Player Matchup

Kuzenbo
Kuzenbo
Usylepenguin
Kuzenbo
Level 114
God Stats
16W - 16L
1,569 SR
Queue Stats
26W - 28L
1,475 Elo+
Solo
Chang'e
Chang'e
Yukiclouds
Chang'e
Level 8
God Stats
4W - 7L
1,457 SR
Queue Stats
6W - 10L
1,301 Elo+
Party 2
Heimdallr
Heimdallr
blantz06429
Heimdallr
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,484 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,420 Elo+

VS

Team Averages
Level 107
1,496 SR
1,439 Elo+
Hercules
Hercules
IspitInurCorpse
Hercules
Level 127
God Stats
16W - 16L
1,553 SR
Queue Stats
200W - 211L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
itz_Geracuhh
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo
Neith
Neith
puppetoffear
Neith
Level 129
God Stats
14W - 24L
1,436 SR
Queue Stats
157W - 183L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Usylepenguin
Kuzenbo
18
3 / 0 / 6
11,124
795
10,485
17,441
26,028
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Yukiclouds
Chang'e
17
0 / 2 / 8
10,403
743
9,063
13,341
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
blantz06429
Heimdallr
18
7 / 1 / 3
11,921
852
15,374
10,297
4,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 3 / 2
10,537
753
16,191
23,433
15,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
itz_Geracuhh
Kukulkan
16
0 / 4 / 3
10,208
729
10,006
9,673
4,083
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 0
10,589
756
4,322
8,894
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
2
0.67
W
Kuzenbo
Usylepenguin
Kuzenbo
3
0
6
6
W
Chang'e
Yukiclouds
Chang'e
0
2
8
2
W
Heimdallr
blantz06429
Heimdallr
7
1
3
8.5
L
Kukulkan
itz_Geracuhh
Kukulkan
0
4
3
0.38
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
30,519
41,079
Taken
42,000
36,027
Mitigated
23,204
13,121
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
16,191
4,431
0
6,625
23,433
15,166
827
13,340
10,093
0
49,186
W
Kuzenbo
Usylepenguin
Kuzenbo
10,485
3,090
0
1,510
17,441
26,028
950
3,876
13,499
30,413
782
W
Chang'e
Yukiclouds
Chang'e
9,063
1,839
5,535
5,354
13,341
5,238
1,332
4,306
8,951
32,426
616
W
Heimdallr
blantz06429
Heimdallr
15,374
7,096
312
410
10,297
4,761
1,071
1,915
8,319
0
49,760
L
Kukulkan
itz_Geracuhh
Kukulkan
10,006
343
34
1,484
9,673
4,083
96
3,418
6,255
32,294
0
L
4,322
189
0
1,794
8,894
3,955
212
2,646
6,248
0
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
31,334
145
Minions Killed
176
0
Camps Cleared
0
803,311
Distance Traveled
806,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,537
753
64
5
0
264,837
0
W
Kuzenbo
11,124
795
33
2
0
267,143
0
W
Chang'e
10,403
743
53
4
0
262,922
0
W
Heimdallr
11,921
852
59
4
0
273,246
0
L
Kukulkan
10,208
729
41
3
0
276,207
0
L
Neith
10,589
756
71
5
0
265,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role