Player Matchup

Maman Brigitte
Maman Brigitte
Devviles
Maman Brigitte
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Artemis
Artemis
Domino97278
Artemis
Level 152
God Stats
9W - 5L
1,590 SR
Queue Stats
567W - 598L
1,446 Elo+
Solo
Freya
Freya
Int3rnationaL
Freya
Level 141
God Stats
2W - 3L
1,251 SR
Queue Stats
86W - 104L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Licorne2ouf
Guan Yu
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,291 Elo+
Solo
Chernobog
Chernobog
THERiDDlleR
Chernobog
Level 86
God Stats
3W - 10L
1,257 SR
Queue Stats
386W - 421L
1,543 Elo+
Solo
Team Averages
Level 119
1,420 SR
1,449 Elo+

VS

Team Averages
Level 129
1,572 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
H3td
Thor
Level 171
God Stats
1W - 1L
1,924 SR
Queue Stats
116W - 103L
1,575 Elo+
Solo
Nox
Nox
JUMALAmies91
Nox
Level 141
God Stats
11W - 14L
1,425 SR
Queue Stats
615W - 607L
1,559 Elo+
Solo
Guan Yu
Guan Yu
Sixmdm_yt
Guan Yu
Level 84
God Stats
2W - 1L
1,510 SR
Queue Stats
330W - 356L
1,439 Elo+
Solo
Xbalanque
Xbalanque
ertgczd
Xbalanque
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Devviles
Maman Brigitte
13
2 / 6 / 2
7,175
718
3,607
8,928
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Domino97278
Artemis
15
2 / 3 / 6
7,881
788
15,288
8,695
3,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 3
7,694
769
9,912
9,377
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Licorne2ouf
Guan Yu
12
1 / 4 / 6
7,602
760
6,378
11,215
6,294
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

Chernobog
THERiDDlleR
Chernobog
13
3 / 6 / 4
7,487
749
6,355
12,612
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 1 / 10
9,569
957
6,855
15,485
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
H3td
Thor
16
9 / 1 / 12
9,365
937
14,583
8,840
7,060
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 3 / 15
9,417
942
8,473
8,208
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Sixmdm_yt
Guan Yu
15
3 / 2 / 12
9,011
901
4,007
13,151
9,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
ertgczd
Xbalanque
13
2 / 4 / 10
7,799
780
11,708
10,020
3,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
23
24
Deaths
11
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
L
Maman Brigitte
Devviles
Maman Brigitte
2
6
2
0.5
L
Artemis
Domino97278
Artemis
2
3
6
1.67
W
Thor
H3td
Thor
9
1
12
15
L
3
5
3
0.9
W
4
3
15
3.83
L
Guan Yu
Licorne2ouf
Guan Yu
1
4
6
1
W
Guan Yu
Sixmdm_yt
Guan Yu
3
2
12
4.5
L
Chernobog
THERiDDlleR
Chernobog
3
6
4
0.83
W
Xbalanque
ertgczd
Xbalanque
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,540
Damage
45,626
50,827
Taken
55,704
21,973
Mitigated
37,397
13,940
Healing
26,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,855
650
1,038
4,730
15,485
13,089
0
2,897
12,588
9,138
1,188
L
Maman Brigitte
Devviles
Maman Brigitte
3,607
323
488
1,138
8,928
3,413
0
2,905
6,023
6,844
0
L
Artemis
Domino97278
Artemis
15,288
5,286
317
959
8,695
3,537
0
2,060
6,635
0
25,555
W
Thor
H3td
Thor
14,583
710
119
1,374
8,840
7,060
0
3,720
5,120
0
21,725
L
9,912
3,695
1,251
1,317
9,377
3,522
0
4,183
5,194
16,507
439
W
8,473
1,019
0
1,000
8,208
3,791
508
2,059
6,149
23,950
0
L
Guan Yu
Licorne2ouf
Guan Yu
6,378
731
3,564
3,232
11,215
6,294
0
3,057
8,158
0
11,070
W
Guan Yu
Sixmdm_yt
Guan Yu
4,007
88
8,578
6,957
13,151
9,912
0
3,321
9,830
442
10,482
L
Chernobog
THERiDDlleR
Chernobog
6,355
3,502
446
1,228
12,612
5,207
0
3,054
9,558
0
19,062
W
Xbalanque
ertgczd
Xbalanque
11,708
3,368
1,945
1,070
10,020
3,545
155
1,234
8,786
0
26,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
45,161
76
Minions Killed
113
0
Camps Cleared
0
854,708
Distance Traveled
894,709
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,569
957
6
1
0
157,914
0
L
Maman Brigitte
7,175
718
8
1
0
172,814
0
L
Artemis
7,881
788
20
2
0
185,604
3
W
Thor
9,365
937
22
2
0
168,567
0
L
Freya
7,694
769
20
2
0
158,466
0
W
Nox
9,417
942
47
5
0
197,232
0
L
Guan Yu
7,602
760
8
1
0
171,920
0
W
Guan Yu
9,011
901
7
1
0
208,942
0
L
Chernobog
7,487
749
20
2
0
165,904
0
W
Xbalanque
7,799
780
31
3
0
162,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role