Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Equanímity
Khepri
Level 127
God Stats
28W - 19L
1,638 SR
Queue Stats
342W - 308L
1,552 Elo+
Party 3
Ra
Ra
TepforX
Ra
Level 109
God Stats
4W - 2L
1,578 SR
Queue Stats
5W - 4L
1,638 Elo+
Solo
Raijin
Raijin
Th3 Dee Man
Raijin
Level 122
God Stats
79W - 65L
1,564 SR
Queue Stats
566W - 592L
1,526 Elo+
Solo
Team Averages
Level 134
1,556 SR
1,543 Elo+

VS

Team Averages
Level 150
1,454 SR
1,536 Elo+
Sylvanus
Sylvanus
Anguiano7
Sylvanus
Level 158
God Stats
6W - 5L
1,587 SR
Queue Stats
35W - 45L
1,498 Elo+
Party 2
Thoth
Thoth
B1GAZZH03
Thoth
Level 107
God Stats
1W - 1L
1,309 SR
Queue Stats
90W - 77L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheOnlyBellatrix
Morgan Le Fay
Level 206
God Stats
1W - 0L
1,516 SR
Queue Stats
24W - 25L
1,551 Elo+
Party 1
Artemis
Artemis
TheOnlyRimuru
Artemis
Level 109
God Stats
4W - 3L
1,484 SR
Queue Stats
63W - 49L
1,549 Elo+
Party 1
Chaac
Chaac
thtoneguychris
Chaac
Level 170
God Stats
1W - 8L
1,377 SR
Queue Stats
163W - 152L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 3 / 2
9,160
1,145
10,904
9,818
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
14
2 / 2 / 3
8,777
1,097
11,471
8,508
3,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Khepri
14
0 / 0 / 4
8,971
1,121
3,825
6,742
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 1
7,448
931
3,178
2,060
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
0 / 5 / 2
8,018
1,002
7,654
12,066
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

258

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anguiano7
Sylvanus
14
0 / 1 / 7
8,832
1,104
2,572
13,301
10,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
B1GAZZH03
Thoth
14
2 / 1 / 6
8,954
1,119
10,160
6,041
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TheOnlyBellatrix
Morgan Le Fay
15
3 / 1 / 8
9,346
1,168
11,553
8,043
3,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
1 / 1 / 4
8,376
1,047
5,095
3,460
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 3
9,342
1,168
8,106
10,635
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
5
Kills
11
11
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
2
1.33
L
Ullr
 
Ullr
2
2
3
1.75
W
Sylvanus
Anguiano7
Sylvanus
0
1
7
3.5
W
Thoth
B1GAZZH03
Thoth
2
1
6
5
L
Khepri
0
0
4
2
L
0
1
1
0.5
L
Raijin
0
5
2
0.2
W
Morgan Le Fay
TheOnlyBellatrix
Morgan Le Fay
3
1
8
7
W
Artemis
1
1
4
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
37,486
39,194
Taken
41,480
19,443
Mitigated
25,586
3,077
Healing
18,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,904
1,751
0
918
9,818
4,960
0
5,388
4,430
0
25,450
L
Ullr
 
Ullr
11,471
5,468
0
236
8,508
3,137
0
4,727
3,781
0
21,492
W
Sylvanus
Anguiano7
Sylvanus
2,572
341
6,861
6,844
13,301
10,471
0
5,833
7,382
5,841
0
W
Thoth
B1GAZZH03
Thoth
10,160
274
0
460
6,041
2,112
0
1,536
4,469
30,528
606
L
Khepri
3,825
212
0
1,004
6,742
6,772
0
3,408
3,334
12,122
0
L
3,178
129
408
511
2,060
683
0
1,010
1,050
13,413
291
L
Raijin
7,654
704
0
0
12,066
3,891
0
8,927
3,139
23,583
0
W
Morgan Le Fay
TheOnlyBellatrix
Morgan Le Fay
11,553
294
0
1,260
8,043
3,329
0
2,989
4,909
23,614
2,353
W
Artemis
5,095
926
0
179
3,460
1,176
0
735
2,662
0
21,185
W
8,106
317
0
2,719
10,635
8,498
0
3,025
6,425
0
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
44,850
154
Minions Killed
165
6
Camps Cleared
6
768,803
Distance Traveled
816,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,160
1,145
37
5
5
194,577
0
L
Ullr
8,777
1,097
28
4
0
173,547
0
W
Sylvanus
8,832
1,104
6
1
0
147,574
0
W
Thoth
8,954
1,119
44
6
0
172,828
0
L
Khepri
8,971
1,121
12
2
1
179,832
0
L
Ra
7,448
931
32
4
0
74,232
0
L
Raijin
8,018
1,002
45
6
0
146,615
0
W
Morgan Le Fay
9,346
1,168
32
4
3
159,970
0
W
Artemis
8,376
1,047
49
6
2
167,877
0
W
Chaac
9,342
1,168
34
4
1
168,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role