Player Matchup

Bacchus
Bacchus
D Tuxland
Bacchus
Level 2
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 1L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
Level 126
God Stats
8W - 8L
1,459 SR
Queue Stats
391W - 370L
1,419 Elo+
Party 1
Artemis
Artemis
shadow132021
Artemis
Level 149
God Stats
99W - 84L
1,609 SR
Queue Stats
100W - 97L
1,598 Elo+
Solo
Team Averages
Level 92
1,448 SR
1,438 Elo+

VS

Team Averages
Level 112
1,496 SR
1,480 Elo+
Hachiman
Hachiman
Axel7431
Hachiman
Level 129
God Stats
9W - 3L
1,645 SR
Queue Stats
391W - 406L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
DangDemiDragon
Ao Kuang
Level 121
God Stats
44W - 41L
1,519 SR
Queue Stats
113W - 134L
1,457 Elo+
Solo
Tyr
Tyr
xXStr8ReaperXx
Tyr
Level 87
God Stats
0W - 2L
1,324 SR
Queue Stats
209W - 187L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D Tuxland
Bacchus
14
1 / 9 / 5
9,464
728
6,223
16,857
19,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
19
4 / 2 / 9
11,836
910
8,909
10,345
4,856
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
shadow132021
Artemis
17
10 / 0 / 2
11,833
910
15,739
8,148
4,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axel7431
Hachiman
16
3 / 6 / 5
10,128
779
6,799
10,814
2,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
17
6 / 6 / 5
11,251
865
9,131
12,758
4,138
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
1 / 4 / 7
9,314
716
5,409
14,798
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
10
11
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Axel7431
Hachiman
3
6
5
0.92
W
Bacchus
D Tuxland
Bacchus
1
9
5
0.39
L
Ao Kuang
6
6
5
1.42
W
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
4
2
9
4.25
W
Artemis
shadow132021
Artemis
10
0
2
11
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
21,339
35,350
Taken
38,370
28,266
Mitigated
16,802
7,939
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Axel7431
Hachiman
6,799
3,424
0
1,057
10,814
2,889
2,298
4,331
6,461
0
35,523
W
Bacchus
D Tuxland
Bacchus
6,223
1,349
0
417
16,857
19,332
0
4,455
12,115
16,390
1,083
L
Ao Kuang
9,131
1,765
0
3,300
12,758
4,138
1,074
3,902
8,834
25,965
0
W
Baron Samedi
UUUUUHHHHMMMMM
Baron Samedi
8,909
1,467
493
2,920
10,345
4,856
365
2,663
7,494
49,919
0
W
Artemis
shadow132021
Artemis
15,739
6,260
0
4,109
8,148
4,078
3,471
2,126
5,862
0
47,439
L
5,409
657
0
2,967
14,798
9,775
681
6,682
8,083
285
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
30,693
147
Minions Killed
121
0
Camps Cleared
0
620,763
Distance Traveled
544,646
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,128
779
56
4
0
164,153
0
W
Bacchus
9,464
728
19
1
0
206,817
0
L
Ao Kuang
11,251
865
35
3
0
193,087
1
W
Baron Samedi
11,836
910
71
5
0
223,879
0
W
Artemis
11,833
910
57
4
0
190,067
0
L
Tyr
9,314
716
30
2
0
187,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role