509
Charybdis
2
3
1
0.83
W
Serqet
0
0
4
2
W
Zhong Kui
iamborednow
Zhong Kui
3
3
2
1.33
W
Anubis
xSteedo
Anubis
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
23,779
34,678
Taken
37,566
13,209
Mitigated
18,295
9,263
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,768
875
0
2,740
6,683
1,775
0
2,269
4,344
0
35,153
W
4,500
1,614
0
522
5,862
1,589
0
715
5,147
0
44,071
L
Merlin
AyoooDre_
Merlin
1,237
53
0
365
4,325
850
0
2,538
1,787
34,680
0
L
Sobek
Duki_55
Sobek
3,350
460
0
3,127
9,318
6,828
0
3,600
5,648
16,465
1,936
W
Bakasura
ELPeeta
Bakasura
5,275
2,807
0
5,190
10,406
6,648
654
370
10,036
0
30,771
L
Artemis
KevinLz
Artemis
6,900
1,715
0
540
6,164
1,778
0
2,768
3,210
0
34,309
L
Charybdis
Oath_keeper0509
Charybdis
6,095
2,441
0
2,491
8,188
1,978
0
577
6,367
0
48,751
W
Serqet
2,106
159
0
0
5,557
2,016
0
150
5,407
0
31,982
W
Zhong Kui
iamborednow
Zhong Kui
5,641
415
0
2,425
8,177
4,993
0
1,415
6,762
19,340
454
W
Anubis
xSteedo
Anubis
6,257
360
0
5,265
7,564
3,049
0
1,792
5,772
67,880
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
32,701
319
Minions Killed
361
0
Camps Cleared
0
1,062,415
Distance Traveled
1,099,017
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,105
464
68
6
0
248,240
1
W
Artemis
5,445
495
70
6
0
203,960
0
L
Merlin
5,517
502
65
6
0
198,507
0
L
Sobek
5,924
539
40
4
0
221,409
2
W
Bakasura
6,958
633
83
8
0
209,678
0
L
Artemis
5,357
487
49
4
0
219,487
3
L
Charybdis
6,482
589
97
9
0
174,772
2
W
Serqet
5,594
509
54
5
0
273,504
0
W
Zhong Kui
6,186
562
31
3
0
199,802
2
W
Anubis
8,518
774
123
11
0
212,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role