Player Matchup

Ymir
Ymir
Chickenwng480
Ymir
Level 26
God Stats
0W - 1L
1,469 SR
Queue Stats
42W - 46L
1,458 Elo+
Party 3
Apollo
Apollo
Exorction
Apollo
Level 38
God Stats
2W - 3L
1,227 SR
Queue Stats
24W - 21L
1,508 Elo+
Solo
Tiamat
Tiamat
SavageMondo480
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
SolitarioKirito
Ne Zha
Level 159
God Stats
15W - 9L
1,633 SR
Queue Stats
232W - 181L
1,515 Elo+
Solo
Danzaburou
Danzaburou
UxRxBELOWxME
Danzaburou
Level 100
God Stats
3W - 2L
1,737 SR
Queue Stats
244W - 222L
1,508 Elo+
Party 3
Team Averages
Level 74
1,513 SR
1,497 Elo+

VS

Team Averages
Level 106
1,463 SR
1,419 Elo+
Vulcan
Vulcan
GhostNYaMachine
Vulcan
Level 198
God Stats
11W - 8L
1,497 SR
Queue Stats
412W - 388L
1,484 Elo+
Solo
Maui
Maui
Sinocolo
Maui
Level 119
God Stats
3W - 4L
1,465 SR
Queue Stats
272W - 262L
1,442 Elo+
Party 1
Nemesis
Nemesis
Sknnr
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,307 Elo+
Party 2
Cerberus
Cerberus
SoggyNanners
Cerberus
Level 126
God Stats
6W - 12L
1,353 SR
Queue Stats
300W - 375L
1,459 Elo+
Party 1
Nut
Nut
slkj974
Nut
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 65L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,993
599
2,671
7,817
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Exorction
Apollo
11
1 / 1 / 0
6,350
635
6,031
9,420
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 8 / 2
4,683
468
1,388
8,182
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 0 / 3
6,725
673
6,922
9,254
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
UxRxBELOWxME
Danzaburou
10
3 / 0 / 4
6,141
614
4,666
5,620
1,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
5,916
592
5,803
5,029
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
11
1 / 1 / 2
6,418
642
5,247
7,798
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nemesis
Sknnr
Nemesis
12
4 / 2 / 2
6,354
635
4,777
5,995
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SoggyNanners
Cerberus
9
2 / 2 / 3
5,812
581
4,237
9,882
5,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nut
9
0 / 3 / 1
5,037
504
3,975
5,873
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
10
10
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Apollo
Exorction
Apollo
1
1
0
1
W
3
3
2
1.33
L
0
8
2
0.13
W
Maui
1
1
2
2
W
Nemesis
Sknnr
Nemesis
4
2
2
2.5
W
Cerberus
SoggyNanners
Cerberus
2
2
3
1.75
L
6
0
3
7.5
L
Danzaburou
UxRxBELOWxME
Danzaburou
3
0
4
5
W
Nut
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
24,039
40,293
Taken
34,577
15,456
Mitigated
16,499
15,611
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,671
787
0
2,302
7,817
5,235
261
1,000
6,767
22,022
0
L
Apollo
Exorction
Apollo
6,031
3,636
0
4,786
9,420
2,901
0
4,294
5,124
0
48,790
W
5,803
0
0
1,180
5,029
1,696
0
252
4,777
31,467
789
L
1,388
198
0
1,169
8,182
2,563
0
4,539
3,416
14,346
836
W
Maui
5,247
1,555
0
2,281
7,798
5,720
0
44
7,754
36,302
10,212
W
Nemesis
Sknnr
Nemesis
4,777
2,507
0
1,123
5,995
1,878
0
427
5,568
0
44,116
W
Cerberus
SoggyNanners
Cerberus
4,237
111
0
3,002
9,882
5,468
0
1,605
8,277
22,894
1,052
L
6,922
1,142
0
4,589
9,254
3,264
0
2,728
6,389
0
55,603
L
Danzaburou
UxRxBELOWxME
Danzaburou
4,666
1,568
0
2,765
5,620
1,493
730
1,363
4,175
0
37,536
W
Nut
3,975
2,153
0
1,788
5,873
1,737
0
1,574
4,299
0
26,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
29,537
302
Minions Killed
319
0
Camps Cleared
0
1,014,700
Distance Traveled
1,066,312
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,993
599
34
3
0
194,071
6
L
Apollo
6,350
635
97
10
0
172,776
3
W
Vulcan
5,916
592
53
5
0
209,911
0
L
Tiamat
4,683
468
22
2
0
173,417
0
W
Maui
6,418
642
79
8
0
210,561
0
W
Nemesis
6,354
635
85
9
0
235,341
4
W
Cerberus
5,812
581
53
5
0
215,559
2
L
Ne Zha
6,725
673
84
8
0
260,741
0
L
Danzaburou
6,141
614
65
7
0
213,695
0
W
Nut
5,037
504
49
5
0
194,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role