Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,500 SR
1,282 MMR
Serqet
Serqet
Silver I
Chitown420_
Serqet
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
7,927
1,132
3,213
4,265
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraHerculesTsukuyomiHou YiChronos

VS

Bans
HadesFreyaPoseidonIzanamiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 2 / 0
6,497
928
1,212
6,441
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
L
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,213
Damage
1,212
4,265
Taken
6,441
1,326
Mitigated
3,550
1,444
Healing
1,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,213
451
0
1,444
4,265
1,326
633
335
3,567
37,913
1,175
L
Serqet
1,212
129
0
1,374
6,441
3,550
0
3,387
2,995
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,927
Gold Earned
6,497
87
Minions Killed
51
5
Camps Cleared
2
135,426
Distance Traveled
153,288
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,927
1,132
87
12
5
135,426
2
L
Serqet
6,497
928
51
7
2
153,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role