Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Any1xDEEIX
Anubis
Platinum V
Level 129
God Stats
4W - 7L
1,476 SR
Queue Stats
131W - 132L
1,697 MMR
Solo
Thanatos
Thanatos
Platinum II
CristaLalaa
Thanatos
Platinum II
Level 236
God Stats
12W - 11L
1,666 SR
Queue Stats
284W - 273L
1,887 MMR
Solo
Sobek
Sobek
Silver II
Saikuram
Sobek
Silver II
Level 157
God Stats
5W - 3L
1,422 SR
Queue Stats
8W - 9L
1,455 MMR
Solo
Osiris
Osiris
Gold I
legendario66662
Osiris
Gold I
Level 109
God Stats
63W - 65L
1,595 SR
Queue Stats
621W - 632L
1,613 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,532 SR
1,630 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,448 SR
1,626 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Defect0
Ao Kuang
Diamond IV
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 146L
2,187 MMR
Solo
Tiamat
Tiamat
Gold V
Tillifou
Tiamat
Gold V
Level 130
God Stats
1W - 3L
1,239 SR
Queue Stats
181W - 177L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 1 / 1
4,601
657
2,971
3,483
879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Any1xDEEIX
Anubis
10
0 / 1 / 0
5,083
726
2,333
3,819
1,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CristaLalaa
Thanatos
7
0 / 2 / 3
4,075
582
1,739
5,625
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Saikuram
Sobek
8
1 / 0 / 4
4,949
707
1,784
6,138
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
1 / 2 / 0
4,468
638
3,357
5,650
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Bake KujiraCharonFreyaSkadi

VS

Bans
GebArachneKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 1
5,124
732
2,465
3,471
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
8
2 / 1 / 0
4,517
645
4,360
4,496
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
 
Athena
6
0 / 4 / 2
3,973
568
1,276
5,158
2,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Defect0
Ao Kuang
5
1 / 0 / 0
3,570
510
1,109
2,166
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Tillifou
Tiamat
10
1 / 0 / 1
4,930
704
2,402
4,209
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
6
6
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Medusa
 
Medusa
2
1
0
2
L
Athena
 
Athena
0
4
2
0.25
W
Anubis
Any1xDEEIX
Anubis
0
1
0
0
W
Thanatos
CristaLalaa
Thanatos
0
2
3
0.75
L
Ao Kuang
Defect0
Ao Kuang
1
0
0
1
W
Sobek
Saikuram
Sobek
1
0
4
3
L
Tiamat
Tillifou
Tiamat
1
0
1
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,184
Damage
11,612
24,715
Taken
19,500
10,480
Mitigated
7,720
12,981
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,971
1,894
0
1,746
3,483
879
0
0
3,483
0
20,944
L
Baron Samedi
 
Baron Samedi
2,465
256
0
2,128
3,471
1,512
0
44
3,427
26,788
962
L
Medusa
 
Medusa
4,360
1,443
0
1,093
4,496
1,373
0
855
3,641
0
24,731
L
Athena
 
Athena
1,276
453
650
402
5,158
2,859
0
929
4,229
5,082
1,529
W
Anubis
Any1xDEEIX
Anubis
2,333
350
0
2,049
3,819
1,631
0
2,495
1,285
42,501
1,263
W
Thanatos
CristaLalaa
Thanatos
1,739
372
0
4,930
5,625
1,563
0
1,414
4,211
0
20,678
L
Ao Kuang
Defect0
Ao Kuang
1,109
239
0
563
2,166
624
0
0
2,166
11,743
0
W
Sobek
Saikuram
Sobek
1,784
274
0
2,615
6,138
3,116
0
727
5,411
12,158
0
L
Tiamat
Tillifou
Tiamat
2,402
110
0
1,680
4,209
1,352
0
2,239
1,970
30,020
0
W
3,357
1,021
0
1,641
5,650
3,291
0
2,047
3,301
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
22,114
230
Minions Killed
202
0
Camps Cleared
0
721,839
Distance Traveled
718,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,601
657
43
6
0
108,511
0
L
Baron Samedi
5,124
732
55
8
0
142,503
3
L
Medusa
4,517
645
43
6
0
155,994
1
L
Athena
3,973
568
15
2
0
180,050
0
W
Anubis
5,083
726
79
11
0
137,972
0
W
Thanatos
4,075
582
49
7
0
177,158
0
L
Ao Kuang
3,570
510
24
3
0
88,945
0
W
Sobek
4,949
707
12
2
0
150,792
3
L
Tiamat
4,930
704
65
9
0
150,572
1
W
Osiris
4,468
638
47
7
0
147,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role