Player Matchup

Osiris
Osiris
Yyyyyyyuan
Osiris
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
360W - 29L
1,840 Elo+
Party 1
Xbalanque
Xbalanque
kite520
Xbalanque
Level 125
God Stats
21W - 2L
1,926 SR
Queue Stats
892W - 189L
1,810 Elo+
Party 1
Maui
Maui
thunderburhop
Maui
Level 170
God Stats
20W - 3L
1,760 SR
Queue Stats
1,343W - 413L
1,786 Elo+
Party 1
Jormungandr
Jormungandr
日向翔阳是小太阳
Jormungandr
Level 149
God Stats
3W - 1L
1,761 SR
Queue Stats
841W - 143L
1,824 Elo+
Party 1
Baron Samedi
Baron Samedi
木偶13
Baron Samedi
Level 149
God Stats
6W - 3L
1,614 SR
Queue Stats
1,021W - 313L
1,746 Elo+
Party 1
Team Averages
Level 150
1,712 SR
1,801 Elo+

VS

Team Averages
Level 116
1,558 SR
1,465 Elo+
The Morrigan
The Morrigan
DIABL0313_6
The Morrigan
Level 170
God Stats
0W - 2L
1,786 SR
Queue Stats
63W - 68L
1,473 Elo+
Solo
Anubis
Anubis
GreaseMonkey657
Anubis
Level 103
God Stats
7W - 3L
1,661 SR
Queue Stats
238W - 209L
1,494 Elo+
Solo
Artio
Artio
Kalas_420
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,395 Elo+
Solo
He Bo
He Bo
LunaCrow
He Bo
Level 64
God Stats
1W - 3L
1,342 SR
Queue Stats
228W - 284L
1,460 Elo+
Solo
King Arthur
King Arthur
hankhell666
King Arthur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 139L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Yyyyyyyuan
Osiris
14
5 / 1 / 23
9,115
829
9,911
10,448
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
kite520
Xbalanque
15
12 / 2 / 16
10,286
935
11,693
8,352
3,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 28
9,286
844
6,153
9,198
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
8 / 0 / 23
9,852
896
15,058
9,164
6,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
木偶13
Baron Samedi
15
8 / 2 / 16
9,409
855
9,088
7,734
4,047
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DIABL0313_6
The Morrigan
8
0 / 4 / 1
5,892
536
2,534
2,620
864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

12
0 / 11 / 2
7,182
653
6,868
15,072
8,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Kalas_420
Artio
12
2 / 9 / 2
7,583
689
3,703
14,991
11,134
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
LunaCrow
He Bo
10
0 / 8 / 3
6,797
618
2,841
8,505
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
hankhell666
King Arthur
15
2 / 5 / 2
7,283
662
7,960
13,911
12,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
14
37
Kills
4
6
Deaths
37
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DIABL0313_6
The Morrigan
0
4
1
0.13
L
0
11
2
0.09
L
Artio
Kalas_420
Artio
2
9
2
0.33
L
He Bo
LunaCrow
He Bo
0
8
3
0.19
W
Osiris
Yyyyyyyuan
Osiris
5
1
23
16.5
L
King Arthur
hankhell666
King Arthur
2
5
2
0.6
W
Xbalanque
kite520
Xbalanque
12
2
16
10
W
4
1
28
18
W
8
0
23
19.5
W
Baron Samedi
木偶13
Baron Samedi
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,903
Damage
23,906
44,896
Taken
55,099
32,529
Mitigated
35,212
17,087
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DIABL0313_6
The Morrigan
2,534
385
0
26
2,620
864
0
1,315
1,119
6,473
0
L
6,868
136
514
1,119
15,072
8,533
0
6,149
8,220
17,697
0
L
Artio
Kalas_420
Artio
3,703
183
150
552
14,991
11,134
0
8,548
5,595
6,512
0
L
He Bo
LunaCrow
He Bo
2,841
269
366
393
8,505
2,632
0
3,952
3,970
6,042
0
W
Osiris
Yyyyyyyuan
Osiris
9,911
1,262
167
1,811
10,448
10,749
305
2,786
7,662
0
15,950
L
King Arthur
hankhell666
King Arthur
7,960
514
212
1,018
13,911
12,049
0
6,324
6,655
0
15,932
W
Xbalanque
kite520
Xbalanque
11,693
8,053
794
1,828
8,352
3,080
4,397
3,335
5,017
0
34,221
W
6,153
448
0
1,827
9,198
7,919
300
2,437
6,761
9,087
577
W
15,058
1,148
85
2,299
9,164
6,734
204
4,294
4,837
31,959
2,644
W
Baron Samedi
木偶13
Baron Samedi
9,088
506
4,951
3,325
7,734
4,047
1,203
3,061
4,673
17,123
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
34,737
112
Minions Killed
50
0
Camps Cleared
0
1,094,712
Distance Traveled
616,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,892
536
3
0
0
82,080
0
L
Anubis
7,182
653
21
2
0
139,325
0
L
Artio
7,583
689
5
0
0
123,434
0
L
He Bo
6,797
618
5
0
0
110,753
0
W
Osiris
9,115
829
17
2
0
229,465
0
L
King Arthur
7,283
662
16
1
0
160,928
0
W
Xbalanque
10,286
935
37
3
0
208,588
0
W
Maui
9,286
844
12
1
0
236,102
0
W
Jormungandr
9,852
896
27
2
0
251,226
0
W
Baron Samedi
9,409
855
19
2
0
169,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role