Player Matchup

Sol
Sol
Clania12
Sol
Level 51
God Stats
1W - 4L
1,195 SR
Queue Stats
108W - 132L
1,437 Elo+
Solo
Izanami
Izanami
Fatstubbynub
Izanami
Level 204
God Stats
6W - 5L
1,467 SR
Queue Stats
146W - 151L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
oOzowieOo
Jormungandr
Level 185
God Stats
7W - 5L
1,480 SR
Queue Stats
34W - 32L
1,397 Elo+
Solo
Cthulhu
Cthulhu
ol BOTS Io
Cthulhu
Level 88
God Stats
84W - 84L
1,498 SR
Queue Stats
95W - 107L
1,441 Elo+
Party 1
Serqet
Serqet
peachyboy-
Serqet
Level 62
God Stats
1W - 2L
1,420 SR
Queue Stats
30W - 51L
1,380 Elo+
Solo
Team Averages
Level 118
1,412 SR
1,423 Elo+

VS

Team Averages
Level 70
1,589 SR
1,456 Elo+
Hera
Hera
IPYLON
Hera
Level 64
God Stats
29W - 27L
1,544 SR
Queue Stats
177W - 190L
1,450 Elo+
Party 2
Anubis
Anubis
Sam AngT
Anubis
Level 47
God Stats
11W - 8L
1,441 SR
Queue Stats
110W - 135L
1,448 Elo+
Party 2
Mulan
Mulan
TValan mezar
Mulan
Level 30
God Stats
3W - 5L
1,518 SR
Queue Stats
78W - 96L
1,410 Elo+
Party 2
Skadi
Skadi
lKEK0l
Skadi
Level 126
God Stats
13W - 8L
1,571 SR
Queue Stats
114W - 119L
1,502 Elo+
Party 2
Surtr
Surtr
lvyPhantom
Surtr
Level 81
God Stats
13W - 3L
1,870 SR
Queue Stats
263W - 265L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
8,582
477
4,662
13,543
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Fatstubbynub
Izanami
13
2 / 6 / 2
8,370
465
5,229
10,574
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
oOzowieOo
Jormungandr
15
0 / 5 / 2
8,889
494
9,778
19,891
16,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
ol BOTS Io
Cthulhu
14
2 / 5 / 4
9,623
535
10,041
21,494
14,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
peachyboy-
Serqet
12
1 / 7 / 1
7,435
413
6,459
17,116
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
IPYLON
Hera
16
2 / 2 / 8
9,293
516
9,761
9,979
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Sam AngT
Anubis
16
7 / 4 / 5
9,763
542
11,545
12,660
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
2 / 1 / 10
9,827
546
15,284
18,883
12,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
lKEK0l
Skadi
19
17 / 0 / 2
12,460
692
21,524
12,049
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
2
0 / 0 / 0
3,967
220
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
28
28
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Izanami
Fatstubbynub
Izanami
2
6
2
0.5
W
Hera
IPYLON
Hera
2
2
8
3
W
Anubis
Sam AngT
Anubis
7
4
5
2.38
W
2
1
10
7
W
Skadi
lKEK0l
Skadi
17
0
2
18
W
Surtr
0
0
0
0
L
Jormungandr
oOzowieOo
Jormungandr
0
5
2
0.2
L
Cthulhu
ol BOTS Io
Cthulhu
2
5
4
0.8
L
Serqet
peachyboy-
Serqet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
58,114
82,618
Taken
53,571
44,099
Mitigated
26,353
17,214
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,662
906
0
3,988
13,543
3,786
49
2,600
10,943
50,324
0
L
Izanami
Fatstubbynub
Izanami
5,229
3,579
0
890
10,574
3,203
1,433
3,630
6,944
0
56,899
W
Hera
IPYLON
Hera
9,761
1,299
0
3,201
9,979
3,312
362
4,584
5,214
58,865
0
W
Anubis
Sam AngT
Anubis
11,545
209
85
5,023
12,660
5,940
38
4,809
7,462
64,190
0
W
15,284
3,143
0
5,333
18,883
12,665
103
9,964
8,331
0
63,059
W
Skadi
lKEK0l
Skadi
21,524
8,715
0
4,965
12,049
4,436
5,861
5,074
6,801
0
103,169
W
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
oOzowieOo
Jormungandr
9,778
2,138
0
6,125
19,891
16,056
0
2,954
16,937
69,335
0
L
Cthulhu
ol BOTS Io
Cthulhu
10,041
380
0
5,802
21,494
14,696
475
8,873
12,621
46,377
1,626
L
Serqet
peachyboy-
Serqet
6,459
1,239
0
409
17,116
6,358
0
3,249
13,867
0
53,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
45,310
452
Minions Killed
459
0
Camps Cleared
0
1,534,318
Distance Traveled
1,411,785
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,582
477
78
4
0
321,092
0
L
Izanami
8,370
465
105
6
0
241,002
1
W
Hera
9,293
516
98
5
0
385,142
3
W
Anubis
9,763
542
104
6
0
334,852
0
W
Mulan
9,827
546
89
5
0
347,829
0
W
Skadi
12,460
692
168
9
0
343,962
0
W
Surtr
3,967
220
0
0
0
0
0
L
Jormungandr
8,889
494
123
7
0
267,674
2
L
Cthulhu
9,623
535
75
4
0
327,083
4
L
Serqet
7,435
413
71
4
0
377,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role