Player Matchup

Ix Chel
Ix Chel
Gold III
Yuoomi
Ix Chel
Gold III
Level 68
God Stats
57W - 48L
1,567 SR
Queue Stats
304W - 299L
1,254 MMR
Party 2
Chaac
Chaac
Gold V
greengrower7
Chaac
Gold V
Level 145
God Stats
50W - 38L
1,594 SR
Queue Stats
179W - 166L
1,245 MMR
Party 2
Cerberus
Cerberus
Silver I
mattd337
Cerberus
Silver I
Level 86
God Stats
289W - 273L
1,471 SR
Queue Stats
588W - 597L
1,026 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,544 SR
1,175 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,487 SR
1,217 MMR
Vulcan
Vulcan
Silver II
AcroDragoon
Vulcan
Silver II
Level 162
God Stats
3W - 6L
1,443 SR
Queue Stats
70W - 77L
1,014 MMR
Party 1
Nike
Nike
Bronze III
ChubHubCity
Nike
Bronze III
Level 107
God Stats
1W - 2L
1,551 SR
Queue Stats
2W - 3L
1,612 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Princezay123445
Erlang Shen
Gold IV
Level 109
God Stats
2W - 3L
1,466 SR
Queue Stats
31W - 48L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Yuoomi
Ix Chel
18
7 / 0 / 5
11,811
909
14,875
8,773
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 0 / 4
10,892
838
7,942
9,394
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
mattd337
Cerberus
17
3 / 0 / 6
11,149
858
7,342
14,222
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SerqetAphroditeNu WaHeraBacchus

VS

Bans
YmirDiscordiaAresThothCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 5 / 0
8,964
690
9,590
9,042
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 0
8,586
660
6,095
13,559
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Princezay123445
Erlang Shen
14
0 / 3 / 0
8,467
651
5,442
11,957
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
12
Kills
0
0
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
0
0
L
0
4
0
0
L
Erlang Shen
Princezay123445
Erlang Shen
0
3
0
0
W
Ix Chel
Yuoomi
Ix Chel
7
0
5
9.5
W
2
0
4
4
W
Cerberus
mattd337
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,159
Damage
21,127
32,389
Taken
34,558
21,786
Mitigated
18,582
16,184
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,590
210
0
1,223
9,042
2,625
0
4,523
4,072
36,486
0
L
6,095
0
0
1,436
13,559
8,921
0
8,841
4,032
0
25,042
L
Erlang Shen
Princezay123445
Erlang Shen
5,442
1,375
0
1,960
11,957
7,036
193
7,860
3,740
0
17,500
W
Ix Chel
Yuoomi
Ix Chel
14,875
1,499
2,337
4,471
8,773
3,024
1,266
2,487
6,282
48,978
0
W
7,942
491
0
3,841
9,394
7,305
1,259
2,814
6,580
0
44,177
W
Cerberus
mattd337
Cerberus
7,342
155
0
5,535
14,222
11,457
778
4,624
9,598
36,574
1,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
26,017
234
Minions Killed
105
0
Camps Cleared
0
848,200
Distance Traveled
736,526
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,964
690
60
5
0
234,343
3
L
Nike
8,586
660
28
2
0
254,035
0
L
Erlang Shen
8,467
651
17
1
0
248,148
8
W
Ix Chel
11,811
909
86
7
0
283,801
0
W
Chaac
10,892
838
65
5
0
270,954
4
W
Cerberus
11,149
858
83
6
0
293,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role