Player Matchup

Janus
Janus
BubblerTokinBaby
Janus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
El Toxic Man733
Cthulhu
Level 184
God Stats
2W - 1L
1,141 SR
Queue Stats
20W - 16L
1,596 Elo+
Solo
Apollo
Apollo
Fullsker
Apollo
Level 82
God Stats
8W - 4L
1,431 SR
Queue Stats
92W - 87L
1,445 Elo+
Party 3
Loki
Loki
SoKi SsX
Loki
Level 77
God Stats
1W - 2L
1,609 SR
Queue Stats
24W - 22L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
vGloxius
Zhong Kui
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,570 Elo+
Party 2
Team Averages
Level 108
1,436 SR
1,518 Elo+

VS

Team Averages
Level 123
1,502 SR
1,461 Elo+
Tyr
Tyr
Darkruler124
Tyr
Level 127
God Stats
0W - 1L
1,294 SR
Queue Stats
16W - 17L
1,496 Elo+
Solo
Yemoja
Yemoja
Omegaflow88
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,448 Elo+
Solo
He Bo
He Bo
Sinocolo
He Bo
Level 119
God Stats
1W - 2L
1,702 SR
Queue Stats
272W - 262L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
SoggyNanners
Sun Wukong
Level 126
God Stats
4W - 6L
1,523 SR
Queue Stats
300W - 375L
1,460 Elo+
Party 1
Nut
Nut
tuo2905
Nut
Level 143
God Stats
3W - 4L
1,491 SR
Queue Stats
38W - 39L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,894
536
3,994
6,469
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
6,024
548
4,585
5,712
1,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Fullsker
Apollo
12
0 / 1 / 0
6,622
602
1,070
6,001
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
11
1 / 2 / 1
5,847
532
2,496
6,383
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
vGloxius
Zhong Kui
12
4 / 2 / 0
7,405
673
6,498
8,789
5,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,075
552
3,888
11,339
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
9
0 / 0 / 2
5,320
484
2,965
6,704
3,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Sinocolo
He Bo
12
3 / 2 / 2
6,351
577
5,578
6,331
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SoggyNanners
Sun Wukong
13
5 / 0 / 0
6,843
622
2,357
5,986
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
4
0 / 0 / 0
4,123
375
2,570
3,009
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
6
Kills
9
9
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
1
4
1
0.38
W
0
0
0
0
W
Apollo
Fullsker
Apollo
0
1
0
0
L
Yemoja
0
0
2
1
L
He Bo
Sinocolo
He Bo
3
2
2
2
W
Loki
1
2
1
0.75
L
Sun Wukong
SoggyNanners
Sun Wukong
5
0
0
5
L
Nut
0
0
0
0
W
Zhong Kui
vGloxius
Zhong Kui
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
17,358
33,354
Taken
33,369
12,103
Mitigated
15,411
17,293
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,994
54
0
540
6,469
1,703
0
3,895
2,174
38,355
0
L
3,888
796
0
3,075
11,339
6,848
0
6,254
5,085
0
27,547
W
4,585
439
2,274
2,524
5,712
1,790
68
1,570
4,110
26,185
1,452
W
Apollo
Fullsker
Apollo
1,070
799
0
2,545
6,001
1,783
1,274
826
5,135
0
49,550
L
Yemoja
2,965
728
1,853
922
6,704
3,643
0
3,666
3,038
13,443
901
L
He Bo
Sinocolo
He Bo
5,578
127
0
1,357
6,331
1,812
0
3,057
3,274
37,799
0
W
Loki
2,496
709
0
3,071
6,383
1,702
0
1,469
4,752
0
38,924
L
Sun Wukong
SoggyNanners
Sun Wukong
2,357
326
0
4,171
5,986
2,300
0
587
5,399
0
45,643
L
Nut
2,570
1,792
0
1,163
3,009
808
0
1,320
1,689
0
15,686
W
Zhong Kui
vGloxius
Zhong Kui
6,498
1,014
0
6,339
8,789
5,125
0
0
8,789
49,354
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
28,712
367
Minions Killed
266
0
Camps Cleared
0
1,139,898
Distance Traveled
1,025,274
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,894
536
69
6
0
242,490
2
L
Tyr
6,075
552
54
5
0
242,905
3
W
Cthulhu
6,024
548
43
4
0
233,834
0
W
Apollo
6,622
602
86
8
0
201,651
1
L
Yemoja
5,320
484
17
2
0
219,275
0
L
He Bo
6,351
577
77
7
0
246,396
0
W
Loki
5,847
532
68
6
0
269,390
0
L
Sun Wukong
6,843
622
94
9
0
253,133
2
L
Nut
4,123
375
24
2
0
63,565
0
W
Zhong Kui
7,405
673
101
9
0
192,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role